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NVME_COMMAND_EFFECTS_LOG
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| ACS | NVME_COMMAND_EFFECTS_DATA | 1024 | +0 | +0 | Admin Commandごとのコマンド効果データ配列(256要素)。 |
| IOCS | NVME_COMMAND_EFFECTS_DATA | 1024 | +1024 | +1024 | I/O Commandごとのコマンド効果データ配列(256要素)。 |
| Reserved | BYTE | 2048 | +2048 | +2048 | 予約領域。将来拡張用で0とする。 |
各言語での定義
#include <windows.h>
// NVME_COMMAND_EFFECTS_DATA (x64 4 / x86 4 バイト)
typedef struct NVME_COMMAND_EFFECTS_DATA {
_Anonymous_e__Struct Anonymous;
DWORD AsUlong;
} NVME_COMMAND_EFFECTS_DATA;
// NVME_COMMAND_EFFECTS_LOG (x64 4096 / x86 4096 バイト)
typedef struct NVME_COMMAND_EFFECTS_LOG {
NVME_COMMAND_EFFECTS_DATA ACS[256];
NVME_COMMAND_EFFECTS_DATA IOCS[256];
BYTE Reserved[2048];
} NVME_COMMAND_EFFECTS_LOG;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NVME_COMMAND_EFFECTS_DATA
{
public _Anonymous_e__Struct Anonymous;
public uint AsUlong;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NVME_COMMAND_EFFECTS_LOG
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public NVME_COMMAND_EFFECTS_DATA[] ACS;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] public NVME_COMMAND_EFFECTS_DATA[] IOCS;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2048)] public byte[] Reserved;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NVME_COMMAND_EFFECTS_DATA
Public Anonymous As _Anonymous_e__Struct
Public AsUlong As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NVME_COMMAND_EFFECTS_LOG
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=256)> Public ACS() As NVME_COMMAND_EFFECTS_DATA
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=256)> Public IOCS() As NVME_COMMAND_EFFECTS_DATA
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2048)> Public Reserved() As Byte
End Structureimport ctypes
from ctypes import wintypes
class NVME_COMMAND_EFFECTS_DATA(ctypes.Structure):
_fields_ = [
("Anonymous", _Anonymous_e__Struct),
("AsUlong", wintypes.DWORD),
]
class NVME_COMMAND_EFFECTS_LOG(ctypes.Structure):
_fields_ = [
("ACS", NVME_COMMAND_EFFECTS_DATA * 256),
("IOCS", NVME_COMMAND_EFFECTS_DATA * 256),
("Reserved", ctypes.c_ubyte * 2048),
]#[repr(C)]
pub struct NVME_COMMAND_EFFECTS_DATA {
pub Anonymous: _Anonymous_e__Struct,
pub AsUlong: u32,
}
#[repr(C)]
pub struct NVME_COMMAND_EFFECTS_LOG {
pub ACS: [NVME_COMMAND_EFFECTS_DATA; 256],
pub IOCS: [NVME_COMMAND_EFFECTS_DATA; 256],
pub Reserved: [u8; 2048],
}import "golang.org/x/sys/windows"
type NVME_COMMAND_EFFECTS_DATA struct {
Anonymous _Anonymous_e__Struct
AsUlong uint32
}
type NVME_COMMAND_EFFECTS_LOG struct {
ACS [256]NVME_COMMAND_EFFECTS_DATA
IOCS [256]NVME_COMMAND_EFFECTS_DATA
Reserved [2048]byte
}type
NVME_COMMAND_EFFECTS_DATA = record
Anonymous: _Anonymous_e__Struct;
AsUlong: DWORD;
end;
NVME_COMMAND_EFFECTS_LOG = record
ACS: array[0..255] of NVME_COMMAND_EFFECTS_DATA;
IOCS: array[0..255] of NVME_COMMAND_EFFECTS_DATA;
Reserved: array[0..2047] of Byte;
end;const NVME_COMMAND_EFFECTS_DATA = extern struct {
Anonymous: _Anonymous_e__Struct,
AsUlong: u32,
};
const NVME_COMMAND_EFFECTS_LOG = extern struct {
ACS: [256]NVME_COMMAND_EFFECTS_DATA,
IOCS: [256]NVME_COMMAND_EFFECTS_DATA,
Reserved: [2048]u8,
};type
NVME_COMMAND_EFFECTS_DATA {.bycopy.} = object
Anonymous: _Anonymous_e__Struct
AsUlong: uint32
NVME_COMMAND_EFFECTS_LOG {.bycopy.} = object
ACS: array[256, NVME_COMMAND_EFFECTS_DATA]
IOCS: array[256, NVME_COMMAND_EFFECTS_DATA]
Reserved: array[2048, uint8]struct NVME_COMMAND_EFFECTS_DATA
{
_Anonymous_e__Struct Anonymous;
uint AsUlong;
}
struct NVME_COMMAND_EFFECTS_LOG
{
NVME_COMMAND_EFFECTS_DATA[256] ACS;
NVME_COMMAND_EFFECTS_DATA[256] IOCS;
ubyte[2048] Reserved;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; NVME_COMMAND_EFFECTS_LOG サイズ: 4096 バイト(x64)
dim st, 1024 ; 4byte整数×1024(構造体サイズ 4096 / 4 切り上げ)
; ACS : NVME_COMMAND_EFFECTS_DATA (+0, 1024byte) varptr(st)+0 を基点に操作(1024byte:入れ子/配列)
; IOCS : NVME_COMMAND_EFFECTS_DATA (+1024, 1024byte) varptr(st)+1024 を基点に操作(1024byte:入れ子/配列)
; Reserved : BYTE (+2048, 2048byte) varptr(st)+2048 を基点に操作(2048byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global NVME_COMMAND_EFFECTS_LOG
#field byte ACS 1024
#field byte IOCS 1024
#field byte Reserved 2048
#endstruct
stdim st, NVME_COMMAND_EFFECTS_LOG ; NSTRUCT 変数を確保
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。