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BDA_IPv4_ADDRESS_LIST

構造体
サイズx64: 8 バイト / x86: 8 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
ulcAddressesDWORD4+0+0rgAddresslに含まれるアドレス数を示す。
rgAddresslBDA_IPv4_ADDRESS4+4+4IPv4アドレスの配列を示すBDA_IPv4_ADDRESS。

各言語での定義

#include <windows.h>

// BDA_IPv4_ADDRESS  (x64 4 / x86 4 バイト)
typedef struct BDA_IPv4_ADDRESS {
    BYTE rgbAddress[4];
} BDA_IPv4_ADDRESS;

// BDA_IPv4_ADDRESS_LIST  (x64 8 / x86 8 バイト)
typedef struct BDA_IPv4_ADDRESS_LIST {
    DWORD ulcAddresses;
    BDA_IPv4_ADDRESS rgAddressl[1];
} BDA_IPv4_ADDRESS_LIST;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct BDA_IPv4_ADDRESS
{
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] public byte[] rgbAddress;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct BDA_IPv4_ADDRESS_LIST
{
    public uint ulcAddresses;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public BDA_IPv4_ADDRESS[] rgAddressl;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure BDA_IPv4_ADDRESS
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=4)> Public rgbAddress() As Byte
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure BDA_IPv4_ADDRESS_LIST
    Public ulcAddresses As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public rgAddressl() As BDA_IPv4_ADDRESS
End Structure
import ctypes
from ctypes import wintypes

class BDA_IPv4_ADDRESS(ctypes.Structure):
    _fields_ = [
        ("rgbAddress", ctypes.c_ubyte * 4),
    ]

class BDA_IPv4_ADDRESS_LIST(ctypes.Structure):
    _fields_ = [
        ("ulcAddresses", wintypes.DWORD),
        ("rgAddressl", BDA_IPv4_ADDRESS * 1),
    ]
#[repr(C)]
pub struct BDA_IPv4_ADDRESS {
    pub rgbAddress: [u8; 4],
}

#[repr(C)]
pub struct BDA_IPv4_ADDRESS_LIST {
    pub ulcAddresses: u32,
    pub rgAddressl: [BDA_IPv4_ADDRESS; 1],
}
import "golang.org/x/sys/windows"

type BDA_IPv4_ADDRESS struct {
	rgbAddress [4]byte
}

type BDA_IPv4_ADDRESS_LIST struct {
	ulcAddresses uint32
	rgAddressl [1]BDA_IPv4_ADDRESS
}
type
  BDA_IPv4_ADDRESS = record
    rgbAddress: array[0..3] of Byte;
  end;

  BDA_IPv4_ADDRESS_LIST = record
    ulcAddresses: DWORD;
    rgAddressl: array[0..0] of BDA_IPv4_ADDRESS;
  end;
const BDA_IPv4_ADDRESS = extern struct {
    rgbAddress: [4]u8,
};

const BDA_IPv4_ADDRESS_LIST = extern struct {
    ulcAddresses: u32,
    rgAddressl: [1]BDA_IPv4_ADDRESS,
};
type
  BDA_IPv4_ADDRESS {.bycopy.} = object
    rgbAddress: array[4, uint8]

  BDA_IPv4_ADDRESS_LIST {.bycopy.} = object
    ulcAddresses: uint32
    rgAddressl: array[1, BDA_IPv4_ADDRESS]
struct BDA_IPv4_ADDRESS
{
    ubyte[4] rgbAddress;
}

struct BDA_IPv4_ADDRESS_LIST
{
    uint ulcAddresses;
    BDA_IPv4_ADDRESS[1] rgAddressl;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; BDA_IPv4_ADDRESS_LIST サイズ: 8 バイト(x64)
dim st, 2    ; 4byte整数×2(構造体サイズ 8 / 4 切り上げ)
; ulcAddresses : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; rgAddressl : BDA_IPv4_ADDRESS (+4, 4byte)  varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global BDA_IPv4_ADDRESS
    #field byte rgbAddress 4
#endstruct

#defstruct global BDA_IPv4_ADDRESS_LIST
    #field int ulcAddresses
    #field BDA_IPv4_ADDRESS rgAddressl 1
#endstruct

stdim st, BDA_IPv4_ADDRESS_LIST        ; NSTRUCT 変数を確保
st->ulcAddresses = 100
mes "ulcAddresses=" + st->ulcAddresses