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WINHTTP_FAST_FORWARDING_STATUS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| TransferState | WINHTTP_FAST_FORWARDING_STATE | 4 | +0 | +0 | 高速転送(ファストフォワーディング)の現在の状態を示す列挙値。 |
| NtStatus | INT | 4 | +4 | +4 | 転送に関連するNTSTATUSコード。 |
| dwError | DWORD | 4 | +8 | +8 | 転送に関連するWin32エラーコード。0は成功。 |
| ullBytesTransferred | ULONGLONG | 8 | +12 | +12 | これまでに転送されたバイト数の累計。 |
各言語での定義
#include <windows.h>
// WINHTTP_FAST_FORWARDING_STATUS (x64 20 / x86 20 バイト)
#pragma pack(push, 4)
typedef struct WINHTTP_FAST_FORWARDING_STATUS {
WINHTTP_FAST_FORWARDING_STATE TransferState;
INT NtStatus;
DWORD dwError;
ULONGLONG ullBytesTransferred;
} WINHTTP_FAST_FORWARDING_STATUS;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct WINHTTP_FAST_FORWARDING_STATUS
{
public int TransferState;
public int NtStatus;
public uint dwError;
public ulong ullBytesTransferred;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure WINHTTP_FAST_FORWARDING_STATUS
Public TransferState As Integer
Public NtStatus As Integer
Public dwError As UInteger
Public ullBytesTransferred As ULong
End Structureimport ctypes
from ctypes import wintypes
class WINHTTP_FAST_FORWARDING_STATUS(ctypes.Structure):
_pack_ = 4
_fields_ = [
("TransferState", ctypes.c_int),
("NtStatus", ctypes.c_int),
("dwError", wintypes.DWORD),
("ullBytesTransferred", ctypes.c_ulonglong),
]#[repr(C, packed(4))]
pub struct WINHTTP_FAST_FORWARDING_STATUS {
pub TransferState: i32,
pub NtStatus: i32,
pub dwError: u32,
pub ullBytesTransferred: u64,
}import "golang.org/x/sys/windows"
type WINHTTP_FAST_FORWARDING_STATUS struct {
TransferState int32
NtStatus int32
dwError uint32
ullBytesTransferred uint64
}type
WINHTTP_FAST_FORWARDING_STATUS = packed record
TransferState: Integer;
NtStatus: Integer;
dwError: DWORD;
ullBytesTransferred: UInt64;
end;const WINHTTP_FAST_FORWARDING_STATUS = extern struct {
TransferState: i32,
NtStatus: i32,
dwError: u32,
ullBytesTransferred: u64,
};type
WINHTTP_FAST_FORWARDING_STATUS {.packed.} = object
TransferState: int32
NtStatus: int32
dwError: uint32
ullBytesTransferred: uint64align(4)
struct WINHTTP_FAST_FORWARDING_STATUS
{
int TransferState;
int NtStatus;
uint dwError;
ulong ullBytesTransferred;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; WINHTTP_FAST_FORWARDING_STATUS サイズ: 20 バイト(x64)
dim st, 5 ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; TransferState : WINHTTP_FAST_FORWARDING_STATE (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; NtStatus : INT (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; dwError : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; ullBytesTransferred : ULONGLONG (+12, 8byte) qpoke st,12,値 / qpeek(st,12) ※IronHSPのみ。3.7/3.8は lpoke st,12,下位 : lpoke st,16,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global WINHTTP_FAST_FORWARDING_STATUS, pack=4
#field int TransferState
#field int NtStatus
#field int dwError
#field int64 ullBytesTransferred
#endstruct
stdim st, WINHTTP_FAST_FORWARDING_STATUS ; NSTRUCT 変数を確保
st->TransferState = 100
mes "TransferState=" + st->TransferState