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DFS_STORAGE_INFO_1
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| State | DWORD | 4 | +0 | +0 | ストレージ(ターゲット)の状態を示すフラグ群。 |
| ServerName | LPWSTR | 8/4 | +8 | +4 | ターゲットを提供するサーバー名文字列。 |
| ShareName | LPWSTR | 8/4 | +16 | +8 | ターゲットの共有名文字列。 |
| TargetPriority | DFS_TARGET_PRIORITY | 8 | +24 | +12 | ターゲットの選択優先度情報を保持する構造体。 |
各言語での定義
#include <windows.h>
// DFS_TARGET_PRIORITY (x64 8 / x86 8 バイト)
typedef struct DFS_TARGET_PRIORITY {
DFS_TARGET_PRIORITY_CLASS TargetPriorityClass;
WORD TargetPriorityRank;
WORD Reserved;
} DFS_TARGET_PRIORITY;
// DFS_STORAGE_INFO_1 (x64 32 / x86 20 バイト)
typedef struct DFS_STORAGE_INFO_1 {
DWORD State;
LPWSTR ServerName;
LPWSTR ShareName;
DFS_TARGET_PRIORITY TargetPriority;
} DFS_STORAGE_INFO_1;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DFS_TARGET_PRIORITY
{
public int TargetPriorityClass;
public ushort TargetPriorityRank;
public ushort Reserved;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DFS_STORAGE_INFO_1
{
public uint State;
public IntPtr ServerName;
public IntPtr ShareName;
public DFS_TARGET_PRIORITY TargetPriority;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DFS_TARGET_PRIORITY
Public TargetPriorityClass As Integer
Public TargetPriorityRank As UShort
Public Reserved As UShort
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DFS_STORAGE_INFO_1
Public State As UInteger
Public ServerName As IntPtr
Public ShareName As IntPtr
Public TargetPriority As DFS_TARGET_PRIORITY
End Structureimport ctypes
from ctypes import wintypes
class DFS_TARGET_PRIORITY(ctypes.Structure):
_fields_ = [
("TargetPriorityClass", ctypes.c_int),
("TargetPriorityRank", ctypes.c_ushort),
("Reserved", ctypes.c_ushort),
]
class DFS_STORAGE_INFO_1(ctypes.Structure):
_fields_ = [
("State", wintypes.DWORD),
("ServerName", ctypes.c_void_p),
("ShareName", ctypes.c_void_p),
("TargetPriority", DFS_TARGET_PRIORITY),
]#[repr(C)]
pub struct DFS_TARGET_PRIORITY {
pub TargetPriorityClass: i32,
pub TargetPriorityRank: u16,
pub Reserved: u16,
}
#[repr(C)]
pub struct DFS_STORAGE_INFO_1 {
pub State: u32,
pub ServerName: *mut core::ffi::c_void,
pub ShareName: *mut core::ffi::c_void,
pub TargetPriority: DFS_TARGET_PRIORITY,
}import "golang.org/x/sys/windows"
type DFS_TARGET_PRIORITY struct {
TargetPriorityClass int32
TargetPriorityRank uint16
Reserved uint16
}
type DFS_STORAGE_INFO_1 struct {
State uint32
ServerName uintptr
ShareName uintptr
TargetPriority DFS_TARGET_PRIORITY
}type
DFS_TARGET_PRIORITY = record
TargetPriorityClass: Integer;
TargetPriorityRank: Word;
Reserved: Word;
end;
DFS_STORAGE_INFO_1 = record
State: DWORD;
ServerName: Pointer;
ShareName: Pointer;
TargetPriority: DFS_TARGET_PRIORITY;
end;const DFS_TARGET_PRIORITY = extern struct {
TargetPriorityClass: i32,
TargetPriorityRank: u16,
Reserved: u16,
};
const DFS_STORAGE_INFO_1 = extern struct {
State: u32,
ServerName: ?*anyopaque,
ShareName: ?*anyopaque,
TargetPriority: DFS_TARGET_PRIORITY,
};type
DFS_TARGET_PRIORITY {.bycopy.} = object
TargetPriorityClass: int32
TargetPriorityRank: uint16
Reserved: uint16
DFS_STORAGE_INFO_1 {.bycopy.} = object
State: uint32
ServerName: pointer
ShareName: pointer
TargetPriority: DFS_TARGET_PRIORITYstruct DFS_TARGET_PRIORITY
{
int TargetPriorityClass;
ushort TargetPriorityRank;
ushort Reserved;
}
struct DFS_STORAGE_INFO_1
{
uint State;
void* ServerName;
void* ShareName;
DFS_TARGET_PRIORITY TargetPriority;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DFS_STORAGE_INFO_1 サイズ: 20 バイト(x86)
dim st, 5 ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; State : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; ServerName : LPWSTR (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; ShareName : LPWSTR (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; TargetPriority : DFS_TARGET_PRIORITY (+12, 8byte) varptr(st)+12 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DFS_STORAGE_INFO_1 サイズ: 32 バイト(x64)
dim st, 8 ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; State : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; ServerName : LPWSTR (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; ShareName : LPWSTR (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; TargetPriority : DFS_TARGET_PRIORITY (+24, 8byte) varptr(st)+24 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global DFS_TARGET_PRIORITY
#field int TargetPriorityClass
#field short TargetPriorityRank
#field short Reserved
#endstruct
#defstruct global DFS_STORAGE_INFO_1
#field int State
#field intptr ServerName
#field intptr ShareName
#field DFS_TARGET_PRIORITY TargetPriority
#endstruct
stdim st, DFS_STORAGE_INFO_1 ; NSTRUCT 変数を確保
st->State = 100
mes "State=" + st->State