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ENHMETAHEADER3
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| iType | DWORD | 4 | +0 | +0 | レコード種別。拡張メタファイルの先頭レコードを示す。 |
| nSize | DWORD | 4 | +4 | +4 | このヘッダのサイズをバイト単位で表す。 |
| rclBounds | RECTL | 16 | +8 | +8 | 図形の外接矩形をデバイス単位で表すRECTL構造体。 |
| rclFrame | RECTL | 16 | +24 | +24 | 図形の枠を0.01mm単位で表すRECTL構造体。 |
| dSignature | DWORD | 4 | +40 | +40 | 拡張メタファイルの署名(ENHMETA_SIGNATURE)を表す。 |
| nVersion | DWORD | 4 | +44 | +44 | メタファイルのバージョン番号を表す。 |
| nBytes | DWORD | 4 | +48 | +48 | メタファイル全体のサイズをバイト単位で表す。 |
| nRecords | DWORD | 4 | +52 | +52 | メタファイル内のレコード総数を表す。 |
| nHandles | WORD | 2 | +56 | +56 | ハンドルテーブルのエントリ数を表す。 |
| sReserved | WORD | 2 | +58 | +58 | 予約済みフィールド。0でなければならない。 |
| nDescription | DWORD | 4 | +60 | +60 | 説明文字列の文字数を表す。 |
| offDescription | DWORD | 4 | +64 | +64 | ヘッダ先頭から説明文字列へのオフセットをバイト単位で表す。 |
| nPalEntries | DWORD | 4 | +68 | +68 | メタファイルのパレットエントリ数を表す。 |
| szlDevice | SIZE | 8 | +72 | +72 | 参照デバイスの解像度(ピクセル)を表すSIZE構造体。 |
| szlMillimeters | SIZE | 8 | +80 | +80 | 参照デバイスのサイズ(ミリメートル)を表すSIZE構造体。 |
各言語での定義
#include <windows.h>
// RECTL (x64 16 / x86 16 バイト)
typedef struct RECTL {
INT left;
INT top;
INT right;
INT bottom;
} RECTL;
// SIZE (x64 8 / x86 8 バイト)
typedef struct SIZE {
INT cx;
INT cy;
} SIZE;
// ENHMETAHEADER3 (x64 88 / x86 88 バイト)
typedef struct ENHMETAHEADER3 {
DWORD iType;
DWORD nSize;
RECTL rclBounds;
RECTL rclFrame;
DWORD dSignature;
DWORD nVersion;
DWORD nBytes;
DWORD nRecords;
WORD nHandles;
WORD sReserved;
DWORD nDescription;
DWORD offDescription;
DWORD nPalEntries;
SIZE szlDevice;
SIZE szlMillimeters;
} ENHMETAHEADER3;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECTL
{
public int left;
public int top;
public int right;
public int bottom;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SIZE
{
public int cx;
public int cy;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct ENHMETAHEADER3
{
public uint iType;
public uint nSize;
public RECTL rclBounds;
public RECTL rclFrame;
public uint dSignature;
public uint nVersion;
public uint nBytes;
public uint nRecords;
public ushort nHandles;
public ushort sReserved;
public uint nDescription;
public uint offDescription;
public uint nPalEntries;
public SIZE szlDevice;
public SIZE szlMillimeters;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECTL
Public left As Integer
Public top As Integer
Public right As Integer
Public bottom As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SIZE
Public cx As Integer
Public cy As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure ENHMETAHEADER3
Public iType As UInteger
Public nSize As UInteger
Public rclBounds As RECTL
Public rclFrame As RECTL
Public dSignature As UInteger
Public nVersion As UInteger
Public nBytes As UInteger
Public nRecords As UInteger
Public nHandles As UShort
Public sReserved As UShort
Public nDescription As UInteger
Public offDescription As UInteger
Public nPalEntries As UInteger
Public szlDevice As SIZE
Public szlMillimeters As SIZE
End Structureimport ctypes
from ctypes import wintypes
class RECTL(ctypes.Structure):
_fields_ = [
("left", ctypes.c_int),
("top", ctypes.c_int),
("right", ctypes.c_int),
("bottom", ctypes.c_int),
]
class SIZE(ctypes.Structure):
_fields_ = [
("cx", ctypes.c_int),
("cy", ctypes.c_int),
]
class ENHMETAHEADER3(ctypes.Structure):
_fields_ = [
("iType", wintypes.DWORD),
("nSize", wintypes.DWORD),
("rclBounds", RECTL),
("rclFrame", RECTL),
("dSignature", wintypes.DWORD),
("nVersion", wintypes.DWORD),
("nBytes", wintypes.DWORD),
("nRecords", wintypes.DWORD),
("nHandles", ctypes.c_ushort),
("sReserved", ctypes.c_ushort),
("nDescription", wintypes.DWORD),
("offDescription", wintypes.DWORD),
("nPalEntries", wintypes.DWORD),
("szlDevice", SIZE),
("szlMillimeters", SIZE),
]#[repr(C)]
pub struct RECTL {
pub left: i32,
pub top: i32,
pub right: i32,
pub bottom: i32,
}
#[repr(C)]
pub struct SIZE {
pub cx: i32,
pub cy: i32,
}
#[repr(C)]
pub struct ENHMETAHEADER3 {
pub iType: u32,
pub nSize: u32,
pub rclBounds: RECTL,
pub rclFrame: RECTL,
pub dSignature: u32,
pub nVersion: u32,
pub nBytes: u32,
pub nRecords: u32,
pub nHandles: u16,
pub sReserved: u16,
pub nDescription: u32,
pub offDescription: u32,
pub nPalEntries: u32,
pub szlDevice: SIZE,
pub szlMillimeters: SIZE,
}import "golang.org/x/sys/windows"
type RECTL struct {
left int32
top int32
right int32
bottom int32
}
type SIZE struct {
cx int32
cy int32
}
type ENHMETAHEADER3 struct {
iType uint32
nSize uint32
rclBounds RECTL
rclFrame RECTL
dSignature uint32
nVersion uint32
nBytes uint32
nRecords uint32
nHandles uint16
sReserved uint16
nDescription uint32
offDescription uint32
nPalEntries uint32
szlDevice SIZE
szlMillimeters SIZE
}type
RECTL = record
left: Integer;
top: Integer;
right: Integer;
bottom: Integer;
end;
SIZE = record
cx: Integer;
cy: Integer;
end;
ENHMETAHEADER3 = record
iType: DWORD;
nSize: DWORD;
rclBounds: RECTL;
rclFrame: RECTL;
dSignature: DWORD;
nVersion: DWORD;
nBytes: DWORD;
nRecords: DWORD;
nHandles: Word;
sReserved: Word;
nDescription: DWORD;
offDescription: DWORD;
nPalEntries: DWORD;
szlDevice: SIZE;
szlMillimeters: SIZE;
end;const RECTL = extern struct {
left: i32,
top: i32,
right: i32,
bottom: i32,
};
const SIZE = extern struct {
cx: i32,
cy: i32,
};
const ENHMETAHEADER3 = extern struct {
iType: u32,
nSize: u32,
rclBounds: RECTL,
rclFrame: RECTL,
dSignature: u32,
nVersion: u32,
nBytes: u32,
nRecords: u32,
nHandles: u16,
sReserved: u16,
nDescription: u32,
offDescription: u32,
nPalEntries: u32,
szlDevice: SIZE,
szlMillimeters: SIZE,
};type
RECTL {.bycopy.} = object
left: int32
top: int32
right: int32
bottom: int32
SIZE {.bycopy.} = object
cx: int32
cy: int32
ENHMETAHEADER3 {.bycopy.} = object
iType: uint32
nSize: uint32
rclBounds: RECTL
rclFrame: RECTL
dSignature: uint32
nVersion: uint32
nBytes: uint32
nRecords: uint32
nHandles: uint16
sReserved: uint16
nDescription: uint32
offDescription: uint32
nPalEntries: uint32
szlDevice: SIZE
szlMillimeters: SIZEstruct RECTL
{
int left;
int top;
int right;
int bottom;
}
struct SIZE
{
int cx;
int cy;
}
struct ENHMETAHEADER3
{
uint iType;
uint nSize;
RECTL rclBounds;
RECTL rclFrame;
uint dSignature;
uint nVersion;
uint nBytes;
uint nRecords;
ushort nHandles;
ushort sReserved;
uint nDescription;
uint offDescription;
uint nPalEntries;
SIZE szlDevice;
SIZE szlMillimeters;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; ENHMETAHEADER3 サイズ: 88 バイト(x64)
dim st, 22 ; 4byte整数×22(構造体サイズ 88 / 4 切り上げ)
; iType : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; nSize : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; rclBounds : RECTL (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; rclFrame : RECTL (+24, 16byte) varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; dSignature : DWORD (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; nVersion : DWORD (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; nBytes : DWORD (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; nRecords : DWORD (+52, 4byte) st.13 = 値 / 値 = st.13 (lpoke/lpeek も可)
; nHandles : WORD (+56, 2byte) wpoke st,56,値 / 値 = wpeek(st,56)
; sReserved : WORD (+58, 2byte) wpoke st,58,値 / 値 = wpeek(st,58)
; nDescription : DWORD (+60, 4byte) st.15 = 値 / 値 = st.15 (lpoke/lpeek も可)
; offDescription : DWORD (+64, 4byte) st.16 = 値 / 値 = st.16 (lpoke/lpeek も可)
; nPalEntries : DWORD (+68, 4byte) st.17 = 値 / 値 = st.17 (lpoke/lpeek も可)
; szlDevice : SIZE (+72, 8byte) varptr(st)+72 を基点に操作(8byte:入れ子/配列)
; szlMillimeters : SIZE (+80, 8byte) varptr(st)+80 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global RECTL
#field int left
#field int top
#field int right
#field int bottom
#endstruct
#defstruct global SIZE
#field int cx
#field int cy
#endstruct
#defstruct global ENHMETAHEADER3
#field int iType
#field int nSize
#field RECTL rclBounds
#field RECTL rclFrame
#field int dSignature
#field int nVersion
#field int nBytes
#field int nRecords
#field short nHandles
#field short sReserved
#field int nDescription
#field int offDescription
#field int nPalEntries
#field SIZE szlDevice
#field SIZE szlMillimeters
#endstruct
stdim st, ENHMETAHEADER3 ; NSTRUCT 変数を確保
st->iType = 100
mes "iType=" + st->iType