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DDHAL_UPDATEOVERLAYDATA
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| lpDD | DDRAWI_DIRECTDRAW_GBL* | 8/4 | +0 | +0 | 対象のグローバルDirectDrawオブジェクトへのポインタ。 |
| lpDDDestSurface | DDRAWI_DDRAWSURFACE_LCL* | 8/4 | +8 | +4 | オーバーレイ表示先サーフェスのローカルオブジェクト。 |
| rDest | RECTL | 16 | +16 | +8 | オーバーレイ表示先矩形(RECTL)を示す。 |
| lpDDSrcSurface | DDRAWI_DDRAWSURFACE_LCL* | 8/4 | +32 | +24 | オーバーレイ元サーフェスのローカルオブジェクトへのポインタ。 |
| rSrc | RECTL | 16 | +40 | +28 | オーバーレイ元矩形(RECTL)を示す。 |
| dwFlags | DWORD | 4 | +56 | +44 | オーバーレイ更新を制御するDDOVER_系フラグを示す。 |
| overlayFX | DDOVERLAYFX | 72/56 | +64 | +48 | オーバーレイ効果指定(DDOVERLAYFX)を示す。 |
| ddRVal | HRESULT | 4 | +136 | +104 | 更新処理の実行結果を示すHRESULT。 |
| UpdateOverlay | LPDDHALSURFCB_UPDATEOVERLAY | 8/4 | +144 | +108 | 実際の更新処理を行うコールバックへのポインタ。 |
各言語での定義
#include <windows.h>
// RECTL (x64 16 / x86 16 バイト)
typedef struct RECTL {
INT left;
INT top;
INT right;
INT bottom;
} RECTL;
// DDCOLORKEY (x64 8 / x86 8 バイト)
typedef struct DDCOLORKEY {
DWORD dwColorSpaceLowValue;
DWORD dwColorSpaceHighValue;
} DDCOLORKEY;
// DDOVERLAYFX (x64 72 / x86 56 バイト)
typedef struct DDOVERLAYFX {
DWORD dwSize;
DWORD dwAlphaEdgeBlendBitDepth;
DWORD dwAlphaEdgeBlend;
DWORD dwReserved;
DWORD dwAlphaDestConstBitDepth;
_Anonymous1_e__Union Anonymous1;
DWORD dwAlphaSrcConstBitDepth;
_Anonymous2_e__Union Anonymous2;
DDCOLORKEY dckDestColorkey;
DDCOLORKEY dckSrcColorkey;
DWORD dwDDFX;
DWORD dwFlags;
} DDOVERLAYFX;
// DDHAL_UPDATEOVERLAYDATA (x64 152 / x86 112 バイト)
typedef struct DDHAL_UPDATEOVERLAYDATA {
DDRAWI_DIRECTDRAW_GBL* lpDD;
DDRAWI_DDRAWSURFACE_LCL* lpDDDestSurface;
RECTL rDest;
DDRAWI_DDRAWSURFACE_LCL* lpDDSrcSurface;
RECTL rSrc;
DWORD dwFlags;
DDOVERLAYFX overlayFX;
HRESULT ddRVal;
LPDDHALSURFCB_UPDATEOVERLAY UpdateOverlay;
} DDHAL_UPDATEOVERLAYDATA;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECTL
{
public int left;
public int top;
public int right;
public int bottom;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DDCOLORKEY
{
public uint dwColorSpaceLowValue;
public uint dwColorSpaceHighValue;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DDOVERLAYFX
{
public uint dwSize;
public uint dwAlphaEdgeBlendBitDepth;
public uint dwAlphaEdgeBlend;
public uint dwReserved;
public uint dwAlphaDestConstBitDepth;
public _Anonymous1_e__Union Anonymous1;
public uint dwAlphaSrcConstBitDepth;
public _Anonymous2_e__Union Anonymous2;
public DDCOLORKEY dckDestColorkey;
public DDCOLORKEY dckSrcColorkey;
public uint dwDDFX;
public uint dwFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DDHAL_UPDATEOVERLAYDATA
{
public IntPtr lpDD;
public IntPtr lpDDDestSurface;
public RECTL rDest;
public IntPtr lpDDSrcSurface;
public RECTL rSrc;
public uint dwFlags;
public DDOVERLAYFX overlayFX;
public int ddRVal;
public IntPtr UpdateOverlay;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECTL
Public left As Integer
Public top As Integer
Public right As Integer
Public bottom As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DDCOLORKEY
Public dwColorSpaceLowValue As UInteger
Public dwColorSpaceHighValue As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DDOVERLAYFX
Public dwSize As UInteger
Public dwAlphaEdgeBlendBitDepth As UInteger
Public dwAlphaEdgeBlend As UInteger
Public dwReserved As UInteger
Public dwAlphaDestConstBitDepth As UInteger
Public Anonymous1 As _Anonymous1_e__Union
Public dwAlphaSrcConstBitDepth As UInteger
Public Anonymous2 As _Anonymous2_e__Union
Public dckDestColorkey As DDCOLORKEY
Public dckSrcColorkey As DDCOLORKEY
Public dwDDFX As UInteger
Public dwFlags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DDHAL_UPDATEOVERLAYDATA
Public lpDD As IntPtr
Public lpDDDestSurface As IntPtr
Public rDest As RECTL
Public lpDDSrcSurface As IntPtr
Public rSrc As RECTL
Public dwFlags As UInteger
Public overlayFX As DDOVERLAYFX
Public ddRVal As Integer
Public UpdateOverlay As IntPtr
End Structureimport ctypes
from ctypes import wintypes
class RECTL(ctypes.Structure):
_fields_ = [
("left", ctypes.c_int),
("top", ctypes.c_int),
("right", ctypes.c_int),
("bottom", ctypes.c_int),
]
class DDCOLORKEY(ctypes.Structure):
_fields_ = [
("dwColorSpaceLowValue", wintypes.DWORD),
("dwColorSpaceHighValue", wintypes.DWORD),
]
class DDOVERLAYFX(ctypes.Structure):
_fields_ = [
("dwSize", wintypes.DWORD),
("dwAlphaEdgeBlendBitDepth", wintypes.DWORD),
("dwAlphaEdgeBlend", wintypes.DWORD),
("dwReserved", wintypes.DWORD),
("dwAlphaDestConstBitDepth", wintypes.DWORD),
("Anonymous1", _Anonymous1_e__Union),
("dwAlphaSrcConstBitDepth", wintypes.DWORD),
("Anonymous2", _Anonymous2_e__Union),
("dckDestColorkey", DDCOLORKEY),
("dckSrcColorkey", DDCOLORKEY),
("dwDDFX", wintypes.DWORD),
("dwFlags", wintypes.DWORD),
]
class DDHAL_UPDATEOVERLAYDATA(ctypes.Structure):
_fields_ = [
("lpDD", ctypes.c_void_p),
("lpDDDestSurface", ctypes.c_void_p),
("rDest", RECTL),
("lpDDSrcSurface", ctypes.c_void_p),
("rSrc", RECTL),
("dwFlags", wintypes.DWORD),
("overlayFX", DDOVERLAYFX),
("ddRVal", ctypes.c_int),
("UpdateOverlay", ctypes.c_void_p),
]#[repr(C)]
pub struct RECTL {
pub left: i32,
pub top: i32,
pub right: i32,
pub bottom: i32,
}
#[repr(C)]
pub struct DDCOLORKEY {
pub dwColorSpaceLowValue: u32,
pub dwColorSpaceHighValue: u32,
}
#[repr(C)]
pub struct DDOVERLAYFX {
pub dwSize: u32,
pub dwAlphaEdgeBlendBitDepth: u32,
pub dwAlphaEdgeBlend: u32,
pub dwReserved: u32,
pub dwAlphaDestConstBitDepth: u32,
pub Anonymous1: _Anonymous1_e__Union,
pub dwAlphaSrcConstBitDepth: u32,
pub Anonymous2: _Anonymous2_e__Union,
pub dckDestColorkey: DDCOLORKEY,
pub dckSrcColorkey: DDCOLORKEY,
pub dwDDFX: u32,
pub dwFlags: u32,
}
#[repr(C)]
pub struct DDHAL_UPDATEOVERLAYDATA {
pub lpDD: *mut core::ffi::c_void,
pub lpDDDestSurface: *mut core::ffi::c_void,
pub rDest: RECTL,
pub lpDDSrcSurface: *mut core::ffi::c_void,
pub rSrc: RECTL,
pub dwFlags: u32,
pub overlayFX: DDOVERLAYFX,
pub ddRVal: i32,
pub UpdateOverlay: *mut core::ffi::c_void,
}import "golang.org/x/sys/windows"
type RECTL struct {
left int32
top int32
right int32
bottom int32
}
type DDCOLORKEY struct {
dwColorSpaceLowValue uint32
dwColorSpaceHighValue uint32
}
type DDOVERLAYFX struct {
dwSize uint32
dwAlphaEdgeBlendBitDepth uint32
dwAlphaEdgeBlend uint32
dwReserved uint32
dwAlphaDestConstBitDepth uint32
Anonymous1 _Anonymous1_e__Union
dwAlphaSrcConstBitDepth uint32
Anonymous2 _Anonymous2_e__Union
dckDestColorkey DDCOLORKEY
dckSrcColorkey DDCOLORKEY
dwDDFX uint32
dwFlags uint32
}
type DDHAL_UPDATEOVERLAYDATA struct {
lpDD uintptr
lpDDDestSurface uintptr
rDest RECTL
lpDDSrcSurface uintptr
rSrc RECTL
dwFlags uint32
overlayFX DDOVERLAYFX
ddRVal int32
UpdateOverlay uintptr
}type
RECTL = record
left: Integer;
top: Integer;
right: Integer;
bottom: Integer;
end;
DDCOLORKEY = record
dwColorSpaceLowValue: DWORD;
dwColorSpaceHighValue: DWORD;
end;
DDOVERLAYFX = record
dwSize: DWORD;
dwAlphaEdgeBlendBitDepth: DWORD;
dwAlphaEdgeBlend: DWORD;
dwReserved: DWORD;
dwAlphaDestConstBitDepth: DWORD;
Anonymous1: _Anonymous1_e__Union;
dwAlphaSrcConstBitDepth: DWORD;
Anonymous2: _Anonymous2_e__Union;
dckDestColorkey: DDCOLORKEY;
dckSrcColorkey: DDCOLORKEY;
dwDDFX: DWORD;
dwFlags: DWORD;
end;
DDHAL_UPDATEOVERLAYDATA = record
lpDD: Pointer;
lpDDDestSurface: Pointer;
rDest: RECTL;
lpDDSrcSurface: Pointer;
rSrc: RECTL;
dwFlags: DWORD;
overlayFX: DDOVERLAYFX;
ddRVal: Integer;
UpdateOverlay: Pointer;
end;const RECTL = extern struct {
left: i32,
top: i32,
right: i32,
bottom: i32,
};
const DDCOLORKEY = extern struct {
dwColorSpaceLowValue: u32,
dwColorSpaceHighValue: u32,
};
const DDOVERLAYFX = extern struct {
dwSize: u32,
dwAlphaEdgeBlendBitDepth: u32,
dwAlphaEdgeBlend: u32,
dwReserved: u32,
dwAlphaDestConstBitDepth: u32,
Anonymous1: _Anonymous1_e__Union,
dwAlphaSrcConstBitDepth: u32,
Anonymous2: _Anonymous2_e__Union,
dckDestColorkey: DDCOLORKEY,
dckSrcColorkey: DDCOLORKEY,
dwDDFX: u32,
dwFlags: u32,
};
const DDHAL_UPDATEOVERLAYDATA = extern struct {
lpDD: ?*anyopaque,
lpDDDestSurface: ?*anyopaque,
rDest: RECTL,
lpDDSrcSurface: ?*anyopaque,
rSrc: RECTL,
dwFlags: u32,
overlayFX: DDOVERLAYFX,
ddRVal: i32,
UpdateOverlay: ?*anyopaque,
};type
RECTL {.bycopy.} = object
left: int32
top: int32
right: int32
bottom: int32
DDCOLORKEY {.bycopy.} = object
dwColorSpaceLowValue: uint32
dwColorSpaceHighValue: uint32
DDOVERLAYFX {.bycopy.} = object
dwSize: uint32
dwAlphaEdgeBlendBitDepth: uint32
dwAlphaEdgeBlend: uint32
dwReserved: uint32
dwAlphaDestConstBitDepth: uint32
Anonymous1: _Anonymous1_e__Union
dwAlphaSrcConstBitDepth: uint32
Anonymous2: _Anonymous2_e__Union
dckDestColorkey: DDCOLORKEY
dckSrcColorkey: DDCOLORKEY
dwDDFX: uint32
dwFlags: uint32
DDHAL_UPDATEOVERLAYDATA {.bycopy.} = object
lpDD: pointer
lpDDDestSurface: pointer
rDest: RECTL
lpDDSrcSurface: pointer
rSrc: RECTL
dwFlags: uint32
overlayFX: DDOVERLAYFX
ddRVal: int32
UpdateOverlay: pointerstruct RECTL
{
int left;
int top;
int right;
int bottom;
}
struct DDCOLORKEY
{
uint dwColorSpaceLowValue;
uint dwColorSpaceHighValue;
}
struct DDOVERLAYFX
{
uint dwSize;
uint dwAlphaEdgeBlendBitDepth;
uint dwAlphaEdgeBlend;
uint dwReserved;
uint dwAlphaDestConstBitDepth;
_Anonymous1_e__Union Anonymous1;
uint dwAlphaSrcConstBitDepth;
_Anonymous2_e__Union Anonymous2;
DDCOLORKEY dckDestColorkey;
DDCOLORKEY dckSrcColorkey;
uint dwDDFX;
uint dwFlags;
}
struct DDHAL_UPDATEOVERLAYDATA
{
void* lpDD;
void* lpDDDestSurface;
RECTL rDest;
void* lpDDSrcSurface;
RECTL rSrc;
uint dwFlags;
DDOVERLAYFX overlayFX;
int ddRVal;
void* UpdateOverlay;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DDHAL_UPDATEOVERLAYDATA サイズ: 112 バイト(x86)
dim st, 28 ; 4byte整数×28(構造体サイズ 112 / 4 切り上げ)
; lpDD : DDRAWI_DIRECTDRAW_GBL* (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; lpDDDestSurface : DDRAWI_DDRAWSURFACE_LCL* (+4, 4byte) varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; rDest : RECTL (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; lpDDSrcSurface : DDRAWI_DDRAWSURFACE_LCL* (+24, 4byte) varptr(st)+24 を基点に操作(4byte:入れ子/配列)
; rSrc : RECTL (+28, 16byte) varptr(st)+28 を基点に操作(16byte:入れ子/配列)
; dwFlags : DWORD (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; overlayFX : DDOVERLAYFX (+48, 56byte) varptr(st)+48 を基点に操作(56byte:入れ子/配列)
; ddRVal : HRESULT (+104, 4byte) st.26 = 値 / 値 = st.26 (lpoke/lpeek も可)
; UpdateOverlay : LPDDHALSURFCB_UPDATEOVERLAY (+108, 4byte) st.27 = 値 / 値 = st.27 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DDHAL_UPDATEOVERLAYDATA サイズ: 152 バイト(x64)
dim st, 38 ; 4byte整数×38(構造体サイズ 152 / 4 切り上げ)
; lpDD : DDRAWI_DIRECTDRAW_GBL* (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; lpDDDestSurface : DDRAWI_DDRAWSURFACE_LCL* (+8, 8byte) varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; rDest : RECTL (+16, 16byte) varptr(st)+16 を基点に操作(16byte:入れ子/配列)
; lpDDSrcSurface : DDRAWI_DDRAWSURFACE_LCL* (+32, 8byte) varptr(st)+32 を基点に操作(8byte:入れ子/配列)
; rSrc : RECTL (+40, 16byte) varptr(st)+40 を基点に操作(16byte:入れ子/配列)
; dwFlags : DWORD (+56, 4byte) st.14 = 値 / 値 = st.14 (lpoke/lpeek も可)
; overlayFX : DDOVERLAYFX (+64, 72byte) varptr(st)+64 を基点に操作(72byte:入れ子/配列)
; ddRVal : HRESULT (+136, 4byte) st.34 = 値 / 値 = st.34 (lpoke/lpeek も可)
; UpdateOverlay : LPDDHALSURFCB_UPDATEOVERLAY (+144, 8byte) qpoke st,144,値 / qpeek(st,144) ※IronHSPのみ。3.7/3.8は lpoke st,144,下位 : lpoke st,148,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global RECTL
#field int left
#field int top
#field int right
#field int bottom
#endstruct
#defstruct global DDCOLORKEY
#field int dwColorSpaceLowValue
#field int dwColorSpaceHighValue
#endstruct
#defstruct global DDOVERLAYFX
#field int dwSize
#field int dwAlphaEdgeBlendBitDepth
#field int dwAlphaEdgeBlend
#field int dwReserved
#field int dwAlphaDestConstBitDepth
#field byte Anonymous1 8
#field int dwAlphaSrcConstBitDepth
#field byte Anonymous2 8
#field DDCOLORKEY dckDestColorkey
#field DDCOLORKEY dckSrcColorkey
#field int dwDDFX
#field int dwFlags
#endstruct
#defstruct global DDHAL_UPDATEOVERLAYDATA
#field intptr lpDD
#field intptr lpDDDestSurface
#field RECTL rDest
#field intptr lpDDSrcSurface
#field RECTL rSrc
#field int dwFlags
#field DDOVERLAYFX overlayFX
#field int ddRVal
#field intptr UpdateOverlay
#endstruct
stdim st, DDHAL_UPDATEOVERLAYDATA ; NSTRUCT 変数を確保
st->dwFlags = 100
mes "dwFlags=" + st->dwFlags