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BG_AUTH_CREDENTIALS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Target | BG_AUTH_TARGET | 4 | +0 | +0 | 資格情報を適用する対象(サーバ/プロキシ)を示すBG_AUTH_TARGET。 |
| Scheme | BG_AUTH_SCHEME | 4 | +4 | +4 | 使用する認証スキームを示すBG_AUTH_SCHEME(Basic/NTLM等)。 |
| Credentials | BG_AUTH_CREDENTIALS_UNION | 16/8 | +8 | +8 | スキームに応じた資格情報を格納する共用体。 |
各言語での定義
#include <windows.h>
// BG_BASIC_CREDENTIALS (x64 16 / x86 8 バイト)
typedef struct BG_BASIC_CREDENTIALS {
LPWSTR UserName;
LPWSTR Password;
} BG_BASIC_CREDENTIALS;
// BG_AUTH_CREDENTIALS_UNION (x64 16 / x86 8 バイト)
typedef struct BG_AUTH_CREDENTIALS_UNION {
BG_BASIC_CREDENTIALS Basic;
} BG_AUTH_CREDENTIALS_UNION;
// BG_AUTH_CREDENTIALS (x64 24 / x86 16 バイト)
typedef struct BG_AUTH_CREDENTIALS {
BG_AUTH_TARGET Target;
BG_AUTH_SCHEME Scheme;
BG_AUTH_CREDENTIALS_UNION Credentials;
} BG_AUTH_CREDENTIALS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct BG_BASIC_CREDENTIALS
{
public IntPtr UserName;
public IntPtr Password;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct BG_AUTH_CREDENTIALS_UNION
{
public BG_BASIC_CREDENTIALS Basic;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct BG_AUTH_CREDENTIALS
{
public int Target;
public int Scheme;
public BG_AUTH_CREDENTIALS_UNION Credentials;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure BG_BASIC_CREDENTIALS
Public UserName As IntPtr
Public Password As IntPtr
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure BG_AUTH_CREDENTIALS_UNION
Public Basic As BG_BASIC_CREDENTIALS
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure BG_AUTH_CREDENTIALS
Public Target As Integer
Public Scheme As Integer
Public Credentials As BG_AUTH_CREDENTIALS_UNION
End Structureimport ctypes
from ctypes import wintypes
class BG_BASIC_CREDENTIALS(ctypes.Structure):
_fields_ = [
("UserName", ctypes.c_void_p),
("Password", ctypes.c_void_p),
]
class BG_AUTH_CREDENTIALS_UNION(ctypes.Structure):
_fields_ = [
("Basic", BG_BASIC_CREDENTIALS),
]
class BG_AUTH_CREDENTIALS(ctypes.Structure):
_fields_ = [
("Target", ctypes.c_int),
("Scheme", ctypes.c_int),
("Credentials", BG_AUTH_CREDENTIALS_UNION),
]#[repr(C)]
pub struct BG_BASIC_CREDENTIALS {
pub UserName: *mut core::ffi::c_void,
pub Password: *mut core::ffi::c_void,
}
#[repr(C)]
pub struct BG_AUTH_CREDENTIALS_UNION {
pub Basic: BG_BASIC_CREDENTIALS,
}
#[repr(C)]
pub struct BG_AUTH_CREDENTIALS {
pub Target: i32,
pub Scheme: i32,
pub Credentials: BG_AUTH_CREDENTIALS_UNION,
}import "golang.org/x/sys/windows"
type BG_BASIC_CREDENTIALS struct {
UserName uintptr
Password uintptr
}
type BG_AUTH_CREDENTIALS_UNION struct {
Basic BG_BASIC_CREDENTIALS
}
type BG_AUTH_CREDENTIALS struct {
Target int32
Scheme int32
Credentials BG_AUTH_CREDENTIALS_UNION
}type
BG_BASIC_CREDENTIALS = record
UserName: Pointer;
Password: Pointer;
end;
BG_AUTH_CREDENTIALS_UNION = record
Basic: BG_BASIC_CREDENTIALS;
end;
BG_AUTH_CREDENTIALS = record
Target: Integer;
Scheme: Integer;
Credentials: BG_AUTH_CREDENTIALS_UNION;
end;const BG_BASIC_CREDENTIALS = extern struct {
UserName: ?*anyopaque,
Password: ?*anyopaque,
};
const BG_AUTH_CREDENTIALS_UNION = extern struct {
Basic: BG_BASIC_CREDENTIALS,
};
const BG_AUTH_CREDENTIALS = extern struct {
Target: i32,
Scheme: i32,
Credentials: BG_AUTH_CREDENTIALS_UNION,
};type
BG_BASIC_CREDENTIALS {.bycopy.} = object
UserName: pointer
Password: pointer
BG_AUTH_CREDENTIALS_UNION {.bycopy.} = object
Basic: BG_BASIC_CREDENTIALS
BG_AUTH_CREDENTIALS {.bycopy.} = object
Target: int32
Scheme: int32
Credentials: BG_AUTH_CREDENTIALS_UNIONstruct BG_BASIC_CREDENTIALS
{
void* UserName;
void* Password;
}
struct BG_AUTH_CREDENTIALS_UNION
{
BG_BASIC_CREDENTIALS Basic;
}
struct BG_AUTH_CREDENTIALS
{
int Target;
int Scheme;
BG_AUTH_CREDENTIALS_UNION Credentials;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; BG_AUTH_CREDENTIALS サイズ: 16 バイト(x86)
dim st, 4 ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; Target : BG_AUTH_TARGET (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Scheme : BG_AUTH_SCHEME (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; Credentials : BG_AUTH_CREDENTIALS_UNION (+8, 8byte) varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; BG_AUTH_CREDENTIALS サイズ: 24 バイト(x64)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; Target : BG_AUTH_TARGET (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Scheme : BG_AUTH_SCHEME (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; Credentials : BG_AUTH_CREDENTIALS_UNION (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global BG_AUTH_CREDENTIALS
#field int Target
#field int Scheme
#field byte Credentials 16
#endstruct
stdim st, BG_AUTH_CREDENTIALS ; NSTRUCT 変数を確保
st->Target = 100
mes "Target=" + st->Target
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。