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DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Enable | BOOL | 4 | +0 | +0 | アスペクト比指定を有効化するか否かを示す。TRUEで有効。 |
| SourceAspectRatio | DXVAHD_RATIONAL | 8 | +4 | +4 | ソース画素のアスペクト比を有理数で示す。 |
| DestinationAspectRatio | DXVAHD_RATIONAL | 8 | +12 | +12 | 出力画素のアスペクト比を有理数で示す。 |
各言語での定義
#include <windows.h>
// DXVAHD_RATIONAL (x64 8 / x86 8 バイト)
typedef struct DXVAHD_RATIONAL {
DWORD Numerator;
DWORD Denominator;
} DXVAHD_RATIONAL;
// DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA (x64 20 / x86 20 バイト)
typedef struct DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA {
BOOL Enable;
DXVAHD_RATIONAL SourceAspectRatio;
DXVAHD_RATIONAL DestinationAspectRatio;
} DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DXVAHD_RATIONAL
{
public uint Numerator;
public uint Denominator;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA
{
[MarshalAs(UnmanagedType.Bool)] public bool Enable;
public DXVAHD_RATIONAL SourceAspectRatio;
public DXVAHD_RATIONAL DestinationAspectRatio;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DXVAHD_RATIONAL
Public Numerator As UInteger
Public Denominator As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA
<MarshalAs(UnmanagedType.Bool)> Public Enable As Boolean
Public SourceAspectRatio As DXVAHD_RATIONAL
Public DestinationAspectRatio As DXVAHD_RATIONAL
End Structureimport ctypes
from ctypes import wintypes
class DXVAHD_RATIONAL(ctypes.Structure):
_fields_ = [
("Numerator", wintypes.DWORD),
("Denominator", wintypes.DWORD),
]
class DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA(ctypes.Structure):
_fields_ = [
("Enable", wintypes.BOOL),
("SourceAspectRatio", DXVAHD_RATIONAL),
("DestinationAspectRatio", DXVAHD_RATIONAL),
]#[repr(C)]
pub struct DXVAHD_RATIONAL {
pub Numerator: u32,
pub Denominator: u32,
}
#[repr(C)]
pub struct DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA {
pub Enable: i32,
pub SourceAspectRatio: DXVAHD_RATIONAL,
pub DestinationAspectRatio: DXVAHD_RATIONAL,
}import "golang.org/x/sys/windows"
type DXVAHD_RATIONAL struct {
Numerator uint32
Denominator uint32
}
type DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA struct {
Enable int32
SourceAspectRatio DXVAHD_RATIONAL
DestinationAspectRatio DXVAHD_RATIONAL
}type
DXVAHD_RATIONAL = record
Numerator: DWORD;
Denominator: DWORD;
end;
DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA = record
Enable: BOOL;
SourceAspectRatio: DXVAHD_RATIONAL;
DestinationAspectRatio: DXVAHD_RATIONAL;
end;const DXVAHD_RATIONAL = extern struct {
Numerator: u32,
Denominator: u32,
};
const DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA = extern struct {
Enable: i32,
SourceAspectRatio: DXVAHD_RATIONAL,
DestinationAspectRatio: DXVAHD_RATIONAL,
};type
DXVAHD_RATIONAL {.bycopy.} = object
Numerator: uint32
Denominator: uint32
DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA {.bycopy.} = object
Enable: int32
SourceAspectRatio: DXVAHD_RATIONAL
DestinationAspectRatio: DXVAHD_RATIONALstruct DXVAHD_RATIONAL
{
uint Numerator;
uint Denominator;
}
struct DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA
{
int Enable;
DXVAHD_RATIONAL SourceAspectRatio;
DXVAHD_RATIONAL DestinationAspectRatio;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA サイズ: 20 バイト(x64)
dim st, 5 ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; Enable : BOOL (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; SourceAspectRatio : DXVAHD_RATIONAL (+4, 8byte) varptr(st)+4 を基点に操作(8byte:入れ子/配列)
; DestinationAspectRatio : DXVAHD_RATIONAL (+12, 8byte) varptr(st)+12 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global DXVAHD_RATIONAL
#field int Numerator
#field int Denominator
#endstruct
#defstruct global DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA
#field bool Enable
#field DXVAHD_RATIONAL SourceAspectRatio
#field DXVAHD_RATIONAL DestinationAspectRatio
#endstruct
stdim st, DXVAHD_STREAM_STATE_ASPECT_RATIO_DATA ; NSTRUCT 変数を確保
st->Enable = 100
mes "Enable=" + st->Enable