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TCG_HISTORY_ENTRY

構造体
サイズx64: 48 バイト / x86: 48 バイトパッキング1

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
VersionNumberBYTE1+0+0このTCG履歴エントリ形式の版数。
EntryLengthBYTE1+1+1このエントリのバイト長。
PowerCycleCountWORD2+2+2エントリ記録時点の電源投入回数。
TcgCommandCountDWORD4+4+4実行されたTCGコマンドの通し番号。
TcgCommandCompletionTSULONGLONG8+8+8TCGコマンド完了時刻のタイムスタンプ。
InvokingIdULONGLONG8+16+16コマンドの呼び出し対象オブジェクトID。
MethodIdULONGLONG8+24+24呼び出されたメソッドのID。
ComIdWORD2+32+32TCG通信に用いられたComID。
ProtocolIdBYTE1+34+34セキュリティプロトコル識別子。
TcgStatusBYTE1+35+35TCGコマンドのステータスコード。
ProcessTimeWORD2+36+36コマンドの処理時間。
CommandSpecificBYTE10+38+38コマンド固有の追加情報領域。

各言語での定義

#include <windows.h>

// TCG_HISTORY_ENTRY  (x64 48 / x86 48 バイト)
#pragma pack(push, 1)
typedef struct TCG_HISTORY_ENTRY {
    BYTE VersionNumber;
    BYTE EntryLength;
    WORD PowerCycleCount;
    DWORD TcgCommandCount;
    ULONGLONG TcgCommandCompletionTS;
    ULONGLONG InvokingId;
    ULONGLONG MethodId;
    WORD ComId;
    BYTE ProtocolId;
    BYTE TcgStatus;
    WORD ProcessTime;
    BYTE CommandSpecific[10];
} TCG_HISTORY_ENTRY;
#pragma pack(pop)
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct TCG_HISTORY_ENTRY
{
    public byte VersionNumber;
    public byte EntryLength;
    public ushort PowerCycleCount;
    public uint TcgCommandCount;
    public ulong TcgCommandCompletionTS;
    public ulong InvokingId;
    public ulong MethodId;
    public ushort ComId;
    public byte ProtocolId;
    public byte TcgStatus;
    public ushort ProcessTime;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 10)] public byte[] CommandSpecific;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure TCG_HISTORY_ENTRY
    Public VersionNumber As Byte
    Public EntryLength As Byte
    Public PowerCycleCount As UShort
    Public TcgCommandCount As UInteger
    Public TcgCommandCompletionTS As ULong
    Public InvokingId As ULong
    Public MethodId As ULong
    Public ComId As UShort
    Public ProtocolId As Byte
    Public TcgStatus As Byte
    Public ProcessTime As UShort
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=10)> Public CommandSpecific() As Byte
End Structure
import ctypes
from ctypes import wintypes

class TCG_HISTORY_ENTRY(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("VersionNumber", ctypes.c_ubyte),
        ("EntryLength", ctypes.c_ubyte),
        ("PowerCycleCount", ctypes.c_ushort),
        ("TcgCommandCount", wintypes.DWORD),
        ("TcgCommandCompletionTS", ctypes.c_ulonglong),
        ("InvokingId", ctypes.c_ulonglong),
        ("MethodId", ctypes.c_ulonglong),
        ("ComId", ctypes.c_ushort),
        ("ProtocolId", ctypes.c_ubyte),
        ("TcgStatus", ctypes.c_ubyte),
        ("ProcessTime", ctypes.c_ushort),
        ("CommandSpecific", ctypes.c_ubyte * 10),
    ]
#[repr(C, packed(1))]
pub struct TCG_HISTORY_ENTRY {
    pub VersionNumber: u8,
    pub EntryLength: u8,
    pub PowerCycleCount: u16,
    pub TcgCommandCount: u32,
    pub TcgCommandCompletionTS: u64,
    pub InvokingId: u64,
    pub MethodId: u64,
    pub ComId: u16,
    pub ProtocolId: u8,
    pub TcgStatus: u8,
    pub ProcessTime: u16,
    pub CommandSpecific: [u8; 10],
}
import "golang.org/x/sys/windows"

type TCG_HISTORY_ENTRY struct {
	VersionNumber byte
	EntryLength byte
	PowerCycleCount uint16
	TcgCommandCount uint32
	TcgCommandCompletionTS uint64
	InvokingId uint64
	MethodId uint64
	ComId uint16
	ProtocolId byte
	TcgStatus byte
	ProcessTime uint16
	CommandSpecific [10]byte
}
type
  TCG_HISTORY_ENTRY = packed record
    VersionNumber: Byte;
    EntryLength: Byte;
    PowerCycleCount: Word;
    TcgCommandCount: DWORD;
    TcgCommandCompletionTS: UInt64;
    InvokingId: UInt64;
    MethodId: UInt64;
    ComId: Word;
    ProtocolId: Byte;
    TcgStatus: Byte;
    ProcessTime: Word;
    CommandSpecific: array[0..9] of Byte;
  end;
const TCG_HISTORY_ENTRY = extern struct {
    VersionNumber: u8,
    EntryLength: u8,
    PowerCycleCount: u16,
    TcgCommandCount: u32,
    TcgCommandCompletionTS: u64,
    InvokingId: u64,
    MethodId: u64,
    ComId: u16,
    ProtocolId: u8,
    TcgStatus: u8,
    ProcessTime: u16,
    CommandSpecific: [10]u8,
};
type
  TCG_HISTORY_ENTRY {.packed.} = object
    VersionNumber: uint8
    EntryLength: uint8
    PowerCycleCount: uint16
    TcgCommandCount: uint32
    TcgCommandCompletionTS: uint64
    InvokingId: uint64
    MethodId: uint64
    ComId: uint16
    ProtocolId: uint8
    TcgStatus: uint8
    ProcessTime: uint16
    CommandSpecific: array[10, uint8]
align(1)
struct TCG_HISTORY_ENTRY
{
    ubyte VersionNumber;
    ubyte EntryLength;
    ushort PowerCycleCount;
    uint TcgCommandCount;
    ulong TcgCommandCompletionTS;
    ulong InvokingId;
    ulong MethodId;
    ushort ComId;
    ubyte ProtocolId;
    ubyte TcgStatus;
    ushort ProcessTime;
    ubyte[10] CommandSpecific;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; TCG_HISTORY_ENTRY サイズ: 48 バイト(x64)
dim st, 12    ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; VersionNumber : BYTE (+0, 1byte)  poke st,0,値  /  値 = peek(st,0)
; EntryLength : BYTE (+1, 1byte)  poke st,1,値  /  値 = peek(st,1)
; PowerCycleCount : WORD (+2, 2byte)  wpoke st,2,値  /  値 = wpeek(st,2)
; TcgCommandCount : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; TcgCommandCompletionTS : ULONGLONG (+8, 8byte)  qpoke st,8,値 / qpeek(st,8)  ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; InvokingId : ULONGLONG (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; MethodId : ULONGLONG (+24, 8byte)  qpoke st,24,値 / qpeek(st,24)  ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; ComId : WORD (+32, 2byte)  wpoke st,32,値  /  値 = wpeek(st,32)
; ProtocolId : BYTE (+34, 1byte)  poke st,34,値  /  値 = peek(st,34)
; TcgStatus : BYTE (+35, 1byte)  poke st,35,値  /  値 = peek(st,35)
; ProcessTime : WORD (+36, 2byte)  wpoke st,36,値  /  値 = wpeek(st,36)
; CommandSpecific : BYTE (+38, 10byte)  varptr(st)+38 を基点に操作(10byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global TCG_HISTORY_ENTRY, pack=1
    #field byte VersionNumber
    #field byte EntryLength
    #field short PowerCycleCount
    #field int TcgCommandCount
    #field int64 TcgCommandCompletionTS
    #field int64 InvokingId
    #field int64 MethodId
    #field short ComId
    #field byte ProtocolId
    #field byte TcgStatus
    #field short ProcessTime
    #field byte CommandSpecific 10
#endstruct

stdim st, TCG_HISTORY_ENTRY        ; NSTRUCT 変数を確保
st->VersionNumber = 100
mes "VersionNumber=" + st->VersionNumber