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DOT11_COUNTERS_ENTRY

構造体
サイズx64: 52 バイト / x86: 52 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
uTransmittedFragmentCountDWORD4+0+0送信したフラグメント数を表す。
uMulticastTransmittedFrameCountDWORD4+4+4送信したマルチキャストフレーム数を表す。
uFailedCountDWORD4+8+8再送上限超過で破棄したフレーム数を表す。
uRetryCountDWORD4+12+12再送が発生したフレーム数を表す。
uMultipleRetryCountDWORD4+16+16複数回再送が発生したフレーム数を表す。
uFrameDuplicateCountDWORD4+20+20重複受信したフレーム数を表す。
uRTSSuccessCountDWORD4+24+24CTS を受信できた RTS の数を表す。
uRTSFailureCountDWORD4+28+28CTS を受信できなかった RTS の数を表す。
uACKFailureCountDWORD4+32+32ACK を受信できなかった数を表す。
uReceivedFragmentCountDWORD4+36+36正常受信したフラグメント数を表す。
uMulticastReceivedFrameCountDWORD4+40+40受信したマルチキャストフレーム数を表す。
uFCSErrorCountDWORD4+44+44FCS エラーが検出されたフレーム数を表す。
uTransmittedFrameCountDWORD4+48+48正常送信したフレーム総数を表す。

各言語での定義

#include <windows.h>

// DOT11_COUNTERS_ENTRY  (x64 52 / x86 52 バイト)
typedef struct DOT11_COUNTERS_ENTRY {
    DWORD uTransmittedFragmentCount;
    DWORD uMulticastTransmittedFrameCount;
    DWORD uFailedCount;
    DWORD uRetryCount;
    DWORD uMultipleRetryCount;
    DWORD uFrameDuplicateCount;
    DWORD uRTSSuccessCount;
    DWORD uRTSFailureCount;
    DWORD uACKFailureCount;
    DWORD uReceivedFragmentCount;
    DWORD uMulticastReceivedFrameCount;
    DWORD uFCSErrorCount;
    DWORD uTransmittedFrameCount;
} DOT11_COUNTERS_ENTRY;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DOT11_COUNTERS_ENTRY
{
    public uint uTransmittedFragmentCount;
    public uint uMulticastTransmittedFrameCount;
    public uint uFailedCount;
    public uint uRetryCount;
    public uint uMultipleRetryCount;
    public uint uFrameDuplicateCount;
    public uint uRTSSuccessCount;
    public uint uRTSFailureCount;
    public uint uACKFailureCount;
    public uint uReceivedFragmentCount;
    public uint uMulticastReceivedFrameCount;
    public uint uFCSErrorCount;
    public uint uTransmittedFrameCount;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DOT11_COUNTERS_ENTRY
    Public uTransmittedFragmentCount As UInteger
    Public uMulticastTransmittedFrameCount As UInteger
    Public uFailedCount As UInteger
    Public uRetryCount As UInteger
    Public uMultipleRetryCount As UInteger
    Public uFrameDuplicateCount As UInteger
    Public uRTSSuccessCount As UInteger
    Public uRTSFailureCount As UInteger
    Public uACKFailureCount As UInteger
    Public uReceivedFragmentCount As UInteger
    Public uMulticastReceivedFrameCount As UInteger
    Public uFCSErrorCount As UInteger
    Public uTransmittedFrameCount As UInteger
End Structure
import ctypes
from ctypes import wintypes

class DOT11_COUNTERS_ENTRY(ctypes.Structure):
    _fields_ = [
        ("uTransmittedFragmentCount", wintypes.DWORD),
        ("uMulticastTransmittedFrameCount", wintypes.DWORD),
        ("uFailedCount", wintypes.DWORD),
        ("uRetryCount", wintypes.DWORD),
        ("uMultipleRetryCount", wintypes.DWORD),
        ("uFrameDuplicateCount", wintypes.DWORD),
        ("uRTSSuccessCount", wintypes.DWORD),
        ("uRTSFailureCount", wintypes.DWORD),
        ("uACKFailureCount", wintypes.DWORD),
        ("uReceivedFragmentCount", wintypes.DWORD),
        ("uMulticastReceivedFrameCount", wintypes.DWORD),
        ("uFCSErrorCount", wintypes.DWORD),
        ("uTransmittedFrameCount", wintypes.DWORD),
    ]
#[repr(C)]
pub struct DOT11_COUNTERS_ENTRY {
    pub uTransmittedFragmentCount: u32,
    pub uMulticastTransmittedFrameCount: u32,
    pub uFailedCount: u32,
    pub uRetryCount: u32,
    pub uMultipleRetryCount: u32,
    pub uFrameDuplicateCount: u32,
    pub uRTSSuccessCount: u32,
    pub uRTSFailureCount: u32,
    pub uACKFailureCount: u32,
    pub uReceivedFragmentCount: u32,
    pub uMulticastReceivedFrameCount: u32,
    pub uFCSErrorCount: u32,
    pub uTransmittedFrameCount: u32,
}
import "golang.org/x/sys/windows"

type DOT11_COUNTERS_ENTRY struct {
	uTransmittedFragmentCount uint32
	uMulticastTransmittedFrameCount uint32
	uFailedCount uint32
	uRetryCount uint32
	uMultipleRetryCount uint32
	uFrameDuplicateCount uint32
	uRTSSuccessCount uint32
	uRTSFailureCount uint32
	uACKFailureCount uint32
	uReceivedFragmentCount uint32
	uMulticastReceivedFrameCount uint32
	uFCSErrorCount uint32
	uTransmittedFrameCount uint32
}
type
  DOT11_COUNTERS_ENTRY = record
    uTransmittedFragmentCount: DWORD;
    uMulticastTransmittedFrameCount: DWORD;
    uFailedCount: DWORD;
    uRetryCount: DWORD;
    uMultipleRetryCount: DWORD;
    uFrameDuplicateCount: DWORD;
    uRTSSuccessCount: DWORD;
    uRTSFailureCount: DWORD;
    uACKFailureCount: DWORD;
    uReceivedFragmentCount: DWORD;
    uMulticastReceivedFrameCount: DWORD;
    uFCSErrorCount: DWORD;
    uTransmittedFrameCount: DWORD;
  end;
const DOT11_COUNTERS_ENTRY = extern struct {
    uTransmittedFragmentCount: u32,
    uMulticastTransmittedFrameCount: u32,
    uFailedCount: u32,
    uRetryCount: u32,
    uMultipleRetryCount: u32,
    uFrameDuplicateCount: u32,
    uRTSSuccessCount: u32,
    uRTSFailureCount: u32,
    uACKFailureCount: u32,
    uReceivedFragmentCount: u32,
    uMulticastReceivedFrameCount: u32,
    uFCSErrorCount: u32,
    uTransmittedFrameCount: u32,
};
type
  DOT11_COUNTERS_ENTRY {.bycopy.} = object
    uTransmittedFragmentCount: uint32
    uMulticastTransmittedFrameCount: uint32
    uFailedCount: uint32
    uRetryCount: uint32
    uMultipleRetryCount: uint32
    uFrameDuplicateCount: uint32
    uRTSSuccessCount: uint32
    uRTSFailureCount: uint32
    uACKFailureCount: uint32
    uReceivedFragmentCount: uint32
    uMulticastReceivedFrameCount: uint32
    uFCSErrorCount: uint32
    uTransmittedFrameCount: uint32
struct DOT11_COUNTERS_ENTRY
{
    uint uTransmittedFragmentCount;
    uint uMulticastTransmittedFrameCount;
    uint uFailedCount;
    uint uRetryCount;
    uint uMultipleRetryCount;
    uint uFrameDuplicateCount;
    uint uRTSSuccessCount;
    uint uRTSFailureCount;
    uint uACKFailureCount;
    uint uReceivedFragmentCount;
    uint uMulticastReceivedFrameCount;
    uint uFCSErrorCount;
    uint uTransmittedFrameCount;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DOT11_COUNTERS_ENTRY サイズ: 52 バイト(x64)
dim st, 13    ; 4byte整数×13(構造体サイズ 52 / 4 切り上げ)
; uTransmittedFragmentCount : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; uMulticastTransmittedFrameCount : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; uFailedCount : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; uRetryCount : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; uMultipleRetryCount : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; uFrameDuplicateCount : DWORD (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; uRTSSuccessCount : DWORD (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; uRTSFailureCount : DWORD (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; uACKFailureCount : DWORD (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; uReceivedFragmentCount : DWORD (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; uMulticastReceivedFrameCount : DWORD (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; uFCSErrorCount : DWORD (+44, 4byte)  st.11 = 値  /  値 = st.11   (lpoke/lpeek も可)
; uTransmittedFrameCount : DWORD (+48, 4byte)  st.12 = 値  /  値 = st.12   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global DOT11_COUNTERS_ENTRY
    #field int uTransmittedFragmentCount
    #field int uMulticastTransmittedFrameCount
    #field int uFailedCount
    #field int uRetryCount
    #field int uMultipleRetryCount
    #field int uFrameDuplicateCount
    #field int uRTSSuccessCount
    #field int uRTSFailureCount
    #field int uACKFailureCount
    #field int uReceivedFragmentCount
    #field int uMulticastReceivedFrameCount
    #field int uFCSErrorCount
    #field int uTransmittedFrameCount
#endstruct

stdim st, DOT11_COUNTERS_ENTRY        ; NSTRUCT 変数を確保
st->uTransmittedFragmentCount = 100
mes "uTransmittedFragmentCount=" + st->uTransmittedFragmentCount