ホーム › Graphics.DirectComposition › COMPOSITION_TARGET_STATS
COMPOSITION_TARGET_STATS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| outstandingPresents | DWORD | 4 | +0 | +0 | まだ表示完了していない保留中プレゼントの件数を示す。 |
| presentTime | ULONGLONG | 8 | +8 | +8 | プレゼントが行われた時刻をQPCティックで示す。 |
| vblankDuration | ULONGLONG | 8 | +16 | +16 | 垂直帰線期間の長さをQPCティックで示す。 |
| presentedStats | COMPOSITION_STATS | 24 | +24 | +24 | プレゼント済みフレームに関する統計(COMPOSITION_STATS)。 |
| completedStats | COMPOSITION_STATS | 24 | +48 | +48 | 表示完了フレームに関する統計(COMPOSITION_STATS)。 |
各言語での定義
#include <windows.h>
// COMPOSITION_STATS (x64 24 / x86 24 バイト)
typedef struct COMPOSITION_STATS {
DWORD presentCount;
DWORD refreshCount;
DWORD virtualRefreshCount;
ULONGLONG time;
} COMPOSITION_STATS;
// COMPOSITION_TARGET_STATS (x64 72 / x86 72 バイト)
typedef struct COMPOSITION_TARGET_STATS {
DWORD outstandingPresents;
ULONGLONG presentTime;
ULONGLONG vblankDuration;
COMPOSITION_STATS presentedStats;
COMPOSITION_STATS completedStats;
} COMPOSITION_TARGET_STATS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct COMPOSITION_STATS
{
public uint presentCount;
public uint refreshCount;
public uint virtualRefreshCount;
public ulong time;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct COMPOSITION_TARGET_STATS
{
public uint outstandingPresents;
public ulong presentTime;
public ulong vblankDuration;
public COMPOSITION_STATS presentedStats;
public COMPOSITION_STATS completedStats;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure COMPOSITION_STATS
Public presentCount As UInteger
Public refreshCount As UInteger
Public virtualRefreshCount As UInteger
Public time As ULong
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure COMPOSITION_TARGET_STATS
Public outstandingPresents As UInteger
Public presentTime As ULong
Public vblankDuration As ULong
Public presentedStats As COMPOSITION_STATS
Public completedStats As COMPOSITION_STATS
End Structureimport ctypes
from ctypes import wintypes
class COMPOSITION_STATS(ctypes.Structure):
_fields_ = [
("presentCount", wintypes.DWORD),
("refreshCount", wintypes.DWORD),
("virtualRefreshCount", wintypes.DWORD),
("time", ctypes.c_ulonglong),
]
class COMPOSITION_TARGET_STATS(ctypes.Structure):
_fields_ = [
("outstandingPresents", wintypes.DWORD),
("presentTime", ctypes.c_ulonglong),
("vblankDuration", ctypes.c_ulonglong),
("presentedStats", COMPOSITION_STATS),
("completedStats", COMPOSITION_STATS),
]#[repr(C)]
pub struct COMPOSITION_STATS {
pub presentCount: u32,
pub refreshCount: u32,
pub virtualRefreshCount: u32,
pub time: u64,
}
#[repr(C)]
pub struct COMPOSITION_TARGET_STATS {
pub outstandingPresents: u32,
pub presentTime: u64,
pub vblankDuration: u64,
pub presentedStats: COMPOSITION_STATS,
pub completedStats: COMPOSITION_STATS,
}import "golang.org/x/sys/windows"
type COMPOSITION_STATS struct {
presentCount uint32
refreshCount uint32
virtualRefreshCount uint32
time uint64
}
type COMPOSITION_TARGET_STATS struct {
outstandingPresents uint32
presentTime uint64
vblankDuration uint64
presentedStats COMPOSITION_STATS
completedStats COMPOSITION_STATS
}type
COMPOSITION_STATS = record
presentCount: DWORD;
refreshCount: DWORD;
virtualRefreshCount: DWORD;
time: UInt64;
end;
COMPOSITION_TARGET_STATS = record
outstandingPresents: DWORD;
presentTime: UInt64;
vblankDuration: UInt64;
presentedStats: COMPOSITION_STATS;
completedStats: COMPOSITION_STATS;
end;const COMPOSITION_STATS = extern struct {
presentCount: u32,
refreshCount: u32,
virtualRefreshCount: u32,
time: u64,
};
const COMPOSITION_TARGET_STATS = extern struct {
outstandingPresents: u32,
presentTime: u64,
vblankDuration: u64,
presentedStats: COMPOSITION_STATS,
completedStats: COMPOSITION_STATS,
};type
COMPOSITION_STATS {.bycopy.} = object
presentCount: uint32
refreshCount: uint32
virtualRefreshCount: uint32
time: uint64
COMPOSITION_TARGET_STATS {.bycopy.} = object
outstandingPresents: uint32
presentTime: uint64
vblankDuration: uint64
presentedStats: COMPOSITION_STATS
completedStats: COMPOSITION_STATSstruct COMPOSITION_STATS
{
uint presentCount;
uint refreshCount;
uint virtualRefreshCount;
ulong time;
}
struct COMPOSITION_TARGET_STATS
{
uint outstandingPresents;
ulong presentTime;
ulong vblankDuration;
COMPOSITION_STATS presentedStats;
COMPOSITION_STATS completedStats;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; COMPOSITION_TARGET_STATS サイズ: 72 バイト(x64)
dim st, 18 ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; outstandingPresents : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; presentTime : ULONGLONG (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; vblankDuration : ULONGLONG (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; presentedStats : COMPOSITION_STATS (+24, 24byte) varptr(st)+24 を基点に操作(24byte:入れ子/配列)
; completedStats : COMPOSITION_STATS (+48, 24byte) varptr(st)+48 を基点に操作(24byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global COMPOSITION_STATS
#field int presentCount
#field int refreshCount
#field int virtualRefreshCount
#field int64 time
#endstruct
#defstruct global COMPOSITION_TARGET_STATS
#field int outstandingPresents
#field int64 presentTime
#field int64 vblankDuration
#field COMPOSITION_STATS presentedStats
#field COMPOSITION_STATS completedStats
#endstruct
stdim st, COMPOSITION_TARGET_STATS ; NSTRUCT 変数を確保
st->outstandingPresents = 100
mes "outstandingPresents=" + st->outstandingPresents