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NVME_COMMAND_EFFECTS_LOG

構造体
サイズx64: 4096 バイト / x86: 4096 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
ACSNVME_COMMAND_EFFECTS_DATA1024+0+0Admin Commandごとのコマンド効果データ配列(256要素)。
IOCSNVME_COMMAND_EFFECTS_DATA1024+1024+1024I/O Commandごとのコマンド効果データ配列(256要素)。
ReservedBYTE2048+2048+2048予約領域。将来拡張用で0とする。

各言語での定義

#include <windows.h>

// NVME_COMMAND_EFFECTS_DATA  (x64 4 / x86 4 バイト)
typedef struct NVME_COMMAND_EFFECTS_DATA {
    _Anonymous_e__Struct Anonymous;
    DWORD AsUlong;
} NVME_COMMAND_EFFECTS_DATA;

// NVME_COMMAND_EFFECTS_LOG  (x64 4096 / x86 4096 バイト)
typedef struct NVME_COMMAND_EFFECTS_LOG {
    NVME_COMMAND_EFFECTS_DATA ACS[256];
    NVME_COMMAND_EFFECTS_DATA IOCS[256];
    BYTE Reserved[2048];
} NVME_COMMAND_EFFECTS_LOG;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NVME_COMMAND_EFFECTS_DATA
{
    public _Anonymous_e__Struct Anonymous;
    public uint AsUlong;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NVME_COMMAND_EFFECTS_LOG
{
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public NVME_COMMAND_EFFECTS_DATA[] ACS;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public NVME_COMMAND_EFFECTS_DATA[] IOCS;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2048)] public byte[] Reserved;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NVME_COMMAND_EFFECTS_DATA
    Public Anonymous As _Anonymous_e__Struct
    Public AsUlong As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NVME_COMMAND_EFFECTS_LOG
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=256)> Public ACS() As NVME_COMMAND_EFFECTS_DATA
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=256)> Public IOCS() As NVME_COMMAND_EFFECTS_DATA
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=2048)> Public Reserved() As Byte
End Structure
import ctypes
from ctypes import wintypes

class NVME_COMMAND_EFFECTS_DATA(ctypes.Structure):
    _fields_ = [
        ("Anonymous", _Anonymous_e__Struct),
        ("AsUlong", wintypes.DWORD),
    ]

class NVME_COMMAND_EFFECTS_LOG(ctypes.Structure):
    _fields_ = [
        ("ACS", NVME_COMMAND_EFFECTS_DATA * 256),
        ("IOCS", NVME_COMMAND_EFFECTS_DATA * 256),
        ("Reserved", ctypes.c_ubyte * 2048),
    ]
#[repr(C)]
pub struct NVME_COMMAND_EFFECTS_DATA {
    pub Anonymous: _Anonymous_e__Struct,
    pub AsUlong: u32,
}

#[repr(C)]
pub struct NVME_COMMAND_EFFECTS_LOG {
    pub ACS: [NVME_COMMAND_EFFECTS_DATA; 256],
    pub IOCS: [NVME_COMMAND_EFFECTS_DATA; 256],
    pub Reserved: [u8; 2048],
}
import "golang.org/x/sys/windows"

type NVME_COMMAND_EFFECTS_DATA struct {
	Anonymous _Anonymous_e__Struct
	AsUlong uint32
}

type NVME_COMMAND_EFFECTS_LOG struct {
	ACS [256]NVME_COMMAND_EFFECTS_DATA
	IOCS [256]NVME_COMMAND_EFFECTS_DATA
	Reserved [2048]byte
}
type
  NVME_COMMAND_EFFECTS_DATA = record
    Anonymous: _Anonymous_e__Struct;
    AsUlong: DWORD;
  end;

  NVME_COMMAND_EFFECTS_LOG = record
    ACS: array[0..255] of NVME_COMMAND_EFFECTS_DATA;
    IOCS: array[0..255] of NVME_COMMAND_EFFECTS_DATA;
    Reserved: array[0..2047] of Byte;
  end;
const NVME_COMMAND_EFFECTS_DATA = extern struct {
    Anonymous: _Anonymous_e__Struct,
    AsUlong: u32,
};

const NVME_COMMAND_EFFECTS_LOG = extern struct {
    ACS: [256]NVME_COMMAND_EFFECTS_DATA,
    IOCS: [256]NVME_COMMAND_EFFECTS_DATA,
    Reserved: [2048]u8,
};
type
  NVME_COMMAND_EFFECTS_DATA {.bycopy.} = object
    Anonymous: _Anonymous_e__Struct
    AsUlong: uint32

  NVME_COMMAND_EFFECTS_LOG {.bycopy.} = object
    ACS: array[256, NVME_COMMAND_EFFECTS_DATA]
    IOCS: array[256, NVME_COMMAND_EFFECTS_DATA]
    Reserved: array[2048, uint8]
struct NVME_COMMAND_EFFECTS_DATA
{
    _Anonymous_e__Struct Anonymous;
    uint AsUlong;
}

struct NVME_COMMAND_EFFECTS_LOG
{
    NVME_COMMAND_EFFECTS_DATA[256] ACS;
    NVME_COMMAND_EFFECTS_DATA[256] IOCS;
    ubyte[2048] Reserved;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; NVME_COMMAND_EFFECTS_LOG サイズ: 4096 バイト(x64)
dim st, 1024    ; 4byte整数×1024(構造体サイズ 4096 / 4 切り上げ)
; ACS : NVME_COMMAND_EFFECTS_DATA (+0, 1024byte)  varptr(st)+0 を基点に操作(1024byte:入れ子/配列)
; IOCS : NVME_COMMAND_EFFECTS_DATA (+1024, 1024byte)  varptr(st)+1024 を基点に操作(1024byte:入れ子/配列)
; Reserved : BYTE (+2048, 2048byte)  varptr(st)+2048 を基点に操作(2048byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global NVME_COMMAND_EFFECTS_LOG
    #field byte ACS 1024
    #field byte IOCS 1024
    #field byte Reserved 2048
#endstruct

stdim st, NVME_COMMAND_EFFECTS_LOG        ; NSTRUCT 変数を確保
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。