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NVME_CDW12_DIRECTIVE_RECEIVE
共用体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| AllocateResources | NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES | 4 | +0 | +0 | ストリームリソース割り当て操作用のコマンドDWord12を解釈する共用体メンバーである。 |
| AsUlong | DWORD | 4 | +0 | +0 | Directive ReceiveコマンドのコマンドDWord12全体を32ビット値として扱う表現である。 |
各言語での定義
#include <windows.h>
// NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES (x64 4 / x86 4 バイト)
typedef struct NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES {
_Anonymous_e__Struct Anonymous;
DWORD AsUlong;
} NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES;
// NVME_CDW12_DIRECTIVE_RECEIVE (x64 4 / x86 4 バイト)
typedef struct NVME_CDW12_DIRECTIVE_RECEIVE {
NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES AllocateResources;
DWORD AsUlong;
} NVME_CDW12_DIRECTIVE_RECEIVE;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES
{
public _Anonymous_e__Struct Anonymous;
public uint AsUlong;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NVME_CDW12_DIRECTIVE_RECEIVE
{
public NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES AllocateResources;
public uint AsUlong;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES
Public Anonymous As _Anonymous_e__Struct
Public AsUlong As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NVME_CDW12_DIRECTIVE_RECEIVE
Public AllocateResources As NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES
Public AsUlong As UInteger
End Structureimport ctypes
from ctypes import wintypes
class NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES(ctypes.Structure):
_fields_ = [
("Anonymous", _Anonymous_e__Struct),
("AsUlong", wintypes.DWORD),
]
class NVME_CDW12_DIRECTIVE_RECEIVE(ctypes.Structure):
_fields_ = [
("AllocateResources", NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES),
("AsUlong", wintypes.DWORD),
]#[repr(C)]
pub struct NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES {
pub Anonymous: _Anonymous_e__Struct,
pub AsUlong: u32,
}
#[repr(C)]
pub struct NVME_CDW12_DIRECTIVE_RECEIVE {
pub AllocateResources: NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES,
pub AsUlong: u32,
}import "golang.org/x/sys/windows"
type NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES struct {
Anonymous _Anonymous_e__Struct
AsUlong uint32
}
type NVME_CDW12_DIRECTIVE_RECEIVE struct {
AllocateResources NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES
AsUlong uint32
}type
NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES = record
Anonymous: _Anonymous_e__Struct;
AsUlong: DWORD;
end;
NVME_CDW12_DIRECTIVE_RECEIVE = record
AllocateResources: NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES;
AsUlong: DWORD;
end;const NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES = extern struct {
Anonymous: _Anonymous_e__Struct,
AsUlong: u32,
};
const NVME_CDW12_DIRECTIVE_RECEIVE = extern struct {
AllocateResources: NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES,
AsUlong: u32,
};type
NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES {.bycopy.} = object
Anonymous: _Anonymous_e__Struct
AsUlong: uint32
NVME_CDW12_DIRECTIVE_RECEIVE {.bycopy.} = object
AllocateResources: NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES
AsUlong: uint32struct NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES
{
_Anonymous_e__Struct Anonymous;
uint AsUlong;
}
struct NVME_CDW12_DIRECTIVE_RECEIVE
{
NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES AllocateResources;
uint AsUlong;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; NVME_CDW12_DIRECTIVE_RECEIVE サイズ: 4 バイト(x64)
dim st, 1 ; 4byte整数×1(構造体サイズ 4 / 4 切り上げ)
; AllocateResources : NVME_CDW12_DIRECTIVE_RECEIVE_STREAMS_ALLOCATE_RESOURCES (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; AsUlong : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global NVME_CDW12_DIRECTIVE_RECEIVE
#field byte AllocateResources 4
#field int AsUlong
#endstruct
stdim st, NVME_CDW12_DIRECTIVE_RECEIVE ; NSTRUCT 変数を確保
st->AsUlong = 100
mes "AsUlong=" + st->AsUlong
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。