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DXGI_HDR_METADATA_HDR10
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| RedPrimary | WORD | 4 | +0 | +0 | 赤原色のCIE xy色度座標(0.00002単位)を表す配列。 |
| GreenPrimary | WORD | 4 | +4 | +4 | 緑原色のCIE xy色度座標(0.00002単位)を表す配列。 |
| BluePrimary | WORD | 4 | +8 | +8 | 青原色のCIE xy色度座標(0.00002単位)を表す配列。 |
| WhitePoint | WORD | 4 | +12 | +12 | ホワイトポイントのCIE xy色度座標(0.00002単位)を表す配列。 |
| MaxMasteringLuminance | DWORD | 4 | +16 | +16 | マスタリング時の最大輝度(nits単位)。 |
| MinMasteringLuminance | DWORD | 4 | +20 | +20 | マスタリング時の最小輝度(0.0001 nits単位)。 |
| MaxContentLightLevel | WORD | 2 | +24 | +24 | コンテンツ最大輝度レベル(MaxCLL、nits単位)。 |
| MaxFrameAverageLightLevel | WORD | 2 | +26 | +26 | フレーム平均最大輝度レベル(MaxFALL、nits単位)。 |
各言語での定義
#include <windows.h>
// DXGI_HDR_METADATA_HDR10 (x64 28 / x86 28 バイト)
typedef struct DXGI_HDR_METADATA_HDR10 {
WORD RedPrimary[2];
WORD GreenPrimary[2];
WORD BluePrimary[2];
WORD WhitePoint[2];
DWORD MaxMasteringLuminance;
DWORD MinMasteringLuminance;
WORD MaxContentLightLevel;
WORD MaxFrameAverageLightLevel;
} DXGI_HDR_METADATA_HDR10;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DXGI_HDR_METADATA_HDR10
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public ushort[] RedPrimary;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public ushort[] GreenPrimary;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public ushort[] BluePrimary;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public ushort[] WhitePoint;
public uint MaxMasteringLuminance;
public uint MinMasteringLuminance;
public ushort MaxContentLightLevel;
public ushort MaxFrameAverageLightLevel;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DXGI_HDR_METADATA_HDR10
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public RedPrimary() As UShort
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public GreenPrimary() As UShort
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public BluePrimary() As UShort
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public WhitePoint() As UShort
Public MaxMasteringLuminance As UInteger
Public MinMasteringLuminance As UInteger
Public MaxContentLightLevel As UShort
Public MaxFrameAverageLightLevel As UShort
End Structureimport ctypes
from ctypes import wintypes
class DXGI_HDR_METADATA_HDR10(ctypes.Structure):
_fields_ = [
("RedPrimary", ctypes.c_ushort * 2),
("GreenPrimary", ctypes.c_ushort * 2),
("BluePrimary", ctypes.c_ushort * 2),
("WhitePoint", ctypes.c_ushort * 2),
("MaxMasteringLuminance", wintypes.DWORD),
("MinMasteringLuminance", wintypes.DWORD),
("MaxContentLightLevel", ctypes.c_ushort),
("MaxFrameAverageLightLevel", ctypes.c_ushort),
]#[repr(C)]
pub struct DXGI_HDR_METADATA_HDR10 {
pub RedPrimary: [u16; 2],
pub GreenPrimary: [u16; 2],
pub BluePrimary: [u16; 2],
pub WhitePoint: [u16; 2],
pub MaxMasteringLuminance: u32,
pub MinMasteringLuminance: u32,
pub MaxContentLightLevel: u16,
pub MaxFrameAverageLightLevel: u16,
}import "golang.org/x/sys/windows"
type DXGI_HDR_METADATA_HDR10 struct {
RedPrimary [2]uint16
GreenPrimary [2]uint16
BluePrimary [2]uint16
WhitePoint [2]uint16
MaxMasteringLuminance uint32
MinMasteringLuminance uint32
MaxContentLightLevel uint16
MaxFrameAverageLightLevel uint16
}type
DXGI_HDR_METADATA_HDR10 = record
RedPrimary: array[0..1] of Word;
GreenPrimary: array[0..1] of Word;
BluePrimary: array[0..1] of Word;
WhitePoint: array[0..1] of Word;
MaxMasteringLuminance: DWORD;
MinMasteringLuminance: DWORD;
MaxContentLightLevel: Word;
MaxFrameAverageLightLevel: Word;
end;const DXGI_HDR_METADATA_HDR10 = extern struct {
RedPrimary: [2]u16,
GreenPrimary: [2]u16,
BluePrimary: [2]u16,
WhitePoint: [2]u16,
MaxMasteringLuminance: u32,
MinMasteringLuminance: u32,
MaxContentLightLevel: u16,
MaxFrameAverageLightLevel: u16,
};type
DXGI_HDR_METADATA_HDR10 {.bycopy.} = object
RedPrimary: array[2, uint16]
GreenPrimary: array[2, uint16]
BluePrimary: array[2, uint16]
WhitePoint: array[2, uint16]
MaxMasteringLuminance: uint32
MinMasteringLuminance: uint32
MaxContentLightLevel: uint16
MaxFrameAverageLightLevel: uint16struct DXGI_HDR_METADATA_HDR10
{
ushort[2] RedPrimary;
ushort[2] GreenPrimary;
ushort[2] BluePrimary;
ushort[2] WhitePoint;
uint MaxMasteringLuminance;
uint MinMasteringLuminance;
ushort MaxContentLightLevel;
ushort MaxFrameAverageLightLevel;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DXGI_HDR_METADATA_HDR10 サイズ: 28 バイト(x64)
dim st, 7 ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; RedPrimary : WORD (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; GreenPrimary : WORD (+4, 4byte) varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; BluePrimary : WORD (+8, 4byte) varptr(st)+8 を基点に操作(4byte:入れ子/配列)
; WhitePoint : WORD (+12, 4byte) varptr(st)+12 を基点に操作(4byte:入れ子/配列)
; MaxMasteringLuminance : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; MinMasteringLuminance : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; MaxContentLightLevel : WORD (+24, 2byte) wpoke st,24,値 / 値 = wpeek(st,24)
; MaxFrameAverageLightLevel : WORD (+26, 2byte) wpoke st,26,値 / 値 = wpeek(st,26)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global DXGI_HDR_METADATA_HDR10
#field short RedPrimary 2
#field short GreenPrimary 2
#field short BluePrimary 2
#field short WhitePoint 2
#field int MaxMasteringLuminance
#field int MinMasteringLuminance
#field short MaxContentLightLevel
#field short MaxFrameAverageLightLevel
#endstruct
stdim st, DXGI_HDR_METADATA_HDR10 ; NSTRUCT 変数を確保
st->MaxMasteringLuminance = 100
mes "MaxMasteringLuminance=" + st->MaxMasteringLuminance