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MFPinholeCameraIntrinsics

構造体
サイズx64: 48 バイト / x86: 48 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
IntrinsicModelCountDWORD4+0+0内部パラメータモデルの数。
IntrinsicModelsMFPinholeCameraIntrinsic_IntrinsicModel44+4+4内部パラメータモデルの配列(MFPinholeCameraIntrinsic_IntrinsicModel)。可変長配列の先頭。

各言語での定義

#include <windows.h>

// MF_FLOAT2  (x64 8 / x86 8 バイト)
typedef struct MF_FLOAT2 {
    FLOAT x;
    FLOAT y;
} MF_FLOAT2;

// MFCameraIntrinsic_PinholeCameraModel  (x64 16 / x86 16 バイト)
typedef struct MFCameraIntrinsic_PinholeCameraModel {
    MF_FLOAT2 FocalLength;
    MF_FLOAT2 PrincipalPoint;
} MFCameraIntrinsic_PinholeCameraModel;

// MFCameraIntrinsic_DistortionModel  (x64 20 / x86 20 バイト)
typedef struct MFCameraIntrinsic_DistortionModel {
    FLOAT Radial_k1;
    FLOAT Radial_k2;
    FLOAT Radial_k3;
    FLOAT Tangential_p1;
    FLOAT Tangential_p2;
} MFCameraIntrinsic_DistortionModel;

// MFPinholeCameraIntrinsic_IntrinsicModel  (x64 44 / x86 44 バイト)
typedef struct MFPinholeCameraIntrinsic_IntrinsicModel {
    DWORD Width;
    DWORD Height;
    MFCameraIntrinsic_PinholeCameraModel CameraModel;
    MFCameraIntrinsic_DistortionModel DistortionModel;
} MFPinholeCameraIntrinsic_IntrinsicModel;

// MFPinholeCameraIntrinsics  (x64 48 / x86 48 バイト)
typedef struct MFPinholeCameraIntrinsics {
    DWORD IntrinsicModelCount;
    MFPinholeCameraIntrinsic_IntrinsicModel IntrinsicModels[1];
} MFPinholeCameraIntrinsics;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MF_FLOAT2
{
    public float x;
    public float y;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFCameraIntrinsic_PinholeCameraModel
{
    public MF_FLOAT2 FocalLength;
    public MF_FLOAT2 PrincipalPoint;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFCameraIntrinsic_DistortionModel
{
    public float Radial_k1;
    public float Radial_k2;
    public float Radial_k3;
    public float Tangential_p1;
    public float Tangential_p2;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFPinholeCameraIntrinsic_IntrinsicModel
{
    public uint Width;
    public uint Height;
    public MFCameraIntrinsic_PinholeCameraModel CameraModel;
    public MFCameraIntrinsic_DistortionModel DistortionModel;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFPinholeCameraIntrinsics
{
    public uint IntrinsicModelCount;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public MFPinholeCameraIntrinsic_IntrinsicModel[] IntrinsicModels;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MF_FLOAT2
    Public x As Single
    Public y As Single
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFCameraIntrinsic_PinholeCameraModel
    Public FocalLength As MF_FLOAT2
    Public PrincipalPoint As MF_FLOAT2
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFCameraIntrinsic_DistortionModel
    Public Radial_k1 As Single
    Public Radial_k2 As Single
    Public Radial_k3 As Single
    Public Tangential_p1 As Single
    Public Tangential_p2 As Single
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFPinholeCameraIntrinsic_IntrinsicModel
    Public Width As UInteger
    Public Height As UInteger
    Public CameraModel As MFCameraIntrinsic_PinholeCameraModel
    Public DistortionModel As MFCameraIntrinsic_DistortionModel
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFPinholeCameraIntrinsics
    Public IntrinsicModelCount As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public IntrinsicModels() As MFPinholeCameraIntrinsic_IntrinsicModel
End Structure
import ctypes
from ctypes import wintypes

class MF_FLOAT2(ctypes.Structure):
    _fields_ = [
        ("x", ctypes.c_float),
        ("y", ctypes.c_float),
    ]

class MFCameraIntrinsic_PinholeCameraModel(ctypes.Structure):
    _fields_ = [
        ("FocalLength", MF_FLOAT2),
        ("PrincipalPoint", MF_FLOAT2),
    ]

class MFCameraIntrinsic_DistortionModel(ctypes.Structure):
    _fields_ = [
        ("Radial_k1", ctypes.c_float),
        ("Radial_k2", ctypes.c_float),
        ("Radial_k3", ctypes.c_float),
        ("Tangential_p1", ctypes.c_float),
        ("Tangential_p2", ctypes.c_float),
    ]

class MFPinholeCameraIntrinsic_IntrinsicModel(ctypes.Structure):
    _fields_ = [
        ("Width", wintypes.DWORD),
        ("Height", wintypes.DWORD),
        ("CameraModel", MFCameraIntrinsic_PinholeCameraModel),
        ("DistortionModel", MFCameraIntrinsic_DistortionModel),
    ]

class MFPinholeCameraIntrinsics(ctypes.Structure):
    _fields_ = [
        ("IntrinsicModelCount", wintypes.DWORD),
        ("IntrinsicModels", MFPinholeCameraIntrinsic_IntrinsicModel * 1),
    ]
#[repr(C)]
pub struct MF_FLOAT2 {
    pub x: f32,
    pub y: f32,
}

#[repr(C)]
pub struct MFCameraIntrinsic_PinholeCameraModel {
    pub FocalLength: MF_FLOAT2,
    pub PrincipalPoint: MF_FLOAT2,
}

#[repr(C)]
pub struct MFCameraIntrinsic_DistortionModel {
    pub Radial_k1: f32,
    pub Radial_k2: f32,
    pub Radial_k3: f32,
    pub Tangential_p1: f32,
    pub Tangential_p2: f32,
}

#[repr(C)]
pub struct MFPinholeCameraIntrinsic_IntrinsicModel {
    pub Width: u32,
    pub Height: u32,
    pub CameraModel: MFCameraIntrinsic_PinholeCameraModel,
    pub DistortionModel: MFCameraIntrinsic_DistortionModel,
}

#[repr(C)]
pub struct MFPinholeCameraIntrinsics {
    pub IntrinsicModelCount: u32,
    pub IntrinsicModels: [MFPinholeCameraIntrinsic_IntrinsicModel; 1],
}
import "golang.org/x/sys/windows"

type MF_FLOAT2 struct {
	x float32
	y float32
}

type MFCameraIntrinsic_PinholeCameraModel struct {
	FocalLength MF_FLOAT2
	PrincipalPoint MF_FLOAT2
}

type MFCameraIntrinsic_DistortionModel struct {
	Radial_k1 float32
	Radial_k2 float32
	Radial_k3 float32
	Tangential_p1 float32
	Tangential_p2 float32
}

type MFPinholeCameraIntrinsic_IntrinsicModel struct {
	Width uint32
	Height uint32
	CameraModel MFCameraIntrinsic_PinholeCameraModel
	DistortionModel MFCameraIntrinsic_DistortionModel
}

type MFPinholeCameraIntrinsics struct {
	IntrinsicModelCount uint32
	IntrinsicModels [1]MFPinholeCameraIntrinsic_IntrinsicModel
}
type
  MF_FLOAT2 = record
    x: Single;
    y: Single;
  end;

  MFCameraIntrinsic_PinholeCameraModel = record
    FocalLength: MF_FLOAT2;
    PrincipalPoint: MF_FLOAT2;
  end;

  MFCameraIntrinsic_DistortionModel = record
    Radial_k1: Single;
    Radial_k2: Single;
    Radial_k3: Single;
    Tangential_p1: Single;
    Tangential_p2: Single;
  end;

  MFPinholeCameraIntrinsic_IntrinsicModel = record
    Width: DWORD;
    Height: DWORD;
    CameraModel: MFCameraIntrinsic_PinholeCameraModel;
    DistortionModel: MFCameraIntrinsic_DistortionModel;
  end;

  MFPinholeCameraIntrinsics = record
    IntrinsicModelCount: DWORD;
    IntrinsicModels: array[0..0] of MFPinholeCameraIntrinsic_IntrinsicModel;
  end;
const MF_FLOAT2 = extern struct {
    x: f32,
    y: f32,
};

const MFCameraIntrinsic_PinholeCameraModel = extern struct {
    FocalLength: MF_FLOAT2,
    PrincipalPoint: MF_FLOAT2,
};

const MFCameraIntrinsic_DistortionModel = extern struct {
    Radial_k1: f32,
    Radial_k2: f32,
    Radial_k3: f32,
    Tangential_p1: f32,
    Tangential_p2: f32,
};

const MFPinholeCameraIntrinsic_IntrinsicModel = extern struct {
    Width: u32,
    Height: u32,
    CameraModel: MFCameraIntrinsic_PinholeCameraModel,
    DistortionModel: MFCameraIntrinsic_DistortionModel,
};

const MFPinholeCameraIntrinsics = extern struct {
    IntrinsicModelCount: u32,
    IntrinsicModels: [1]MFPinholeCameraIntrinsic_IntrinsicModel,
};
type
  MF_FLOAT2 {.bycopy.} = object
    x: float32
    y: float32

  MFCameraIntrinsic_PinholeCameraModel {.bycopy.} = object
    FocalLength: MF_FLOAT2
    PrincipalPoint: MF_FLOAT2

  MFCameraIntrinsic_DistortionModel {.bycopy.} = object
    Radial_k1: float32
    Radial_k2: float32
    Radial_k3: float32
    Tangential_p1: float32
    Tangential_p2: float32

  MFPinholeCameraIntrinsic_IntrinsicModel {.bycopy.} = object
    Width: uint32
    Height: uint32
    CameraModel: MFCameraIntrinsic_PinholeCameraModel
    DistortionModel: MFCameraIntrinsic_DistortionModel

  MFPinholeCameraIntrinsics {.bycopy.} = object
    IntrinsicModelCount: uint32
    IntrinsicModels: array[1, MFPinholeCameraIntrinsic_IntrinsicModel]
struct MF_FLOAT2
{
    float x;
    float y;
}

struct MFCameraIntrinsic_PinholeCameraModel
{
    MF_FLOAT2 FocalLength;
    MF_FLOAT2 PrincipalPoint;
}

struct MFCameraIntrinsic_DistortionModel
{
    float Radial_k1;
    float Radial_k2;
    float Radial_k3;
    float Tangential_p1;
    float Tangential_p2;
}

struct MFPinholeCameraIntrinsic_IntrinsicModel
{
    uint Width;
    uint Height;
    MFCameraIntrinsic_PinholeCameraModel CameraModel;
    MFCameraIntrinsic_DistortionModel DistortionModel;
}

struct MFPinholeCameraIntrinsics
{
    uint IntrinsicModelCount;
    MFPinholeCameraIntrinsic_IntrinsicModel[1] IntrinsicModels;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MFPinholeCameraIntrinsics サイズ: 48 バイト(x64)
dim st, 12    ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; IntrinsicModelCount : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; IntrinsicModels : MFPinholeCameraIntrinsic_IntrinsicModel (+4, 44byte)  varptr(st)+4 を基点に操作(44byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global MF_FLOAT2
    #field float x
    #field float y
#endstruct

#defstruct global MFCameraIntrinsic_PinholeCameraModel
    #field MF_FLOAT2 FocalLength
    #field MF_FLOAT2 PrincipalPoint
#endstruct

#defstruct global MFCameraIntrinsic_DistortionModel
    #field float Radial_k1
    #field float Radial_k2
    #field float Radial_k3
    #field float Tangential_p1
    #field float Tangential_p2
#endstruct

#defstruct global MFPinholeCameraIntrinsic_IntrinsicModel
    #field int Width
    #field int Height
    #field MFCameraIntrinsic_PinholeCameraModel CameraModel
    #field MFCameraIntrinsic_DistortionModel DistortionModel
#endstruct

#defstruct global MFPinholeCameraIntrinsics
    #field int IntrinsicModelCount
    #field MFPinholeCameraIntrinsic_IntrinsicModel IntrinsicModels 1
#endstruct

stdim st, MFPinholeCameraIntrinsics        ; NSTRUCT 変数を確保
st->IntrinsicModelCount = 100
mes "IntrinsicModelCount=" + st->IntrinsicModelCount