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DFS_INFO_104

構造体
サイズx64: 8 バイト / x86: 8 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
TargetPriorityDFS_TARGET_PRIORITY8+0+0DFSターゲットの優先順位クラスとランクを保持する構造体。

各言語での定義

#include <windows.h>

// DFS_TARGET_PRIORITY  (x64 8 / x86 8 バイト)
typedef struct DFS_TARGET_PRIORITY {
    DFS_TARGET_PRIORITY_CLASS TargetPriorityClass;
    WORD TargetPriorityRank;
    WORD Reserved;
} DFS_TARGET_PRIORITY;

// DFS_INFO_104  (x64 8 / x86 8 バイト)
typedef struct DFS_INFO_104 {
    DFS_TARGET_PRIORITY TargetPriority;
} DFS_INFO_104;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DFS_TARGET_PRIORITY
{
    public int TargetPriorityClass;
    public ushort TargetPriorityRank;
    public ushort Reserved;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DFS_INFO_104
{
    public DFS_TARGET_PRIORITY TargetPriority;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DFS_TARGET_PRIORITY
    Public TargetPriorityClass As Integer
    Public TargetPriorityRank As UShort
    Public Reserved As UShort
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DFS_INFO_104
    Public TargetPriority As DFS_TARGET_PRIORITY
End Structure
import ctypes
from ctypes import wintypes

class DFS_TARGET_PRIORITY(ctypes.Structure):
    _fields_ = [
        ("TargetPriorityClass", ctypes.c_int),
        ("TargetPriorityRank", ctypes.c_ushort),
        ("Reserved", ctypes.c_ushort),
    ]

class DFS_INFO_104(ctypes.Structure):
    _fields_ = [
        ("TargetPriority", DFS_TARGET_PRIORITY),
    ]
#[repr(C)]
pub struct DFS_TARGET_PRIORITY {
    pub TargetPriorityClass: i32,
    pub TargetPriorityRank: u16,
    pub Reserved: u16,
}

#[repr(C)]
pub struct DFS_INFO_104 {
    pub TargetPriority: DFS_TARGET_PRIORITY,
}
import "golang.org/x/sys/windows"

type DFS_TARGET_PRIORITY struct {
	TargetPriorityClass int32
	TargetPriorityRank uint16
	Reserved uint16
}

type DFS_INFO_104 struct {
	TargetPriority DFS_TARGET_PRIORITY
}
type
  DFS_TARGET_PRIORITY = record
    TargetPriorityClass: Integer;
    TargetPriorityRank: Word;
    Reserved: Word;
  end;

  DFS_INFO_104 = record
    TargetPriority: DFS_TARGET_PRIORITY;
  end;
const DFS_TARGET_PRIORITY = extern struct {
    TargetPriorityClass: i32,
    TargetPriorityRank: u16,
    Reserved: u16,
};

const DFS_INFO_104 = extern struct {
    TargetPriority: DFS_TARGET_PRIORITY,
};
type
  DFS_TARGET_PRIORITY {.bycopy.} = object
    TargetPriorityClass: int32
    TargetPriorityRank: uint16
    Reserved: uint16

  DFS_INFO_104 {.bycopy.} = object
    TargetPriority: DFS_TARGET_PRIORITY
struct DFS_TARGET_PRIORITY
{
    int TargetPriorityClass;
    ushort TargetPriorityRank;
    ushort Reserved;
}

struct DFS_INFO_104
{
    DFS_TARGET_PRIORITY TargetPriority;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DFS_INFO_104 サイズ: 8 バイト(x64)
dim st, 2    ; 4byte整数×2(構造体サイズ 8 / 4 切り上げ)
; TargetPriority : DFS_TARGET_PRIORITY (+0, 8byte)  varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global DFS_TARGET_PRIORITY
    #field int TargetPriorityClass
    #field short TargetPriorityRank
    #field short Reserved
#endstruct

#defstruct global DFS_INFO_104
    #field DFS_TARGET_PRIORITY TargetPriority
#endstruct

stdim st, DFS_INFO_104        ; NSTRUCT 変数を確保