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VDS_HINTS2

構造体
サイズx64: 136 バイト / x86: 136 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
ullHintMaskULONGLONG8+0+0どのヒントフィールドが有効かを示す64ビットビットマスク。
ullExpectedMaximumSizeULONGLONG8+8+8想定される最大サイズをバイト単位で示すヒント。
ulOptimalReadSizeDWORD4+16+16最適な読み取りサイズをバイト単位で示すヒント。
ulOptimalReadAlignmentDWORD4+20+20最適な読み取りアライメントをバイト単位で示すヒント。
ulOptimalWriteSizeDWORD4+24+24最適な書き込みサイズをバイト単位で示すヒント。
ulOptimalWriteAlignmentDWORD4+28+28最適な書き込みアライメントをバイト単位で示すヒント。
ulMaximumDriveCountDWORD4+32+32使用する最大ドライブ数のヒント。
ulStripeSizeDWORD4+36+36ストライプサイズをバイト単位で示すヒント。
ulReserved1DWORD4+40+40将来の拡張用に予約された領域。
ulReserved2DWORD4+44+44将来の拡張用に予約された領域。
ulReserved3DWORD4+48+48将来の拡張用に予約された領域。
bFastCrashRecoveryRequiredBOOL4+52+52高速クラッシュ回復が必要か否かを示すBOOL値。
bMostlyReadsBOOL4+56+56主に読み取り負荷か否かを示すBOOL値。
bOptimizeForSequentialReadsBOOL4+60+60シーケンシャル読み取り最適化を行うか否かを示すBOOL値。
bOptimizeForSequentialWritesBOOL4+64+64シーケンシャル書き込み最適化を行うか否かを示すBOOL値。
bRemapEnabledBOOL4+68+68不良ブロックの再マッピングを有効にするか否かを示すBOOL値。
bReadBackVerifyEnabledBOOL4+72+72書き込み後の読み戻し検証を有効にするか否かを示すBOOL値。
bWriteThroughCachingEnabledBOOL4+76+76ライトスルーキャッシュを有効にするか否かを示すBOOL値。
bHardwareChecksumEnabledBOOL4+80+80ハードウェアチェックサムを有効にするか否かを示すBOOL値。
bIsYankableBOOL4+84+84ホットスワップ(引き抜き可能)対応か否かを示すBOOL値。
bAllocateHotSpareBOOL4+88+88ホットスペアを割り当てるか否かを示すBOOL値。
bUseMirroredCacheBOOL4+92+92ミラーキャッシュを使用するか否かを示すBOOL値。
bReadCachingEnabledBOOL4+96+96読み取りキャッシュを有効にするか否かを示すBOOL値。
bWriteCachingEnabledBOOL4+100+100書き込みキャッシュを有効にするか否かを示すBOOL値。
bMediaScanEnabledBOOL4+104+104メディアスキャンを有効にするか否かを示すBOOL値。
bConsistencyCheckEnabledBOOL4+108+108整合性チェックを有効にするか否かを示すBOOL値。
BusTypeVDS_STORAGE_BUS_TYPE4+112+112対象とするストレージバスの種類を示すVDS_STORAGE_BUS_TYPE列挙値。
bReserved1BOOL4+116+116将来の拡張用に予約されたBOOL値。
bReserved2BOOL4+120+120将来の拡張用に予約されたBOOL値。
bReserved3BOOL4+124+124将来の拡張用に予約されたBOOL値。
sRebuildPrioritySHORT2+128+128アレイ再構築の優先度を示す符号付き値。

各言語での定義

#include <windows.h>

// VDS_HINTS2  (x64 136 / x86 136 バイト)
typedef struct VDS_HINTS2 {
    ULONGLONG ullHintMask;
    ULONGLONG ullExpectedMaximumSize;
    DWORD ulOptimalReadSize;
    DWORD ulOptimalReadAlignment;
    DWORD ulOptimalWriteSize;
    DWORD ulOptimalWriteAlignment;
    DWORD ulMaximumDriveCount;
    DWORD ulStripeSize;
    DWORD ulReserved1;
    DWORD ulReserved2;
    DWORD ulReserved3;
    BOOL bFastCrashRecoveryRequired;
    BOOL bMostlyReads;
    BOOL bOptimizeForSequentialReads;
    BOOL bOptimizeForSequentialWrites;
    BOOL bRemapEnabled;
    BOOL bReadBackVerifyEnabled;
    BOOL bWriteThroughCachingEnabled;
    BOOL bHardwareChecksumEnabled;
    BOOL bIsYankable;
    BOOL bAllocateHotSpare;
    BOOL bUseMirroredCache;
    BOOL bReadCachingEnabled;
    BOOL bWriteCachingEnabled;
    BOOL bMediaScanEnabled;
    BOOL bConsistencyCheckEnabled;
    VDS_STORAGE_BUS_TYPE BusType;
    BOOL bReserved1;
    BOOL bReserved2;
    BOOL bReserved3;
    SHORT sRebuildPriority;
} VDS_HINTS2;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct VDS_HINTS2
{
    public ulong ullHintMask;
    public ulong ullExpectedMaximumSize;
    public uint ulOptimalReadSize;
    public uint ulOptimalReadAlignment;
    public uint ulOptimalWriteSize;
    public uint ulOptimalWriteAlignment;
    public uint ulMaximumDriveCount;
    public uint ulStripeSize;
    public uint ulReserved1;
    public uint ulReserved2;
    public uint ulReserved3;
    [MarshalAs(UnmanagedType.Bool)] public bool bFastCrashRecoveryRequired;
    [MarshalAs(UnmanagedType.Bool)] public bool bMostlyReads;
    [MarshalAs(UnmanagedType.Bool)] public bool bOptimizeForSequentialReads;
    [MarshalAs(UnmanagedType.Bool)] public bool bOptimizeForSequentialWrites;
    [MarshalAs(UnmanagedType.Bool)] public bool bRemapEnabled;
    [MarshalAs(UnmanagedType.Bool)] public bool bReadBackVerifyEnabled;
    [MarshalAs(UnmanagedType.Bool)] public bool bWriteThroughCachingEnabled;
    [MarshalAs(UnmanagedType.Bool)] public bool bHardwareChecksumEnabled;
    [MarshalAs(UnmanagedType.Bool)] public bool bIsYankable;
    [MarshalAs(UnmanagedType.Bool)] public bool bAllocateHotSpare;
    [MarshalAs(UnmanagedType.Bool)] public bool bUseMirroredCache;
    [MarshalAs(UnmanagedType.Bool)] public bool bReadCachingEnabled;
    [MarshalAs(UnmanagedType.Bool)] public bool bWriteCachingEnabled;
    [MarshalAs(UnmanagedType.Bool)] public bool bMediaScanEnabled;
    [MarshalAs(UnmanagedType.Bool)] public bool bConsistencyCheckEnabled;
    public int BusType;
    [MarshalAs(UnmanagedType.Bool)] public bool bReserved1;
    [MarshalAs(UnmanagedType.Bool)] public bool bReserved2;
    [MarshalAs(UnmanagedType.Bool)] public bool bReserved3;
    public short sRebuildPriority;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure VDS_HINTS2
    Public ullHintMask As ULong
    Public ullExpectedMaximumSize As ULong
    Public ulOptimalReadSize As UInteger
    Public ulOptimalReadAlignment As UInteger
    Public ulOptimalWriteSize As UInteger
    Public ulOptimalWriteAlignment As UInteger
    Public ulMaximumDriveCount As UInteger
    Public ulStripeSize As UInteger
    Public ulReserved1 As UInteger
    Public ulReserved2 As UInteger
    Public ulReserved3 As UInteger
    <MarshalAs(UnmanagedType.Bool)> Public bFastCrashRecoveryRequired As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bMostlyReads As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bOptimizeForSequentialReads As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bOptimizeForSequentialWrites As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bRemapEnabled As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bReadBackVerifyEnabled As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bWriteThroughCachingEnabled As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bHardwareChecksumEnabled As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bIsYankable As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bAllocateHotSpare As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bUseMirroredCache As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bReadCachingEnabled As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bWriteCachingEnabled As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bMediaScanEnabled As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bConsistencyCheckEnabled As Boolean
    Public BusType As Integer
    <MarshalAs(UnmanagedType.Bool)> Public bReserved1 As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bReserved2 As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public bReserved3 As Boolean
    Public sRebuildPriority As Short
End Structure
import ctypes
from ctypes import wintypes

class VDS_HINTS2(ctypes.Structure):
    _fields_ = [
        ("ullHintMask", ctypes.c_ulonglong),
        ("ullExpectedMaximumSize", ctypes.c_ulonglong),
        ("ulOptimalReadSize", wintypes.DWORD),
        ("ulOptimalReadAlignment", wintypes.DWORD),
        ("ulOptimalWriteSize", wintypes.DWORD),
        ("ulOptimalWriteAlignment", wintypes.DWORD),
        ("ulMaximumDriveCount", wintypes.DWORD),
        ("ulStripeSize", wintypes.DWORD),
        ("ulReserved1", wintypes.DWORD),
        ("ulReserved2", wintypes.DWORD),
        ("ulReserved3", wintypes.DWORD),
        ("bFastCrashRecoveryRequired", wintypes.BOOL),
        ("bMostlyReads", wintypes.BOOL),
        ("bOptimizeForSequentialReads", wintypes.BOOL),
        ("bOptimizeForSequentialWrites", wintypes.BOOL),
        ("bRemapEnabled", wintypes.BOOL),
        ("bReadBackVerifyEnabled", wintypes.BOOL),
        ("bWriteThroughCachingEnabled", wintypes.BOOL),
        ("bHardwareChecksumEnabled", wintypes.BOOL),
        ("bIsYankable", wintypes.BOOL),
        ("bAllocateHotSpare", wintypes.BOOL),
        ("bUseMirroredCache", wintypes.BOOL),
        ("bReadCachingEnabled", wintypes.BOOL),
        ("bWriteCachingEnabled", wintypes.BOOL),
        ("bMediaScanEnabled", wintypes.BOOL),
        ("bConsistencyCheckEnabled", wintypes.BOOL),
        ("BusType", ctypes.c_int),
        ("bReserved1", wintypes.BOOL),
        ("bReserved2", wintypes.BOOL),
        ("bReserved3", wintypes.BOOL),
        ("sRebuildPriority", ctypes.c_short),
    ]
#[repr(C)]
pub struct VDS_HINTS2 {
    pub ullHintMask: u64,
    pub ullExpectedMaximumSize: u64,
    pub ulOptimalReadSize: u32,
    pub ulOptimalReadAlignment: u32,
    pub ulOptimalWriteSize: u32,
    pub ulOptimalWriteAlignment: u32,
    pub ulMaximumDriveCount: u32,
    pub ulStripeSize: u32,
    pub ulReserved1: u32,
    pub ulReserved2: u32,
    pub ulReserved3: u32,
    pub bFastCrashRecoveryRequired: i32,
    pub bMostlyReads: i32,
    pub bOptimizeForSequentialReads: i32,
    pub bOptimizeForSequentialWrites: i32,
    pub bRemapEnabled: i32,
    pub bReadBackVerifyEnabled: i32,
    pub bWriteThroughCachingEnabled: i32,
    pub bHardwareChecksumEnabled: i32,
    pub bIsYankable: i32,
    pub bAllocateHotSpare: i32,
    pub bUseMirroredCache: i32,
    pub bReadCachingEnabled: i32,
    pub bWriteCachingEnabled: i32,
    pub bMediaScanEnabled: i32,
    pub bConsistencyCheckEnabled: i32,
    pub BusType: i32,
    pub bReserved1: i32,
    pub bReserved2: i32,
    pub bReserved3: i32,
    pub sRebuildPriority: i16,
}
import "golang.org/x/sys/windows"

type VDS_HINTS2 struct {
	ullHintMask uint64
	ullExpectedMaximumSize uint64
	ulOptimalReadSize uint32
	ulOptimalReadAlignment uint32
	ulOptimalWriteSize uint32
	ulOptimalWriteAlignment uint32
	ulMaximumDriveCount uint32
	ulStripeSize uint32
	ulReserved1 uint32
	ulReserved2 uint32
	ulReserved3 uint32
	bFastCrashRecoveryRequired int32
	bMostlyReads int32
	bOptimizeForSequentialReads int32
	bOptimizeForSequentialWrites int32
	bRemapEnabled int32
	bReadBackVerifyEnabled int32
	bWriteThroughCachingEnabled int32
	bHardwareChecksumEnabled int32
	bIsYankable int32
	bAllocateHotSpare int32
	bUseMirroredCache int32
	bReadCachingEnabled int32
	bWriteCachingEnabled int32
	bMediaScanEnabled int32
	bConsistencyCheckEnabled int32
	BusType int32
	bReserved1 int32
	bReserved2 int32
	bReserved3 int32
	sRebuildPriority int16
}
type
  VDS_HINTS2 = record
    ullHintMask: UInt64;
    ullExpectedMaximumSize: UInt64;
    ulOptimalReadSize: DWORD;
    ulOptimalReadAlignment: DWORD;
    ulOptimalWriteSize: DWORD;
    ulOptimalWriteAlignment: DWORD;
    ulMaximumDriveCount: DWORD;
    ulStripeSize: DWORD;
    ulReserved1: DWORD;
    ulReserved2: DWORD;
    ulReserved3: DWORD;
    bFastCrashRecoveryRequired: BOOL;
    bMostlyReads: BOOL;
    bOptimizeForSequentialReads: BOOL;
    bOptimizeForSequentialWrites: BOOL;
    bRemapEnabled: BOOL;
    bReadBackVerifyEnabled: BOOL;
    bWriteThroughCachingEnabled: BOOL;
    bHardwareChecksumEnabled: BOOL;
    bIsYankable: BOOL;
    bAllocateHotSpare: BOOL;
    bUseMirroredCache: BOOL;
    bReadCachingEnabled: BOOL;
    bWriteCachingEnabled: BOOL;
    bMediaScanEnabled: BOOL;
    bConsistencyCheckEnabled: BOOL;
    BusType: Integer;
    bReserved1: BOOL;
    bReserved2: BOOL;
    bReserved3: BOOL;
    sRebuildPriority: Smallint;
  end;
const VDS_HINTS2 = extern struct {
    ullHintMask: u64,
    ullExpectedMaximumSize: u64,
    ulOptimalReadSize: u32,
    ulOptimalReadAlignment: u32,
    ulOptimalWriteSize: u32,
    ulOptimalWriteAlignment: u32,
    ulMaximumDriveCount: u32,
    ulStripeSize: u32,
    ulReserved1: u32,
    ulReserved2: u32,
    ulReserved3: u32,
    bFastCrashRecoveryRequired: i32,
    bMostlyReads: i32,
    bOptimizeForSequentialReads: i32,
    bOptimizeForSequentialWrites: i32,
    bRemapEnabled: i32,
    bReadBackVerifyEnabled: i32,
    bWriteThroughCachingEnabled: i32,
    bHardwareChecksumEnabled: i32,
    bIsYankable: i32,
    bAllocateHotSpare: i32,
    bUseMirroredCache: i32,
    bReadCachingEnabled: i32,
    bWriteCachingEnabled: i32,
    bMediaScanEnabled: i32,
    bConsistencyCheckEnabled: i32,
    BusType: i32,
    bReserved1: i32,
    bReserved2: i32,
    bReserved3: i32,
    sRebuildPriority: i16,
};
type
  VDS_HINTS2 {.bycopy.} = object
    ullHintMask: uint64
    ullExpectedMaximumSize: uint64
    ulOptimalReadSize: uint32
    ulOptimalReadAlignment: uint32
    ulOptimalWriteSize: uint32
    ulOptimalWriteAlignment: uint32
    ulMaximumDriveCount: uint32
    ulStripeSize: uint32
    ulReserved1: uint32
    ulReserved2: uint32
    ulReserved3: uint32
    bFastCrashRecoveryRequired: int32
    bMostlyReads: int32
    bOptimizeForSequentialReads: int32
    bOptimizeForSequentialWrites: int32
    bRemapEnabled: int32
    bReadBackVerifyEnabled: int32
    bWriteThroughCachingEnabled: int32
    bHardwareChecksumEnabled: int32
    bIsYankable: int32
    bAllocateHotSpare: int32
    bUseMirroredCache: int32
    bReadCachingEnabled: int32
    bWriteCachingEnabled: int32
    bMediaScanEnabled: int32
    bConsistencyCheckEnabled: int32
    BusType: int32
    bReserved1: int32
    bReserved2: int32
    bReserved3: int32
    sRebuildPriority: int16
struct VDS_HINTS2
{
    ulong ullHintMask;
    ulong ullExpectedMaximumSize;
    uint ulOptimalReadSize;
    uint ulOptimalReadAlignment;
    uint ulOptimalWriteSize;
    uint ulOptimalWriteAlignment;
    uint ulMaximumDriveCount;
    uint ulStripeSize;
    uint ulReserved1;
    uint ulReserved2;
    uint ulReserved3;
    int bFastCrashRecoveryRequired;
    int bMostlyReads;
    int bOptimizeForSequentialReads;
    int bOptimizeForSequentialWrites;
    int bRemapEnabled;
    int bReadBackVerifyEnabled;
    int bWriteThroughCachingEnabled;
    int bHardwareChecksumEnabled;
    int bIsYankable;
    int bAllocateHotSpare;
    int bUseMirroredCache;
    int bReadCachingEnabled;
    int bWriteCachingEnabled;
    int bMediaScanEnabled;
    int bConsistencyCheckEnabled;
    int BusType;
    int bReserved1;
    int bReserved2;
    int bReserved3;
    short sRebuildPriority;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; VDS_HINTS2 サイズ: 136 バイト(x64)
dim st, 34    ; 4byte整数×34(構造体サイズ 136 / 4 切り上げ)
; ullHintMask : ULONGLONG (+0, 8byte)  qpoke st,0,値 / qpeek(st,0)  ※IronHSPのみ。3.7/3.8は lpoke st,0,下位 : lpoke st,4,上位
; ullExpectedMaximumSize : ULONGLONG (+8, 8byte)  qpoke st,8,値 / qpeek(st,8)  ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; ulOptimalReadSize : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; ulOptimalReadAlignment : DWORD (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; ulOptimalWriteSize : DWORD (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; ulOptimalWriteAlignment : DWORD (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; ulMaximumDriveCount : DWORD (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; ulStripeSize : DWORD (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; ulReserved1 : DWORD (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; ulReserved2 : DWORD (+44, 4byte)  st.11 = 値  /  値 = st.11   (lpoke/lpeek も可)
; ulReserved3 : DWORD (+48, 4byte)  st.12 = 値  /  値 = st.12   (lpoke/lpeek も可)
; bFastCrashRecoveryRequired : BOOL (+52, 4byte)  st.13 = 値  /  値 = st.13   (lpoke/lpeek も可)
; bMostlyReads : BOOL (+56, 4byte)  st.14 = 値  /  値 = st.14   (lpoke/lpeek も可)
; bOptimizeForSequentialReads : BOOL (+60, 4byte)  st.15 = 値  /  値 = st.15   (lpoke/lpeek も可)
; bOptimizeForSequentialWrites : BOOL (+64, 4byte)  st.16 = 値  /  値 = st.16   (lpoke/lpeek も可)
; bRemapEnabled : BOOL (+68, 4byte)  st.17 = 値  /  値 = st.17   (lpoke/lpeek も可)
; bReadBackVerifyEnabled : BOOL (+72, 4byte)  st.18 = 値  /  値 = st.18   (lpoke/lpeek も可)
; bWriteThroughCachingEnabled : BOOL (+76, 4byte)  st.19 = 値  /  値 = st.19   (lpoke/lpeek も可)
; bHardwareChecksumEnabled : BOOL (+80, 4byte)  st.20 = 値  /  値 = st.20   (lpoke/lpeek も可)
; bIsYankable : BOOL (+84, 4byte)  st.21 = 値  /  値 = st.21   (lpoke/lpeek も可)
; bAllocateHotSpare : BOOL (+88, 4byte)  st.22 = 値  /  値 = st.22   (lpoke/lpeek も可)
; bUseMirroredCache : BOOL (+92, 4byte)  st.23 = 値  /  値 = st.23   (lpoke/lpeek も可)
; bReadCachingEnabled : BOOL (+96, 4byte)  st.24 = 値  /  値 = st.24   (lpoke/lpeek も可)
; bWriteCachingEnabled : BOOL (+100, 4byte)  st.25 = 値  /  値 = st.25   (lpoke/lpeek も可)
; bMediaScanEnabled : BOOL (+104, 4byte)  st.26 = 値  /  値 = st.26   (lpoke/lpeek も可)
; bConsistencyCheckEnabled : BOOL (+108, 4byte)  st.27 = 値  /  値 = st.27   (lpoke/lpeek も可)
; BusType : VDS_STORAGE_BUS_TYPE (+112, 4byte)  st.28 = 値  /  値 = st.28   (lpoke/lpeek も可)
; bReserved1 : BOOL (+116, 4byte)  st.29 = 値  /  値 = st.29   (lpoke/lpeek も可)
; bReserved2 : BOOL (+120, 4byte)  st.30 = 値  /  値 = st.30   (lpoke/lpeek も可)
; bReserved3 : BOOL (+124, 4byte)  st.31 = 値  /  値 = st.31   (lpoke/lpeek も可)
; sRebuildPriority : SHORT (+128, 2byte)  wpoke st,128,値  /  値 = wpeek(st,128)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global VDS_HINTS2
    #field int64 ullHintMask
    #field int64 ullExpectedMaximumSize
    #field int ulOptimalReadSize
    #field int ulOptimalReadAlignment
    #field int ulOptimalWriteSize
    #field int ulOptimalWriteAlignment
    #field int ulMaximumDriveCount
    #field int ulStripeSize
    #field int ulReserved1
    #field int ulReserved2
    #field int ulReserved3
    #field bool bFastCrashRecoveryRequired
    #field bool bMostlyReads
    #field bool bOptimizeForSequentialReads
    #field bool bOptimizeForSequentialWrites
    #field bool bRemapEnabled
    #field bool bReadBackVerifyEnabled
    #field bool bWriteThroughCachingEnabled
    #field bool bHardwareChecksumEnabled
    #field bool bIsYankable
    #field bool bAllocateHotSpare
    #field bool bUseMirroredCache
    #field bool bReadCachingEnabled
    #field bool bWriteCachingEnabled
    #field bool bMediaScanEnabled
    #field bool bConsistencyCheckEnabled
    #field int BusType
    #field bool bReserved1
    #field bool bReserved2
    #field bool bReserved3
    #field short sRebuildPriority
#endstruct

stdim st, VDS_HINTS2        ; NSTRUCT 変数を確保
st->ullHintMask = 100
mes "ullHintMask=" + st->ullHintMask