サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
コピー #include <windows.h>
// D3DTLVERTEX (x64 32 / x86 32 バイト)
typedef struct D3DTLVERTEX {
_Anonymous1_e__Union Anonymous1;
_Anonymous2_e__Union Anonymous2;
_Anonymous3_e__Union Anonymous3;
_Anonymous4_e__Union Anonymous4;
_Anonymous5_e__Union Anonymous5;
_Anonymous6_e__Union Anonymous6;
_Anonymous7_e__Union Anonymous7;
_Anonymous8_e__Union Anonymous8;
} D3DTLVERTEX;コピー using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3DTLVERTEX
{
public _Anonymous1_e__Union Anonymous1;
public _Anonymous2_e__Union Anonymous2;
public _Anonymous3_e__Union Anonymous3;
public _Anonymous4_e__Union Anonymous4;
public _Anonymous5_e__Union Anonymous5;
public _Anonymous6_e__Union Anonymous6;
public _Anonymous7_e__Union Anonymous7;
public _Anonymous8_e__Union Anonymous8;
}コピー Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3DTLVERTEX
Public Anonymous1 As _Anonymous1_e__Union
Public Anonymous2 As _Anonymous2_e__Union
Public Anonymous3 As _Anonymous3_e__Union
Public Anonymous4 As _Anonymous4_e__Union
Public Anonymous5 As _Anonymous5_e__Union
Public Anonymous6 As _Anonymous6_e__Union
Public Anonymous7 As _Anonymous7_e__Union
Public Anonymous8 As _Anonymous8_e__Union
End Structureコピー import ctypes
from ctypes import wintypes
class D3DTLVERTEX(ctypes.Structure):
_fields_ = [
("Anonymous1", _Anonymous1_e__Union),
("Anonymous2", _Anonymous2_e__Union),
("Anonymous3", _Anonymous3_e__Union),
("Anonymous4", _Anonymous4_e__Union),
("Anonymous5", _Anonymous5_e__Union),
("Anonymous6", _Anonymous6_e__Union),
("Anonymous7", _Anonymous7_e__Union),
("Anonymous8", _Anonymous8_e__Union),
]コピー #[repr(C)]
pub struct D3DTLVERTEX {
pub Anonymous1: _Anonymous1_e__Union,
pub Anonymous2: _Anonymous2_e__Union,
pub Anonymous3: _Anonymous3_e__Union,
pub Anonymous4: _Anonymous4_e__Union,
pub Anonymous5: _Anonymous5_e__Union,
pub Anonymous6: _Anonymous6_e__Union,
pub Anonymous7: _Anonymous7_e__Union,
pub Anonymous8: _Anonymous8_e__Union,
}コピー import "golang.org/x/sys/windows"
type D3DTLVERTEX struct {
Anonymous1 _Anonymous1_e__Union
Anonymous2 _Anonymous2_e__Union
Anonymous3 _Anonymous3_e__Union
Anonymous4 _Anonymous4_e__Union
Anonymous5 _Anonymous5_e__Union
Anonymous6 _Anonymous6_e__Union
Anonymous7 _Anonymous7_e__Union
Anonymous8 _Anonymous8_e__Union
}コピー type
D3DTLVERTEX = record
Anonymous1: _Anonymous1_e__Union;
Anonymous2: _Anonymous2_e__Union;
Anonymous3: _Anonymous3_e__Union;
Anonymous4: _Anonymous4_e__Union;
Anonymous5: _Anonymous5_e__Union;
Anonymous6: _Anonymous6_e__Union;
Anonymous7: _Anonymous7_e__Union;
Anonymous8: _Anonymous8_e__Union;
end;コピー const D3DTLVERTEX = extern struct {
Anonymous1: _Anonymous1_e__Union,
Anonymous2: _Anonymous2_e__Union,
Anonymous3: _Anonymous3_e__Union,
Anonymous4: _Anonymous4_e__Union,
Anonymous5: _Anonymous5_e__Union,
Anonymous6: _Anonymous6_e__Union,
Anonymous7: _Anonymous7_e__Union,
Anonymous8: _Anonymous8_e__Union,
};コピー type
D3DTLVERTEX {.bycopy.} = object
Anonymous1: _Anonymous1_e__Union
Anonymous2: _Anonymous2_e__Union
Anonymous3: _Anonymous3_e__Union
Anonymous4: _Anonymous4_e__Union
Anonymous5: _Anonymous5_e__Union
Anonymous6: _Anonymous6_e__Union
Anonymous7: _Anonymous7_e__Union
Anonymous8: _Anonymous8_e__Unionコピー struct D3DTLVERTEX
{
_Anonymous1_e__Union Anonymous1;
_Anonymous2_e__Union Anonymous2;
_Anonymous3_e__Union Anonymous3;
_Anonymous4_e__Union Anonymous4;
_Anonymous5_e__Union Anonymous5;
_Anonymous6_e__Union Anonymous6;
_Anonymous7_e__Union Anonymous7;
_Anonymous8_e__Union Anonymous8;
}HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT (#defstruct/stdim/->)で32/64bit共通。
コピー ; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3DTLVERTEX サイズ: 32 バイト(x64)
dim st, 8 ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; Anonymous1 : _Anonymous1_e__Union (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; Anonymous2 : _Anonymous2_e__Union (+4, 4byte) varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; Anonymous3 : _Anonymous3_e__Union (+8, 4byte) varptr(st)+8 を基点に操作(4byte:入れ子/配列)
; Anonymous4 : _Anonymous4_e__Union (+12, 4byte) varptr(st)+12 を基点に操作(4byte:入れ子/配列)
; Anonymous5 : _Anonymous5_e__Union (+16, 4byte) varptr(st)+16 を基点に操作(4byte:入れ子/配列)
; Anonymous6 : _Anonymous6_e__Union (+20, 4byte) varptr(st)+20 を基点に操作(4byte:入れ子/配列)
; Anonymous7 : _Anonymous7_e__Union (+24, 4byte) varptr(st)+24 を基点に操作(4byte:入れ子/配列)
; Anonymous8 : _Anonymous8_e__Union (+28, 4byte) varptr(st)+28 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。コピー ; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global D3DTLVERTEX
#field byte Anonymous1 4
#field byte Anonymous2 4
#field byte Anonymous3 4
#field byte Anonymous4 4
#field byte Anonymous5 4
#field byte Anonymous6 4
#field byte Anonymous7 4
#field byte Anonymous8 4
#endstruct
stdim st, D3DTLVERTEX ; NSTRUCT 変数を確保
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。