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SOCKET_PROCESSOR_AFFINITY
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Processor | PROCESSOR_NUMBER | 4 | +0 | +0 | ソケット処理を割り当てるプロセッサ番号(グループ+番号)である。 |
| NumaNodeId | WORD | 2 | +4 | +4 | 関連付けるNUMAノードのIDである。 |
| Reserved | WORD | 2 | +6 | +6 | 予約フィールドである。0を設定する。 |
各言語での定義
#include <windows.h>
// PROCESSOR_NUMBER (x64 4 / x86 4 バイト)
typedef struct PROCESSOR_NUMBER {
WORD Group;
BYTE Number;
BYTE Reserved;
} PROCESSOR_NUMBER;
// SOCKET_PROCESSOR_AFFINITY (x64 8 / x86 8 バイト)
typedef struct SOCKET_PROCESSOR_AFFINITY {
PROCESSOR_NUMBER Processor;
WORD NumaNodeId;
WORD Reserved;
} SOCKET_PROCESSOR_AFFINITY;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PROCESSOR_NUMBER
{
public ushort Group;
public byte Number;
public byte Reserved;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SOCKET_PROCESSOR_AFFINITY
{
public PROCESSOR_NUMBER Processor;
public ushort NumaNodeId;
public ushort Reserved;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PROCESSOR_NUMBER
Public Group As UShort
Public Number As Byte
Public Reserved As Byte
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SOCKET_PROCESSOR_AFFINITY
Public Processor As PROCESSOR_NUMBER
Public NumaNodeId As UShort
Public Reserved As UShort
End Structureimport ctypes
from ctypes import wintypes
class PROCESSOR_NUMBER(ctypes.Structure):
_fields_ = [
("Group", ctypes.c_ushort),
("Number", ctypes.c_ubyte),
("Reserved", ctypes.c_ubyte),
]
class SOCKET_PROCESSOR_AFFINITY(ctypes.Structure):
_fields_ = [
("Processor", PROCESSOR_NUMBER),
("NumaNodeId", ctypes.c_ushort),
("Reserved", ctypes.c_ushort),
]#[repr(C)]
pub struct PROCESSOR_NUMBER {
pub Group: u16,
pub Number: u8,
pub Reserved: u8,
}
#[repr(C)]
pub struct SOCKET_PROCESSOR_AFFINITY {
pub Processor: PROCESSOR_NUMBER,
pub NumaNodeId: u16,
pub Reserved: u16,
}import "golang.org/x/sys/windows"
type PROCESSOR_NUMBER struct {
Group uint16
Number byte
Reserved byte
}
type SOCKET_PROCESSOR_AFFINITY struct {
Processor PROCESSOR_NUMBER
NumaNodeId uint16
Reserved uint16
}type
PROCESSOR_NUMBER = record
Group: Word;
Number: Byte;
Reserved: Byte;
end;
SOCKET_PROCESSOR_AFFINITY = record
Processor: PROCESSOR_NUMBER;
NumaNodeId: Word;
Reserved: Word;
end;const PROCESSOR_NUMBER = extern struct {
Group: u16,
Number: u8,
Reserved: u8,
};
const SOCKET_PROCESSOR_AFFINITY = extern struct {
Processor: PROCESSOR_NUMBER,
NumaNodeId: u16,
Reserved: u16,
};type
PROCESSOR_NUMBER {.bycopy.} = object
Group: uint16
Number: uint8
Reserved: uint8
SOCKET_PROCESSOR_AFFINITY {.bycopy.} = object
Processor: PROCESSOR_NUMBER
NumaNodeId: uint16
Reserved: uint16struct PROCESSOR_NUMBER
{
ushort Group;
ubyte Number;
ubyte Reserved;
}
struct SOCKET_PROCESSOR_AFFINITY
{
PROCESSOR_NUMBER Processor;
ushort NumaNodeId;
ushort Reserved;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; SOCKET_PROCESSOR_AFFINITY サイズ: 8 バイト(x64)
dim st, 2 ; 4byte整数×2(構造体サイズ 8 / 4 切り上げ)
; Processor : PROCESSOR_NUMBER (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; NumaNodeId : WORD (+4, 2byte) wpoke st,4,値 / 値 = wpeek(st,4)
; Reserved : WORD (+6, 2byte) wpoke st,6,値 / 値 = wpeek(st,6)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PROCESSOR_NUMBER
#field short Group
#field byte Number
#field byte Reserved
#endstruct
#defstruct global SOCKET_PROCESSOR_AFFINITY
#field PROCESSOR_NUMBER Processor
#field short NumaNodeId
#field short Reserved
#endstruct
stdim st, SOCKET_PROCESSOR_AFFINITY ; NSTRUCT 変数を確保
st->NumaNodeId = 100
mes "NumaNodeId=" + st->NumaNodeId