ホーム › Storage.CloudFilters › CF_SYNC_POLICIES
CF_SYNC_POLICIES
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| StructSize | DWORD | 4 | +0 | +0 | 本構造体のバイトサイズ。 |
| Hydration | CF_HYDRATION_POLICY | 4 | +4 | +4 | ファイル本体取得に関するハイドレーションポリシー。 |
| Population | CF_POPULATION_POLICY | 4 | +8 | +8 | ディレクトリ取得に関するポピュレーションポリシー。 |
| InSync | CF_INSYNC_POLICY | 4 | +12 | +12 | 同期状態の管理ポリシーを表す。 |
| HardLink | CF_HARDLINK_POLICY | 4 | +16 | +16 | ハードリンクの扱いに関するポリシーを表す。 |
| PlaceholderManagement | CF_PLACEHOLDER_MANAGEMENT_POLICY | 4 | +20 | +20 | プレースホルダー管理に関するポリシーを表す。 |
各言語での定義
#include <windows.h>
// CF_HYDRATION_POLICY (x64 4 / x86 4 バイト)
typedef struct CF_HYDRATION_POLICY {
CF_HYDRATION_POLICY_PRIMARY Primary;
CF_HYDRATION_POLICY_MODIFIER Modifier;
} CF_HYDRATION_POLICY;
// CF_POPULATION_POLICY (x64 4 / x86 4 バイト)
typedef struct CF_POPULATION_POLICY {
CF_POPULATION_POLICY_PRIMARY Primary;
CF_POPULATION_POLICY_MODIFIER Modifier;
} CF_POPULATION_POLICY;
// CF_SYNC_POLICIES (x64 24 / x86 24 バイト)
typedef struct CF_SYNC_POLICIES {
DWORD StructSize;
CF_HYDRATION_POLICY Hydration;
CF_POPULATION_POLICY Population;
CF_INSYNC_POLICY InSync;
CF_HARDLINK_POLICY HardLink;
CF_PLACEHOLDER_MANAGEMENT_POLICY PlaceholderManagement;
} CF_SYNC_POLICIES;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct CF_HYDRATION_POLICY
{
public ushort Primary;
public ushort Modifier;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct CF_POPULATION_POLICY
{
public ushort Primary;
public ushort Modifier;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct CF_SYNC_POLICIES
{
public uint StructSize;
public CF_HYDRATION_POLICY Hydration;
public CF_POPULATION_POLICY Population;
public uint InSync;
public int HardLink;
public int PlaceholderManagement;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure CF_HYDRATION_POLICY
Public Primary As UShort
Public Modifier As UShort
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure CF_POPULATION_POLICY
Public Primary As UShort
Public Modifier As UShort
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure CF_SYNC_POLICIES
Public StructSize As UInteger
Public Hydration As CF_HYDRATION_POLICY
Public Population As CF_POPULATION_POLICY
Public InSync As UInteger
Public HardLink As Integer
Public PlaceholderManagement As Integer
End Structureimport ctypes
from ctypes import wintypes
class CF_HYDRATION_POLICY(ctypes.Structure):
_fields_ = [
("Primary", ctypes.c_ushort),
("Modifier", ctypes.c_ushort),
]
class CF_POPULATION_POLICY(ctypes.Structure):
_fields_ = [
("Primary", ctypes.c_ushort),
("Modifier", ctypes.c_ushort),
]
class CF_SYNC_POLICIES(ctypes.Structure):
_fields_ = [
("StructSize", wintypes.DWORD),
("Hydration", CF_HYDRATION_POLICY),
("Population", CF_POPULATION_POLICY),
("InSync", wintypes.DWORD),
("HardLink", ctypes.c_int),
("PlaceholderManagement", ctypes.c_int),
]#[repr(C)]
pub struct CF_HYDRATION_POLICY {
pub Primary: u16,
pub Modifier: u16,
}
#[repr(C)]
pub struct CF_POPULATION_POLICY {
pub Primary: u16,
pub Modifier: u16,
}
#[repr(C)]
pub struct CF_SYNC_POLICIES {
pub StructSize: u32,
pub Hydration: CF_HYDRATION_POLICY,
pub Population: CF_POPULATION_POLICY,
pub InSync: u32,
pub HardLink: i32,
pub PlaceholderManagement: i32,
}import "golang.org/x/sys/windows"
type CF_HYDRATION_POLICY struct {
Primary uint16
Modifier uint16
}
type CF_POPULATION_POLICY struct {
Primary uint16
Modifier uint16
}
type CF_SYNC_POLICIES struct {
StructSize uint32
Hydration CF_HYDRATION_POLICY
Population CF_POPULATION_POLICY
InSync uint32
HardLink int32
PlaceholderManagement int32
}type
CF_HYDRATION_POLICY = record
Primary: Word;
Modifier: Word;
end;
CF_POPULATION_POLICY = record
Primary: Word;
Modifier: Word;
end;
CF_SYNC_POLICIES = record
StructSize: DWORD;
Hydration: CF_HYDRATION_POLICY;
Population: CF_POPULATION_POLICY;
InSync: DWORD;
HardLink: Integer;
PlaceholderManagement: Integer;
end;const CF_HYDRATION_POLICY = extern struct {
Primary: u16,
Modifier: u16,
};
const CF_POPULATION_POLICY = extern struct {
Primary: u16,
Modifier: u16,
};
const CF_SYNC_POLICIES = extern struct {
StructSize: u32,
Hydration: CF_HYDRATION_POLICY,
Population: CF_POPULATION_POLICY,
InSync: u32,
HardLink: i32,
PlaceholderManagement: i32,
};type
CF_HYDRATION_POLICY {.bycopy.} = object
Primary: uint16
Modifier: uint16
CF_POPULATION_POLICY {.bycopy.} = object
Primary: uint16
Modifier: uint16
CF_SYNC_POLICIES {.bycopy.} = object
StructSize: uint32
Hydration: CF_HYDRATION_POLICY
Population: CF_POPULATION_POLICY
InSync: uint32
HardLink: int32
PlaceholderManagement: int32struct CF_HYDRATION_POLICY
{
ushort Primary;
ushort Modifier;
}
struct CF_POPULATION_POLICY
{
ushort Primary;
ushort Modifier;
}
struct CF_SYNC_POLICIES
{
uint StructSize;
CF_HYDRATION_POLICY Hydration;
CF_POPULATION_POLICY Population;
uint InSync;
int HardLink;
int PlaceholderManagement;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; CF_SYNC_POLICIES サイズ: 24 バイト(x64)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; StructSize : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Hydration : CF_HYDRATION_POLICY (+4, 4byte) varptr(st)+4 を基点に操作(4byte:入れ子/配列)
; Population : CF_POPULATION_POLICY (+8, 4byte) varptr(st)+8 を基点に操作(4byte:入れ子/配列)
; InSync : CF_INSYNC_POLICY (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; HardLink : CF_HARDLINK_POLICY (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; PlaceholderManagement : CF_PLACEHOLDER_MANAGEMENT_POLICY (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global CF_HYDRATION_POLICY
#field short Primary
#field short Modifier
#endstruct
#defstruct global CF_POPULATION_POLICY
#field short Primary
#field short Modifier
#endstruct
#defstruct global CF_SYNC_POLICIES
#field int StructSize
#field CF_HYDRATION_POLICY Hydration
#field CF_POPULATION_POLICY Population
#field int InSync
#field int HardLink
#field int PlaceholderManagement
#endstruct
stdim st, CF_SYNC_POLICIES ; NSTRUCT 変数を確保
st->StructSize = 100
mes "StructSize=" + st->StructSize