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tcp_keepalive
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| onoff | DWORD | 4 | +0 | +0 | TCPキープアライブの有効/無効を示す値である。 |
| keepalivetime | DWORD | 4 | +4 | +4 | アイドルがこの時間続くとキープアライブを開始する時間をミリ秒で示す。 |
| keepaliveinterval | DWORD | 4 | +8 | +8 | キープアライブプローブの送信間隔をミリ秒単位で示す。 |
各言語での定義
#include <windows.h>
// tcp_keepalive (x64 12 / x86 12 バイト)
typedef struct tcp_keepalive {
DWORD onoff;
DWORD keepalivetime;
DWORD keepaliveinterval;
} tcp_keepalive;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct tcp_keepalive
{
public uint onoff;
public uint keepalivetime;
public uint keepaliveinterval;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure tcp_keepalive
Public onoff As UInteger
Public keepalivetime As UInteger
Public keepaliveinterval As UInteger
End Structureimport ctypes
from ctypes import wintypes
class tcp_keepalive(ctypes.Structure):
_fields_ = [
("onoff", wintypes.DWORD),
("keepalivetime", wintypes.DWORD),
("keepaliveinterval", wintypes.DWORD),
]#[repr(C)]
pub struct tcp_keepalive {
pub onoff: u32,
pub keepalivetime: u32,
pub keepaliveinterval: u32,
}import "golang.org/x/sys/windows"
type tcp_keepalive struct {
onoff uint32
keepalivetime uint32
keepaliveinterval uint32
}type
tcp_keepalive = record
onoff: DWORD;
keepalivetime: DWORD;
keepaliveinterval: DWORD;
end;const tcp_keepalive = extern struct {
onoff: u32,
keepalivetime: u32,
keepaliveinterval: u32,
};type
tcp_keepalive {.bycopy.} = object
onoff: uint32
keepalivetime: uint32
keepaliveinterval: uint32struct tcp_keepalive
{
uint onoff;
uint keepalivetime;
uint keepaliveinterval;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; tcp_keepalive サイズ: 12 バイト(x64)
dim st, 3 ; 4byte整数×3(構造体サイズ 12 / 4 切り上げ)
; onoff : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; keepalivetime : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; keepaliveinterval : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global tcp_keepalive
#field int onoff
#field int keepalivetime
#field int keepaliveinterval
#endstruct
stdim st, tcp_keepalive ; NSTRUCT 変数を確保
st->onoff = 100
mes "onoff=" + st->onoff