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MFPinholeCameraIntrinsics
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| IntrinsicModelCount | DWORD | 4 | +0 | +0 | 内部パラメータモデルの数。 |
| IntrinsicModels | MFPinholeCameraIntrinsic_IntrinsicModel | 44 | +4 | +4 | 内部パラメータモデルの配列(MFPinholeCameraIntrinsic_IntrinsicModel)。可変長配列の先頭。 |
各言語での定義
#include <windows.h>
// MF_FLOAT2 (x64 8 / x86 8 バイト)
typedef struct MF_FLOAT2 {
FLOAT x;
FLOAT y;
} MF_FLOAT2;
// MFCameraIntrinsic_PinholeCameraModel (x64 16 / x86 16 バイト)
typedef struct MFCameraIntrinsic_PinholeCameraModel {
MF_FLOAT2 FocalLength;
MF_FLOAT2 PrincipalPoint;
} MFCameraIntrinsic_PinholeCameraModel;
// MFCameraIntrinsic_DistortionModel (x64 20 / x86 20 バイト)
typedef struct MFCameraIntrinsic_DistortionModel {
FLOAT Radial_k1;
FLOAT Radial_k2;
FLOAT Radial_k3;
FLOAT Tangential_p1;
FLOAT Tangential_p2;
} MFCameraIntrinsic_DistortionModel;
// MFPinholeCameraIntrinsic_IntrinsicModel (x64 44 / x86 44 バイト)
typedef struct MFPinholeCameraIntrinsic_IntrinsicModel {
DWORD Width;
DWORD Height;
MFCameraIntrinsic_PinholeCameraModel CameraModel;
MFCameraIntrinsic_DistortionModel DistortionModel;
} MFPinholeCameraIntrinsic_IntrinsicModel;
// MFPinholeCameraIntrinsics (x64 48 / x86 48 バイト)
typedef struct MFPinholeCameraIntrinsics {
DWORD IntrinsicModelCount;
MFPinholeCameraIntrinsic_IntrinsicModel IntrinsicModels[1];
} MFPinholeCameraIntrinsics;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MF_FLOAT2
{
public float x;
public float y;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFCameraIntrinsic_PinholeCameraModel
{
public MF_FLOAT2 FocalLength;
public MF_FLOAT2 PrincipalPoint;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFCameraIntrinsic_DistortionModel
{
public float Radial_k1;
public float Radial_k2;
public float Radial_k3;
public float Tangential_p1;
public float Tangential_p2;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFPinholeCameraIntrinsic_IntrinsicModel
{
public uint Width;
public uint Height;
public MFCameraIntrinsic_PinholeCameraModel CameraModel;
public MFCameraIntrinsic_DistortionModel DistortionModel;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MFPinholeCameraIntrinsics
{
public uint IntrinsicModelCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public MFPinholeCameraIntrinsic_IntrinsicModel[] IntrinsicModels;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MF_FLOAT2
Public x As Single
Public y As Single
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFCameraIntrinsic_PinholeCameraModel
Public FocalLength As MF_FLOAT2
Public PrincipalPoint As MF_FLOAT2
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFCameraIntrinsic_DistortionModel
Public Radial_k1 As Single
Public Radial_k2 As Single
Public Radial_k3 As Single
Public Tangential_p1 As Single
Public Tangential_p2 As Single
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFPinholeCameraIntrinsic_IntrinsicModel
Public Width As UInteger
Public Height As UInteger
Public CameraModel As MFCameraIntrinsic_PinholeCameraModel
Public DistortionModel As MFCameraIntrinsic_DistortionModel
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MFPinholeCameraIntrinsics
Public IntrinsicModelCount As UInteger
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public IntrinsicModels() As MFPinholeCameraIntrinsic_IntrinsicModel
End Structureimport ctypes
from ctypes import wintypes
class MF_FLOAT2(ctypes.Structure):
_fields_ = [
("x", ctypes.c_float),
("y", ctypes.c_float),
]
class MFCameraIntrinsic_PinholeCameraModel(ctypes.Structure):
_fields_ = [
("FocalLength", MF_FLOAT2),
("PrincipalPoint", MF_FLOAT2),
]
class MFCameraIntrinsic_DistortionModel(ctypes.Structure):
_fields_ = [
("Radial_k1", ctypes.c_float),
("Radial_k2", ctypes.c_float),
("Radial_k3", ctypes.c_float),
("Tangential_p1", ctypes.c_float),
("Tangential_p2", ctypes.c_float),
]
class MFPinholeCameraIntrinsic_IntrinsicModel(ctypes.Structure):
_fields_ = [
("Width", wintypes.DWORD),
("Height", wintypes.DWORD),
("CameraModel", MFCameraIntrinsic_PinholeCameraModel),
("DistortionModel", MFCameraIntrinsic_DistortionModel),
]
class MFPinholeCameraIntrinsics(ctypes.Structure):
_fields_ = [
("IntrinsicModelCount", wintypes.DWORD),
("IntrinsicModels", MFPinholeCameraIntrinsic_IntrinsicModel * 1),
]#[repr(C)]
pub struct MF_FLOAT2 {
pub x: f32,
pub y: f32,
}
#[repr(C)]
pub struct MFCameraIntrinsic_PinholeCameraModel {
pub FocalLength: MF_FLOAT2,
pub PrincipalPoint: MF_FLOAT2,
}
#[repr(C)]
pub struct MFCameraIntrinsic_DistortionModel {
pub Radial_k1: f32,
pub Radial_k2: f32,
pub Radial_k3: f32,
pub Tangential_p1: f32,
pub Tangential_p2: f32,
}
#[repr(C)]
pub struct MFPinholeCameraIntrinsic_IntrinsicModel {
pub Width: u32,
pub Height: u32,
pub CameraModel: MFCameraIntrinsic_PinholeCameraModel,
pub DistortionModel: MFCameraIntrinsic_DistortionModel,
}
#[repr(C)]
pub struct MFPinholeCameraIntrinsics {
pub IntrinsicModelCount: u32,
pub IntrinsicModels: [MFPinholeCameraIntrinsic_IntrinsicModel; 1],
}import "golang.org/x/sys/windows"
type MF_FLOAT2 struct {
x float32
y float32
}
type MFCameraIntrinsic_PinholeCameraModel struct {
FocalLength MF_FLOAT2
PrincipalPoint MF_FLOAT2
}
type MFCameraIntrinsic_DistortionModel struct {
Radial_k1 float32
Radial_k2 float32
Radial_k3 float32
Tangential_p1 float32
Tangential_p2 float32
}
type MFPinholeCameraIntrinsic_IntrinsicModel struct {
Width uint32
Height uint32
CameraModel MFCameraIntrinsic_PinholeCameraModel
DistortionModel MFCameraIntrinsic_DistortionModel
}
type MFPinholeCameraIntrinsics struct {
IntrinsicModelCount uint32
IntrinsicModels [1]MFPinholeCameraIntrinsic_IntrinsicModel
}type
MF_FLOAT2 = record
x: Single;
y: Single;
end;
MFCameraIntrinsic_PinholeCameraModel = record
FocalLength: MF_FLOAT2;
PrincipalPoint: MF_FLOAT2;
end;
MFCameraIntrinsic_DistortionModel = record
Radial_k1: Single;
Radial_k2: Single;
Radial_k3: Single;
Tangential_p1: Single;
Tangential_p2: Single;
end;
MFPinholeCameraIntrinsic_IntrinsicModel = record
Width: DWORD;
Height: DWORD;
CameraModel: MFCameraIntrinsic_PinholeCameraModel;
DistortionModel: MFCameraIntrinsic_DistortionModel;
end;
MFPinholeCameraIntrinsics = record
IntrinsicModelCount: DWORD;
IntrinsicModels: array[0..0] of MFPinholeCameraIntrinsic_IntrinsicModel;
end;const MF_FLOAT2 = extern struct {
x: f32,
y: f32,
};
const MFCameraIntrinsic_PinholeCameraModel = extern struct {
FocalLength: MF_FLOAT2,
PrincipalPoint: MF_FLOAT2,
};
const MFCameraIntrinsic_DistortionModel = extern struct {
Radial_k1: f32,
Radial_k2: f32,
Radial_k3: f32,
Tangential_p1: f32,
Tangential_p2: f32,
};
const MFPinholeCameraIntrinsic_IntrinsicModel = extern struct {
Width: u32,
Height: u32,
CameraModel: MFCameraIntrinsic_PinholeCameraModel,
DistortionModel: MFCameraIntrinsic_DistortionModel,
};
const MFPinholeCameraIntrinsics = extern struct {
IntrinsicModelCount: u32,
IntrinsicModels: [1]MFPinholeCameraIntrinsic_IntrinsicModel,
};type
MF_FLOAT2 {.bycopy.} = object
x: float32
y: float32
MFCameraIntrinsic_PinholeCameraModel {.bycopy.} = object
FocalLength: MF_FLOAT2
PrincipalPoint: MF_FLOAT2
MFCameraIntrinsic_DistortionModel {.bycopy.} = object
Radial_k1: float32
Radial_k2: float32
Radial_k3: float32
Tangential_p1: float32
Tangential_p2: float32
MFPinholeCameraIntrinsic_IntrinsicModel {.bycopy.} = object
Width: uint32
Height: uint32
CameraModel: MFCameraIntrinsic_PinholeCameraModel
DistortionModel: MFCameraIntrinsic_DistortionModel
MFPinholeCameraIntrinsics {.bycopy.} = object
IntrinsicModelCount: uint32
IntrinsicModels: array[1, MFPinholeCameraIntrinsic_IntrinsicModel]struct MF_FLOAT2
{
float x;
float y;
}
struct MFCameraIntrinsic_PinholeCameraModel
{
MF_FLOAT2 FocalLength;
MF_FLOAT2 PrincipalPoint;
}
struct MFCameraIntrinsic_DistortionModel
{
float Radial_k1;
float Radial_k2;
float Radial_k3;
float Tangential_p1;
float Tangential_p2;
}
struct MFPinholeCameraIntrinsic_IntrinsicModel
{
uint Width;
uint Height;
MFCameraIntrinsic_PinholeCameraModel CameraModel;
MFCameraIntrinsic_DistortionModel DistortionModel;
}
struct MFPinholeCameraIntrinsics
{
uint IntrinsicModelCount;
MFPinholeCameraIntrinsic_IntrinsicModel[1] IntrinsicModels;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MFPinholeCameraIntrinsics サイズ: 48 バイト(x64)
dim st, 12 ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; IntrinsicModelCount : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; IntrinsicModels : MFPinholeCameraIntrinsic_IntrinsicModel (+4, 44byte) varptr(st)+4 を基点に操作(44byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global MF_FLOAT2
#field float x
#field float y
#endstruct
#defstruct global MFCameraIntrinsic_PinholeCameraModel
#field MF_FLOAT2 FocalLength
#field MF_FLOAT2 PrincipalPoint
#endstruct
#defstruct global MFCameraIntrinsic_DistortionModel
#field float Radial_k1
#field float Radial_k2
#field float Radial_k3
#field float Tangential_p1
#field float Tangential_p2
#endstruct
#defstruct global MFPinholeCameraIntrinsic_IntrinsicModel
#field int Width
#field int Height
#field MFCameraIntrinsic_PinholeCameraModel CameraModel
#field MFCameraIntrinsic_DistortionModel DistortionModel
#endstruct
#defstruct global MFPinholeCameraIntrinsics
#field int IntrinsicModelCount
#field MFPinholeCameraIntrinsic_IntrinsicModel IntrinsicModels 1
#endstruct
stdim st, MFPinholeCameraIntrinsics ; NSTRUCT 変数を確保
st->IntrinsicModelCount = 100
mes "IntrinsicModelCount=" + st->IntrinsicModelCount