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D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| NodeIndex | DWORD | 4 | +0 | +0 | マルチGPUアダプタにおける対象ノードのインデックスを指定する。 |
| Codec | D3D12_VIDEO_ENCODER_CODEC | 4 | +4 | +4 | 問い合わせ対象のエンコードコーデックを指定する。 |
| Profile | D3D12_VIDEO_ENCODER_PROFILE_DESC | 16/8 | +8 | +8 | 問い合わせ対象のプロファイル記述子を指定する。 |
| InputFormat | DXGI_FORMAT | 4 | +24 | +16 | 入力フレームのDXGIピクセルフォーマットを指定する。 |
| PictureTargetResolution | D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC | 8 | +28 | +20 | エンコード対象ピクチャの解像度を指定する。 |
| IsSupported | BOOL | 4 | +36 | +28 | 指定構成がサポートされるか否かを返す。TRUEで対応。 |
| CompressedBitstreamBufferAccessAlignment | DWORD | 4 | +40 | +32 | 圧縮ビットストリームバッファのアクセスに必要なアライメントを返す。 |
| EncoderMetadataBufferAccessAlignment | DWORD | 4 | +44 | +36 | エンコーダメタデータバッファのアクセスに必要なアライメントを返す。 |
| MaxEncoderOutputMetadataBufferSize | DWORD | 4 | +48 | +40 | 出力メタデータバッファに必要な最大バイトサイズを返す。 |
| OptionalMetadata | D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS | 4 | +52 | +44 | 有効化するオプションメタデータ(PSNR/QPマップ等)の種類を示すフラグである。 |
| CodecConfiguration | D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION | 16/8 | +56 | +48 | 問い合わせ対象のコーデック構成を指定する。 |
| EncoderOutputMetadataQPMapTextureDimensions | D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC | 8 | +72 | +56 | 出力QPマップテクスチャの解像度(次元)を返す。 |
| EncoderOutputMetadataSATDMapTextureDimensions | D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC | 8 | +80 | +64 | 出力SATDマップテクスチャの解像度(次元)を返す。 |
| EncoderOutputMetadataBitAllocationMapTextureDimensions | D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC | 8 | +88 | +72 | 出力ビット割り当てマップテクスチャの解像度(次元)を返す。 |
| EncoderOutputMetadataFramePSNRComponentsNumber | DWORD | 4 | +96 | +80 | フレーム単位PSNRメタデータの成分数を返す。 |
| EncoderOutputMetadataSubregionsPSNRComponentsNumber | DWORD | 4 | +100 | +84 | サブリージョン単位PSNRメタデータの成分数を返す。 |
| EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize | DWORD | 4 | +104 | +88 | サブリージョンPSNR解決済みメタデータバッファに必要なバイトサイズを返す。 |
各言語での定義
#include <windows.h>
// D3D12_VIDEO_ENCODER_PROFILE_DESC (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_PROFILE_DESC;
// D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (x64 8 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
DWORD Width;
DWORD Height;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
// D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 (x64 112 / x86 92 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 {
DWORD NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution;
BOOL IsSupported;
DWORD CompressedBitstreamBufferAccessAlignment;
DWORD EncoderMetadataBufferAccessAlignment;
DWORD MaxEncoderOutputMetadataBufferSize;
D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS OptionalMetadata;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataQPMapTextureDimensions;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataSATDMapTextureDimensions;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataBitAllocationMapTextureDimensions;
DWORD EncoderOutputMetadataFramePSNRComponentsNumber;
DWORD EncoderOutputMetadataSubregionsPSNRComponentsNumber;
DWORD EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
public uint Width;
public uint Height;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1
{
public uint NodeIndex;
public int Codec;
public D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
public int InputFormat;
public D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution;
[MarshalAs(UnmanagedType.Bool)] public bool IsSupported;
public uint CompressedBitstreamBufferAccessAlignment;
public uint EncoderMetadataBufferAccessAlignment;
public uint MaxEncoderOutputMetadataBufferSize;
public int OptionalMetadata;
public D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
public D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataQPMapTextureDimensions;
public D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataSATDMapTextureDimensions;
public D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataBitAllocationMapTextureDimensions;
public uint EncoderOutputMetadataFramePSNRComponentsNumber;
public uint EncoderOutputMetadataSubregionsPSNRComponentsNumber;
public uint EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PROFILE_DESC
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public Width As UInteger
Public Height As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1
Public NodeIndex As UInteger
Public Codec As Integer
Public Profile As D3D12_VIDEO_ENCODER_PROFILE_DESC
Public InputFormat As Integer
Public PictureTargetResolution As D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
<MarshalAs(UnmanagedType.Bool)> Public IsSupported As Boolean
Public CompressedBitstreamBufferAccessAlignment As UInteger
Public EncoderMetadataBufferAccessAlignment As UInteger
Public MaxEncoderOutputMetadataBufferSize As UInteger
Public OptionalMetadata As Integer
Public CodecConfiguration As D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
Public EncoderOutputMetadataQPMapTextureDimensions As D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public EncoderOutputMetadataSATDMapTextureDimensions As D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public EncoderOutputMetadataBitAllocationMapTextureDimensions As D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public EncoderOutputMetadataFramePSNRComponentsNumber As UInteger
Public EncoderOutputMetadataSubregionsPSNRComponentsNumber As UInteger
Public EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize As UInteger
End Structureimport ctypes
from ctypes import wintypes
class D3D12_VIDEO_ENCODER_PROFILE_DESC(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC(ctypes.Structure):
_fields_ = [
("Width", wintypes.DWORD),
("Height", wintypes.DWORD),
]
class D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1(ctypes.Structure):
_fields_ = [
("NodeIndex", wintypes.DWORD),
("Codec", ctypes.c_int),
("Profile", D3D12_VIDEO_ENCODER_PROFILE_DESC),
("InputFormat", ctypes.c_int),
("PictureTargetResolution", D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC),
("IsSupported", wintypes.BOOL),
("CompressedBitstreamBufferAccessAlignment", wintypes.DWORD),
("EncoderMetadataBufferAccessAlignment", wintypes.DWORD),
("MaxEncoderOutputMetadataBufferSize", wintypes.DWORD),
("OptionalMetadata", ctypes.c_int),
("CodecConfiguration", D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION),
("EncoderOutputMetadataQPMapTextureDimensions", D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC),
("EncoderOutputMetadataSATDMapTextureDimensions", D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC),
("EncoderOutputMetadataBitAllocationMapTextureDimensions", D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC),
("EncoderOutputMetadataFramePSNRComponentsNumber", wintypes.DWORD),
("EncoderOutputMetadataSubregionsPSNRComponentsNumber", wintypes.DWORD),
("EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize", wintypes.DWORD),
]#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
pub Width: u32,
pub Height: u32,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 {
pub NodeIndex: u32,
pub Codec: i32,
pub Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
pub InputFormat: i32,
pub PictureTargetResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
pub IsSupported: i32,
pub CompressedBitstreamBufferAccessAlignment: u32,
pub EncoderMetadataBufferAccessAlignment: u32,
pub MaxEncoderOutputMetadataBufferSize: u32,
pub OptionalMetadata: i32,
pub CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
pub EncoderOutputMetadataQPMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
pub EncoderOutputMetadataSATDMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
pub EncoderOutputMetadataBitAllocationMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
pub EncoderOutputMetadataFramePSNRComponentsNumber: u32,
pub EncoderOutputMetadataSubregionsPSNRComponentsNumber: u32,
pub EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize: u32,
}import "golang.org/x/sys/windows"
type D3D12_VIDEO_ENCODER_PROFILE_DESC struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC struct {
Width uint32
Height uint32
}
type D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 struct {
NodeIndex uint32
Codec int32
Profile D3D12_VIDEO_ENCODER_PROFILE_DESC
InputFormat int32
PictureTargetResolution D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
IsSupported int32
CompressedBitstreamBufferAccessAlignment uint32
EncoderMetadataBufferAccessAlignment uint32
MaxEncoderOutputMetadataBufferSize uint32
OptionalMetadata int32
CodecConfiguration D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
EncoderOutputMetadataQPMapTextureDimensions D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
EncoderOutputMetadataSATDMapTextureDimensions D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
EncoderOutputMetadataBitAllocationMapTextureDimensions D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
EncoderOutputMetadataFramePSNRComponentsNumber uint32
EncoderOutputMetadataSubregionsPSNRComponentsNumber uint32
EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize uint32
}type
D3D12_VIDEO_ENCODER_PROFILE_DESC = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = record
Width: DWORD;
Height: DWORD;
end;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 = record
NodeIndex: DWORD;
Codec: Integer;
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC;
InputFormat: Integer;
PictureTargetResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
IsSupported: BOOL;
CompressedBitstreamBufferAccessAlignment: DWORD;
EncoderMetadataBufferAccessAlignment: DWORD;
MaxEncoderOutputMetadataBufferSize: DWORD;
OptionalMetadata: Integer;
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
EncoderOutputMetadataQPMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
EncoderOutputMetadataSATDMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
EncoderOutputMetadataBitAllocationMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
EncoderOutputMetadataFramePSNRComponentsNumber: DWORD;
EncoderOutputMetadataSubregionsPSNRComponentsNumber: DWORD;
EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize: DWORD;
end;const D3D12_VIDEO_ENCODER_PROFILE_DESC = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = extern struct {
Width: u32,
Height: u32,
};
const D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 = extern struct {
NodeIndex: u32,
Codec: i32,
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
InputFormat: i32,
PictureTargetResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
IsSupported: i32,
CompressedBitstreamBufferAccessAlignment: u32,
EncoderMetadataBufferAccessAlignment: u32,
MaxEncoderOutputMetadataBufferSize: u32,
OptionalMetadata: i32,
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
EncoderOutputMetadataQPMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
EncoderOutputMetadataSATDMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
EncoderOutputMetadataBitAllocationMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
EncoderOutputMetadataFramePSNRComponentsNumber: u32,
EncoderOutputMetadataSubregionsPSNRComponentsNumber: u32,
EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize: u32,
};type
D3D12_VIDEO_ENCODER_PROFILE_DESC {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {.bycopy.} = object
Width: uint32
Height: uint32
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 {.bycopy.} = object
NodeIndex: uint32
Codec: int32
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC
InputFormat: int32
PictureTargetResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
IsSupported: int32
CompressedBitstreamBufferAccessAlignment: uint32
EncoderMetadataBufferAccessAlignment: uint32
MaxEncoderOutputMetadataBufferSize: uint32
OptionalMetadata: int32
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
EncoderOutputMetadataQPMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
EncoderOutputMetadataSATDMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
EncoderOutputMetadataBitAllocationMapTextureDimensions: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
EncoderOutputMetadataFramePSNRComponentsNumber: uint32
EncoderOutputMetadataSubregionsPSNRComponentsNumber: uint32
EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize: uint32struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
uint Width;
uint Height;
}
struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1
{
uint NodeIndex;
int Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
int InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution;
int IsSupported;
uint CompressedBitstreamBufferAccessAlignment;
uint EncoderMetadataBufferAccessAlignment;
uint MaxEncoderOutputMetadataBufferSize;
int OptionalMetadata;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataQPMapTextureDimensions;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataSATDMapTextureDimensions;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataBitAllocationMapTextureDimensions;
uint EncoderOutputMetadataFramePSNRComponentsNumber;
uint EncoderOutputMetadataSubregionsPSNRComponentsNumber;
uint EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 サイズ: 92 バイト(x86)
dim st, 23 ; 4byte整数×23(構造体サイズ 92 / 4 切り上げ)
; NodeIndex : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Codec : D3D12_VIDEO_ENCODER_CODEC (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; Profile : D3D12_VIDEO_ENCODER_PROFILE_DESC (+8, 8byte) varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; InputFormat : DXGI_FORMAT (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; PictureTargetResolution : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+20, 8byte) varptr(st)+20 を基点に操作(8byte:入れ子/配列)
; IsSupported : BOOL (+28, 4byte) st.7 = 値 / 値 = st.7 (lpoke/lpeek も可)
; CompressedBitstreamBufferAccessAlignment : DWORD (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; EncoderMetadataBufferAccessAlignment : DWORD (+36, 4byte) st.9 = 値 / 値 = st.9 (lpoke/lpeek も可)
; MaxEncoderOutputMetadataBufferSize : DWORD (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; OptionalMetadata : D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; CodecConfiguration : D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (+48, 8byte) varptr(st)+48 を基点に操作(8byte:入れ子/配列)
; EncoderOutputMetadataQPMapTextureDimensions : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+56, 8byte) varptr(st)+56 を基点に操作(8byte:入れ子/配列)
; EncoderOutputMetadataSATDMapTextureDimensions : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+64, 8byte) varptr(st)+64 を基点に操作(8byte:入れ子/配列)
; EncoderOutputMetadataBitAllocationMapTextureDimensions : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+72, 8byte) varptr(st)+72 を基点に操作(8byte:入れ子/配列)
; EncoderOutputMetadataFramePSNRComponentsNumber : DWORD (+80, 4byte) st.20 = 値 / 値 = st.20 (lpoke/lpeek も可)
; EncoderOutputMetadataSubregionsPSNRComponentsNumber : DWORD (+84, 4byte) st.21 = 値 / 値 = st.21 (lpoke/lpeek も可)
; EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize : DWORD (+88, 4byte) st.22 = 値 / 値 = st.22 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 サイズ: 112 バイト(x64)
dim st, 28 ; 4byte整数×28(構造体サイズ 112 / 4 切り上げ)
; NodeIndex : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Codec : D3D12_VIDEO_ENCODER_CODEC (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; Profile : D3D12_VIDEO_ENCODER_PROFILE_DESC (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; InputFormat : DXGI_FORMAT (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; PictureTargetResolution : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+28, 8byte) varptr(st)+28 を基点に操作(8byte:入れ子/配列)
; IsSupported : BOOL (+36, 4byte) st.9 = 値 / 値 = st.9 (lpoke/lpeek も可)
; CompressedBitstreamBufferAccessAlignment : DWORD (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; EncoderMetadataBufferAccessAlignment : DWORD (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; MaxEncoderOutputMetadataBufferSize : DWORD (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; OptionalMetadata : D3D12_VIDEO_ENCODER_OPTIONAL_METADATA_ENABLE_FLAGS (+52, 4byte) st.13 = 値 / 値 = st.13 (lpoke/lpeek も可)
; CodecConfiguration : D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (+56, 16byte) varptr(st)+56 を基点に操作(16byte:入れ子/配列)
; EncoderOutputMetadataQPMapTextureDimensions : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+72, 8byte) varptr(st)+72 を基点に操作(8byte:入れ子/配列)
; EncoderOutputMetadataSATDMapTextureDimensions : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+80, 8byte) varptr(st)+80 を基点に操作(8byte:入れ子/配列)
; EncoderOutputMetadataBitAllocationMapTextureDimensions : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+88, 8byte) varptr(st)+88 を基点に操作(8byte:入れ子/配列)
; EncoderOutputMetadataFramePSNRComponentsNumber : DWORD (+96, 4byte) st.24 = 値 / 値 = st.24 (lpoke/lpeek も可)
; EncoderOutputMetadataSubregionsPSNRComponentsNumber : DWORD (+100, 4byte) st.25 = 値 / 値 = st.25 (lpoke/lpeek も可)
; EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize : DWORD (+104, 4byte) st.26 = 値 / 値 = st.26 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_VIDEO_ENCODER_PROFILE_DESC
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
#field int Width
#field int Height
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1
#field int NodeIndex
#field int Codec
#field D3D12_VIDEO_ENCODER_PROFILE_DESC Profile
#field int InputFormat
#field D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution
#field bool IsSupported
#field int CompressedBitstreamBufferAccessAlignment
#field int EncoderMetadataBufferAccessAlignment
#field int MaxEncoderOutputMetadataBufferSize
#field int OptionalMetadata
#field D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration
#field D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataQPMapTextureDimensions
#field D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataSATDMapTextureDimensions
#field D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncoderOutputMetadataBitAllocationMapTextureDimensions
#field int EncoderOutputMetadataFramePSNRComponentsNumber
#field int EncoderOutputMetadataSubregionsPSNRComponentsNumber
#field int EncoderOutputMetadataSubregionsPSNRResolvedMetadataBufferSize
#endstruct
stdim st, D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS1 ; NSTRUCT 変数を確保
st->NodeIndex = 100
mes "NodeIndex=" + st->NodeIndex