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REPL_INFO_0
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| rp0_role | DWORD | 4 | +0 | +0 | レプリケーションでの役割を示す。エクスポート/インポート/両方を表す。 |
| rp0_exportpath | LPWSTR | 8/4 | +8 | +4 | エクスポート元ディレクトリのパスを示すUnicode文字列。 |
| rp0_exportlist | LPWSTR | 8/4 | +16 | +8 | エクスポート先サーバー/ドメインのリストを示すUnicode文字列。 |
| rp0_importpath | LPWSTR | 8/4 | +24 | +12 | インポート先ディレクトリのパスを示すUnicode文字列。 |
| rp0_importlist | LPWSTR | 8/4 | +32 | +16 | インポート元サーバー/ドメインのリストを示すUnicode文字列。 |
| rp0_logonusername | LPWSTR | 8/4 | +40 | +20 | レプリケーターサービスがログオンに使用するユーザー名を示す。 |
| rp0_interval | DWORD | 4 | +48 | +24 | エクスポートディレクトリの変更確認間隔を分単位で示す。 |
| rp0_pulse | DWORD | 4 | +52 | +28 | 変更がなくても通知を送る間隔(パルス)を倍数で示す。 |
| rp0_guardtime | DWORD | 4 | +56 | +32 | ディレクトリが安定とみなされるまでの待機時間を分単位で示す。 |
| rp0_random | DWORD | 4 | +60 | +36 | パルス受信後のインポート開始までの最大ランダム遅延を秒単位で示す。 |
各言語での定義
#include <windows.h>
// REPL_INFO_0 (x64 64 / x86 40 バイト)
typedef struct REPL_INFO_0 {
DWORD rp0_role;
LPWSTR rp0_exportpath;
LPWSTR rp0_exportlist;
LPWSTR rp0_importpath;
LPWSTR rp0_importlist;
LPWSTR rp0_logonusername;
DWORD rp0_interval;
DWORD rp0_pulse;
DWORD rp0_guardtime;
DWORD rp0_random;
} REPL_INFO_0;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct REPL_INFO_0
{
public uint rp0_role;
public IntPtr rp0_exportpath;
public IntPtr rp0_exportlist;
public IntPtr rp0_importpath;
public IntPtr rp0_importlist;
public IntPtr rp0_logonusername;
public uint rp0_interval;
public uint rp0_pulse;
public uint rp0_guardtime;
public uint rp0_random;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure REPL_INFO_0
Public rp0_role As UInteger
Public rp0_exportpath As IntPtr
Public rp0_exportlist As IntPtr
Public rp0_importpath As IntPtr
Public rp0_importlist As IntPtr
Public rp0_logonusername As IntPtr
Public rp0_interval As UInteger
Public rp0_pulse As UInteger
Public rp0_guardtime As UInteger
Public rp0_random As UInteger
End Structureimport ctypes
from ctypes import wintypes
class REPL_INFO_0(ctypes.Structure):
_fields_ = [
("rp0_role", wintypes.DWORD),
("rp0_exportpath", ctypes.c_void_p),
("rp0_exportlist", ctypes.c_void_p),
("rp0_importpath", ctypes.c_void_p),
("rp0_importlist", ctypes.c_void_p),
("rp0_logonusername", ctypes.c_void_p),
("rp0_interval", wintypes.DWORD),
("rp0_pulse", wintypes.DWORD),
("rp0_guardtime", wintypes.DWORD),
("rp0_random", wintypes.DWORD),
]#[repr(C)]
pub struct REPL_INFO_0 {
pub rp0_role: u32,
pub rp0_exportpath: *mut core::ffi::c_void,
pub rp0_exportlist: *mut core::ffi::c_void,
pub rp0_importpath: *mut core::ffi::c_void,
pub rp0_importlist: *mut core::ffi::c_void,
pub rp0_logonusername: *mut core::ffi::c_void,
pub rp0_interval: u32,
pub rp0_pulse: u32,
pub rp0_guardtime: u32,
pub rp0_random: u32,
}import "golang.org/x/sys/windows"
type REPL_INFO_0 struct {
rp0_role uint32
rp0_exportpath uintptr
rp0_exportlist uintptr
rp0_importpath uintptr
rp0_importlist uintptr
rp0_logonusername uintptr
rp0_interval uint32
rp0_pulse uint32
rp0_guardtime uint32
rp0_random uint32
}type
REPL_INFO_0 = record
rp0_role: DWORD;
rp0_exportpath: Pointer;
rp0_exportlist: Pointer;
rp0_importpath: Pointer;
rp0_importlist: Pointer;
rp0_logonusername: Pointer;
rp0_interval: DWORD;
rp0_pulse: DWORD;
rp0_guardtime: DWORD;
rp0_random: DWORD;
end;const REPL_INFO_0 = extern struct {
rp0_role: u32,
rp0_exportpath: ?*anyopaque,
rp0_exportlist: ?*anyopaque,
rp0_importpath: ?*anyopaque,
rp0_importlist: ?*anyopaque,
rp0_logonusername: ?*anyopaque,
rp0_interval: u32,
rp0_pulse: u32,
rp0_guardtime: u32,
rp0_random: u32,
};type
REPL_INFO_0 {.bycopy.} = object
rp0_role: uint32
rp0_exportpath: pointer
rp0_exportlist: pointer
rp0_importpath: pointer
rp0_importlist: pointer
rp0_logonusername: pointer
rp0_interval: uint32
rp0_pulse: uint32
rp0_guardtime: uint32
rp0_random: uint32struct REPL_INFO_0
{
uint rp0_role;
void* rp0_exportpath;
void* rp0_exportlist;
void* rp0_importpath;
void* rp0_importlist;
void* rp0_logonusername;
uint rp0_interval;
uint rp0_pulse;
uint rp0_guardtime;
uint rp0_random;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; REPL_INFO_0 サイズ: 40 バイト(x86)
dim st, 10 ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; rp0_role : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; rp0_exportpath : LPWSTR (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; rp0_exportlist : LPWSTR (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; rp0_importpath : LPWSTR (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; rp0_importlist : LPWSTR (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; rp0_logonusername : LPWSTR (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; rp0_interval : DWORD (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; rp0_pulse : DWORD (+28, 4byte) st.7 = 値 / 値 = st.7 (lpoke/lpeek も可)
; rp0_guardtime : DWORD (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; rp0_random : DWORD (+36, 4byte) st.9 = 値 / 値 = st.9 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; REPL_INFO_0 サイズ: 64 バイト(x64)
dim st, 16 ; 4byte整数×16(構造体サイズ 64 / 4 切り上げ)
; rp0_role : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; rp0_exportpath : LPWSTR (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; rp0_exportlist : LPWSTR (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; rp0_importpath : LPWSTR (+24, 8byte) qpoke st,24,値 / qpeek(st,24) ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; rp0_importlist : LPWSTR (+32, 8byte) qpoke st,32,値 / qpeek(st,32) ※IronHSPのみ。3.7/3.8は lpoke st,32,下位 : lpoke st,36,上位
; rp0_logonusername : LPWSTR (+40, 8byte) qpoke st,40,値 / qpeek(st,40) ※IronHSPのみ。3.7/3.8は lpoke st,40,下位 : lpoke st,44,上位
; rp0_interval : DWORD (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; rp0_pulse : DWORD (+52, 4byte) st.13 = 値 / 値 = st.13 (lpoke/lpeek も可)
; rp0_guardtime : DWORD (+56, 4byte) st.14 = 値 / 値 = st.14 (lpoke/lpeek も可)
; rp0_random : DWORD (+60, 4byte) st.15 = 値 / 値 = st.15 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global REPL_INFO_0
#field int rp0_role
#field intptr rp0_exportpath
#field intptr rp0_exportlist
#field intptr rp0_importpath
#field intptr rp0_importlist
#field intptr rp0_logonusername
#field int rp0_interval
#field int rp0_pulse
#field int rp0_guardtime
#field int rp0_random
#endstruct
stdim st, REPL_INFO_0 ; NSTRUCT 変数を確保
st->rp0_role = 100
mes "rp0_role=" + st->rp0_role