ホーム › Media.KernelStreaming › KSPROPERTY_CAMERACONTROL_S_EX
KSPROPERTY_CAMERACONTROL_S_EX
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Property | KSIDENTIFIER | 8 | +0 | +0 | 対象プロパティを識別するKSIDENTIFIER。プロパティセットGUID・ID・フラグを保持する。 |
| Value | INT | 4 | +8 | +8 | カメラ制御(フォーカス/ズーム等)の設定値。 |
| Flags | DWORD | 4 | +12 | +12 | 値が自動か手動かなどを示すフラグ(KSPROPERTY_CAMERACONTROL_FLAGS_*)。 |
| Capabilities | DWORD | 4 | +16 | +16 | サポートされる機能を示すケイパビリティフラグ。 |
| FocusRect | RECT | 16 | +20 | +20 | オートフォーカス対象の矩形領域を表すRECT。 |
各言語での定義
#include <windows.h>
// KSIDENTIFIER (x64 8 / x86 8 バイト)
typedef struct KSIDENTIFIER {
_Anonymous_e__Union Anonymous;
} KSIDENTIFIER;
// RECT (x64 16 / x86 16 バイト)
typedef struct RECT {
INT left;
INT top;
INT right;
INT bottom;
} RECT;
// KSPROPERTY_CAMERACONTROL_S_EX (x64 40 / x86 40 バイト)
typedef struct KSPROPERTY_CAMERACONTROL_S_EX {
KSIDENTIFIER Property;
INT Value;
DWORD Flags;
DWORD Capabilities;
RECT FocusRect;
} KSPROPERTY_CAMERACONTROL_S_EX;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KSIDENTIFIER
{
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KSPROPERTY_CAMERACONTROL_S_EX
{
public KSIDENTIFIER Property;
public int Value;
public uint Flags;
public uint Capabilities;
public RECT FocusRect;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KSIDENTIFIER
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECT
Public left As Integer
Public top As Integer
Public right As Integer
Public bottom As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KSPROPERTY_CAMERACONTROL_S_EX
Public Property As KSIDENTIFIER
Public Value As Integer
Public Flags As UInteger
Public Capabilities As UInteger
Public FocusRect As RECT
End Structureimport ctypes
from ctypes import wintypes
class KSIDENTIFIER(ctypes.Structure):
_fields_ = [
("Anonymous", _Anonymous_e__Union),
]
class RECT(ctypes.Structure):
_fields_ = [
("left", ctypes.c_int),
("top", ctypes.c_int),
("right", ctypes.c_int),
("bottom", ctypes.c_int),
]
class KSPROPERTY_CAMERACONTROL_S_EX(ctypes.Structure):
_fields_ = [
("Property", KSIDENTIFIER),
("Value", ctypes.c_int),
("Flags", wintypes.DWORD),
("Capabilities", wintypes.DWORD),
("FocusRect", RECT),
]#[repr(C)]
pub struct KSIDENTIFIER {
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct RECT {
pub left: i32,
pub top: i32,
pub right: i32,
pub bottom: i32,
}
#[repr(C)]
pub struct KSPROPERTY_CAMERACONTROL_S_EX {
pub Property: KSIDENTIFIER,
pub Value: i32,
pub Flags: u32,
pub Capabilities: u32,
pub FocusRect: RECT,
}import "golang.org/x/sys/windows"
type KSIDENTIFIER struct {
Anonymous _Anonymous_e__Union
}
type RECT struct {
left int32
top int32
right int32
bottom int32
}
type KSPROPERTY_CAMERACONTROL_S_EX struct {
Property KSIDENTIFIER
Value int32
Flags uint32
Capabilities uint32
FocusRect RECT
}type
KSIDENTIFIER = record
Anonymous: _Anonymous_e__Union;
end;
RECT = record
left: Integer;
top: Integer;
right: Integer;
bottom: Integer;
end;
KSPROPERTY_CAMERACONTROL_S_EX = record
Property: KSIDENTIFIER;
Value: Integer;
Flags: DWORD;
Capabilities: DWORD;
FocusRect: RECT;
end;const KSIDENTIFIER = extern struct {
Anonymous: _Anonymous_e__Union,
};
const RECT = extern struct {
left: i32,
top: i32,
right: i32,
bottom: i32,
};
const KSPROPERTY_CAMERACONTROL_S_EX = extern struct {
Property: KSIDENTIFIER,
Value: i32,
Flags: u32,
Capabilities: u32,
FocusRect: RECT,
};type
KSIDENTIFIER {.bycopy.} = object
Anonymous: _Anonymous_e__Union
RECT {.bycopy.} = object
left: int32
top: int32
right: int32
bottom: int32
KSPROPERTY_CAMERACONTROL_S_EX {.bycopy.} = object
Property: KSIDENTIFIER
Value: int32
Flags: uint32
Capabilities: uint32
FocusRect: RECTstruct KSIDENTIFIER
{
_Anonymous_e__Union Anonymous;
}
struct RECT
{
int left;
int top;
int right;
int bottom;
}
struct KSPROPERTY_CAMERACONTROL_S_EX
{
KSIDENTIFIER Property;
int Value;
uint Flags;
uint Capabilities;
RECT FocusRect;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; KSPROPERTY_CAMERACONTROL_S_EX サイズ: 40 バイト(x64)
dim st, 10 ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; Property : KSIDENTIFIER (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; Value : INT (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; Flags : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; Capabilities : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; FocusRect : RECT (+20, 16byte) varptr(st)+20 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global KSIDENTIFIER
#field byte Anonymous 8
#endstruct
#defstruct global RECT
#field int left
#field int top
#field int right
#field int bottom
#endstruct
#defstruct global KSPROPERTY_CAMERACONTROL_S_EX
#field KSIDENTIFIER Property
#field int Value
#field int Flags
#field int Capabilities
#field RECT FocusRect
#endstruct
stdim st, KSPROPERTY_CAMERACONTROL_S_EX ; NSTRUCT 変数を確保
st->Value = 100
mes "Value=" + st->Value