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FORM_INFO_2A

構造体
サイズx64: 88 バイト / x86: 56 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
FlagsDWORD4+0+0用紙(フォーム)の種別を示すビットフラグ。
pNameLPSTR8/4+8+4フォーム名(ANSI)へのポインタ。
SizeSIZE8+16+8用紙の寸法を示すSIZE(マイクロメートル単位)。
ImageableAreaRECTL16+24+16印刷可能領域を示すRECTL(マイクロメートル単位)。
pKeywordLPSTR8/4+40+32言語非依存のフォームキーワード(ANSI)へのポインタ。
StringTypeDWORD4+48+36表示名文字列の供給方法を示す値(STRING_MUIDLL等)。
pMuiDllLPSTR8/4+56+40MUIリソースDLLのパス(ANSI)へのポインタ。
dwResourceIdDWORD4+64+44MUI DLL内の表示名リソースID。
pDisplayNameLPSTR8/4+72+48ユーザー向け表示名(ANSI)へのポインタ。
wLangIdWORD2+80+52表示名の言語識別子(LANGID)。

各言語での定義

#include <windows.h>

// SIZE  (x64 8 / x86 8 バイト)
typedef struct SIZE {
    INT cx;
    INT cy;
} SIZE;

// RECTL  (x64 16 / x86 16 バイト)
typedef struct RECTL {
    INT left;
    INT top;
    INT right;
    INT bottom;
} RECTL;

// FORM_INFO_2A  (x64 88 / x86 56 バイト)
typedef struct FORM_INFO_2A {
    DWORD Flags;
    LPSTR pName;
    SIZE Size;
    RECTL ImageableArea;
    LPSTR pKeyword;
    DWORD StringType;
    LPSTR pMuiDll;
    DWORD dwResourceId;
    LPSTR pDisplayName;
    WORD wLangId;
} FORM_INFO_2A;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SIZE
{
    public int cx;
    public int cy;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECTL
{
    public int left;
    public int top;
    public int right;
    public int bottom;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct FORM_INFO_2A
{
    public uint Flags;
    public IntPtr pName;
    public SIZE Size;
    public RECTL ImageableArea;
    public IntPtr pKeyword;
    public uint StringType;
    public IntPtr pMuiDll;
    public uint dwResourceId;
    public IntPtr pDisplayName;
    public ushort wLangId;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SIZE
    Public cx As Integer
    Public cy As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECTL
    Public left As Integer
    Public top As Integer
    Public right As Integer
    Public bottom As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure FORM_INFO_2A
    Public Flags As UInteger
    Public pName As IntPtr
    Public Size As SIZE
    Public ImageableArea As RECTL
    Public pKeyword As IntPtr
    Public StringType As UInteger
    Public pMuiDll As IntPtr
    Public dwResourceId As UInteger
    Public pDisplayName As IntPtr
    Public wLangId As UShort
End Structure
import ctypes
from ctypes import wintypes

class SIZE(ctypes.Structure):
    _fields_ = [
        ("cx", ctypes.c_int),
        ("cy", ctypes.c_int),
    ]

class RECTL(ctypes.Structure):
    _fields_ = [
        ("left", ctypes.c_int),
        ("top", ctypes.c_int),
        ("right", ctypes.c_int),
        ("bottom", ctypes.c_int),
    ]

class FORM_INFO_2A(ctypes.Structure):
    _fields_ = [
        ("Flags", wintypes.DWORD),
        ("pName", ctypes.c_void_p),
        ("Size", SIZE),
        ("ImageableArea", RECTL),
        ("pKeyword", ctypes.c_void_p),
        ("StringType", wintypes.DWORD),
        ("pMuiDll", ctypes.c_void_p),
        ("dwResourceId", wintypes.DWORD),
        ("pDisplayName", ctypes.c_void_p),
        ("wLangId", ctypes.c_ushort),
    ]
#[repr(C)]
pub struct SIZE {
    pub cx: i32,
    pub cy: i32,
}

#[repr(C)]
pub struct RECTL {
    pub left: i32,
    pub top: i32,
    pub right: i32,
    pub bottom: i32,
}

#[repr(C)]
pub struct FORM_INFO_2A {
    pub Flags: u32,
    pub pName: *mut core::ffi::c_void,
    pub Size: SIZE,
    pub ImageableArea: RECTL,
    pub pKeyword: *mut core::ffi::c_void,
    pub StringType: u32,
    pub pMuiDll: *mut core::ffi::c_void,
    pub dwResourceId: u32,
    pub pDisplayName: *mut core::ffi::c_void,
    pub wLangId: u16,
}
import "golang.org/x/sys/windows"

type SIZE struct {
	cx int32
	cy int32
}

type RECTL struct {
	left int32
	top int32
	right int32
	bottom int32
}

type FORM_INFO_2A struct {
	Flags uint32
	pName uintptr
	Size SIZE
	ImageableArea RECTL
	pKeyword uintptr
	StringType uint32
	pMuiDll uintptr
	dwResourceId uint32
	pDisplayName uintptr
	wLangId uint16
}
type
  SIZE = record
    cx: Integer;
    cy: Integer;
  end;

  RECTL = record
    left: Integer;
    top: Integer;
    right: Integer;
    bottom: Integer;
  end;

  FORM_INFO_2A = record
    Flags: DWORD;
    pName: Pointer;
    Size: SIZE;
    ImageableArea: RECTL;
    pKeyword: Pointer;
    StringType: DWORD;
    pMuiDll: Pointer;
    dwResourceId: DWORD;
    pDisplayName: Pointer;
    wLangId: Word;
  end;
const SIZE = extern struct {
    cx: i32,
    cy: i32,
};

const RECTL = extern struct {
    left: i32,
    top: i32,
    right: i32,
    bottom: i32,
};

const FORM_INFO_2A = extern struct {
    Flags: u32,
    pName: ?*anyopaque,
    Size: SIZE,
    ImageableArea: RECTL,
    pKeyword: ?*anyopaque,
    StringType: u32,
    pMuiDll: ?*anyopaque,
    dwResourceId: u32,
    pDisplayName: ?*anyopaque,
    wLangId: u16,
};
type
  SIZE {.bycopy.} = object
    cx: int32
    cy: int32

  RECTL {.bycopy.} = object
    left: int32
    top: int32
    right: int32
    bottom: int32

  FORM_INFO_2A {.bycopy.} = object
    Flags: uint32
    pName: pointer
    Size: SIZE
    ImageableArea: RECTL
    pKeyword: pointer
    StringType: uint32
    pMuiDll: pointer
    dwResourceId: uint32
    pDisplayName: pointer
    wLangId: uint16
struct SIZE
{
    int cx;
    int cy;
}

struct RECTL
{
    int left;
    int top;
    int right;
    int bottom;
}

struct FORM_INFO_2A
{
    uint Flags;
    void* pName;
    SIZE Size;
    RECTL ImageableArea;
    void* pKeyword;
    uint StringType;
    void* pMuiDll;
    uint dwResourceId;
    void* pDisplayName;
    ushort wLangId;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; FORM_INFO_2A サイズ: 56 バイト(x86)
dim st, 14    ; 4byte整数×14(構造体サイズ 56 / 4 切り上げ)
; Flags : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; pName : LPSTR (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; Size : SIZE (+8, 8byte)  varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; ImageableArea : RECTL (+16, 16byte)  varptr(st)+16 を基点に操作(16byte:入れ子/配列)
; pKeyword : LPSTR (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; StringType : DWORD (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; pMuiDll : LPSTR (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; dwResourceId : DWORD (+44, 4byte)  st.11 = 値  /  値 = st.11   (lpoke/lpeek も可)
; pDisplayName : LPSTR (+48, 4byte)  st.12 = 値  /  値 = st.12   (lpoke/lpeek も可)
; wLangId : WORD (+52, 2byte)  wpoke st,52,値  /  値 = wpeek(st,52)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; FORM_INFO_2A サイズ: 88 バイト(x64)
dim st, 22    ; 4byte整数×22(構造体サイズ 88 / 4 切り上げ)
; Flags : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; pName : LPSTR (+8, 8byte)  qpoke st,8,値 / qpeek(st,8)  ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; Size : SIZE (+16, 8byte)  varptr(st)+16 を基点に操作(8byte:入れ子/配列)
; ImageableArea : RECTL (+24, 16byte)  varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; pKeyword : LPSTR (+40, 8byte)  qpoke st,40,値 / qpeek(st,40)  ※IronHSPのみ。3.7/3.8は lpoke st,40,下位 : lpoke st,44,上位
; StringType : DWORD (+48, 4byte)  st.12 = 値  /  値 = st.12   (lpoke/lpeek も可)
; pMuiDll : LPSTR (+56, 8byte)  qpoke st,56,値 / qpeek(st,56)  ※IronHSPのみ。3.7/3.8は lpoke st,56,下位 : lpoke st,60,上位
; dwResourceId : DWORD (+64, 4byte)  st.16 = 値  /  値 = st.16   (lpoke/lpeek も可)
; pDisplayName : LPSTR (+72, 8byte)  qpoke st,72,値 / qpeek(st,72)  ※IronHSPのみ。3.7/3.8は lpoke st,72,下位 : lpoke st,76,上位
; wLangId : WORD (+80, 2byte)  wpoke st,80,値  /  値 = wpeek(st,80)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global SIZE
    #field int cx
    #field int cy
#endstruct

#defstruct global RECTL
    #field int left
    #field int top
    #field int right
    #field int bottom
#endstruct

#defstruct global FORM_INFO_2A
    #field int Flags
    #field intptr pName
    #field SIZE Size
    #field RECTL ImageableArea
    #field intptr pKeyword
    #field int StringType
    #field intptr pMuiDll
    #field int dwResourceId
    #field intptr pDisplayName
    #field short wLangId
#endstruct

stdim st, FORM_INFO_2A        ; NSTRUCT 変数を確保
st->Flags = 100
mes "Flags=" + st->Flags