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DFS_STORAGE_INFO_1

構造体
サイズx64: 32 バイト / x86: 20 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
StateDWORD4+0+0ストレージ(ターゲット)の状態を示すフラグ群。
ServerNameLPWSTR8/4+8+4ターゲットを提供するサーバー名文字列。
ShareNameLPWSTR8/4+16+8ターゲットの共有名文字列。
TargetPriorityDFS_TARGET_PRIORITY8+24+12ターゲットの選択優先度情報を保持する構造体。

各言語での定義

#include <windows.h>

// DFS_TARGET_PRIORITY  (x64 8 / x86 8 バイト)
typedef struct DFS_TARGET_PRIORITY {
    DFS_TARGET_PRIORITY_CLASS TargetPriorityClass;
    WORD TargetPriorityRank;
    WORD Reserved;
} DFS_TARGET_PRIORITY;

// DFS_STORAGE_INFO_1  (x64 32 / x86 20 バイト)
typedef struct DFS_STORAGE_INFO_1 {
    DWORD State;
    LPWSTR ServerName;
    LPWSTR ShareName;
    DFS_TARGET_PRIORITY TargetPriority;
} DFS_STORAGE_INFO_1;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DFS_TARGET_PRIORITY
{
    public int TargetPriorityClass;
    public ushort TargetPriorityRank;
    public ushort Reserved;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DFS_STORAGE_INFO_1
{
    public uint State;
    public IntPtr ServerName;
    public IntPtr ShareName;
    public DFS_TARGET_PRIORITY TargetPriority;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DFS_TARGET_PRIORITY
    Public TargetPriorityClass As Integer
    Public TargetPriorityRank As UShort
    Public Reserved As UShort
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DFS_STORAGE_INFO_1
    Public State As UInteger
    Public ServerName As IntPtr
    Public ShareName As IntPtr
    Public TargetPriority As DFS_TARGET_PRIORITY
End Structure
import ctypes
from ctypes import wintypes

class DFS_TARGET_PRIORITY(ctypes.Structure):
    _fields_ = [
        ("TargetPriorityClass", ctypes.c_int),
        ("TargetPriorityRank", ctypes.c_ushort),
        ("Reserved", ctypes.c_ushort),
    ]

class DFS_STORAGE_INFO_1(ctypes.Structure):
    _fields_ = [
        ("State", wintypes.DWORD),
        ("ServerName", ctypes.c_void_p),
        ("ShareName", ctypes.c_void_p),
        ("TargetPriority", DFS_TARGET_PRIORITY),
    ]
#[repr(C)]
pub struct DFS_TARGET_PRIORITY {
    pub TargetPriorityClass: i32,
    pub TargetPriorityRank: u16,
    pub Reserved: u16,
}

#[repr(C)]
pub struct DFS_STORAGE_INFO_1 {
    pub State: u32,
    pub ServerName: *mut core::ffi::c_void,
    pub ShareName: *mut core::ffi::c_void,
    pub TargetPriority: DFS_TARGET_PRIORITY,
}
import "golang.org/x/sys/windows"

type DFS_TARGET_PRIORITY struct {
	TargetPriorityClass int32
	TargetPriorityRank uint16
	Reserved uint16
}

type DFS_STORAGE_INFO_1 struct {
	State uint32
	ServerName uintptr
	ShareName uintptr
	TargetPriority DFS_TARGET_PRIORITY
}
type
  DFS_TARGET_PRIORITY = record
    TargetPriorityClass: Integer;
    TargetPriorityRank: Word;
    Reserved: Word;
  end;

  DFS_STORAGE_INFO_1 = record
    State: DWORD;
    ServerName: Pointer;
    ShareName: Pointer;
    TargetPriority: DFS_TARGET_PRIORITY;
  end;
const DFS_TARGET_PRIORITY = extern struct {
    TargetPriorityClass: i32,
    TargetPriorityRank: u16,
    Reserved: u16,
};

const DFS_STORAGE_INFO_1 = extern struct {
    State: u32,
    ServerName: ?*anyopaque,
    ShareName: ?*anyopaque,
    TargetPriority: DFS_TARGET_PRIORITY,
};
type
  DFS_TARGET_PRIORITY {.bycopy.} = object
    TargetPriorityClass: int32
    TargetPriorityRank: uint16
    Reserved: uint16

  DFS_STORAGE_INFO_1 {.bycopy.} = object
    State: uint32
    ServerName: pointer
    ShareName: pointer
    TargetPriority: DFS_TARGET_PRIORITY
struct DFS_TARGET_PRIORITY
{
    int TargetPriorityClass;
    ushort TargetPriorityRank;
    ushort Reserved;
}

struct DFS_STORAGE_INFO_1
{
    uint State;
    void* ServerName;
    void* ShareName;
    DFS_TARGET_PRIORITY TargetPriority;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DFS_STORAGE_INFO_1 サイズ: 20 バイト(x86)
dim st, 5    ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; State : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; ServerName : LPWSTR (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; ShareName : LPWSTR (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; TargetPriority : DFS_TARGET_PRIORITY (+12, 8byte)  varptr(st)+12 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DFS_STORAGE_INFO_1 サイズ: 32 バイト(x64)
dim st, 8    ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; State : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; ServerName : LPWSTR (+8, 8byte)  qpoke st,8,値 / qpeek(st,8)  ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; ShareName : LPWSTR (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; TargetPriority : DFS_TARGET_PRIORITY (+24, 8byte)  varptr(st)+24 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global DFS_TARGET_PRIORITY
    #field int TargetPriorityClass
    #field short TargetPriorityRank
    #field short Reserved
#endstruct

#defstruct global DFS_STORAGE_INFO_1
    #field int State
    #field intptr ServerName
    #field intptr ShareName
    #field DFS_TARGET_PRIORITY TargetPriority
#endstruct

stdim st, DFS_STORAGE_INFO_1        ; NSTRUCT 変数を確保
st->State = 100
mes "State=" + st->State