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ホームStorage.VirtualDiskService › VDS_VOLUME_PLEX_PROP

VDS_VOLUME_PLEX_PROP

構造体
サイズx64: 48 バイト / x86: 48 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
idGUID16+0+0ボリュームプレックスを一意に識別するGUID。
typeVDS_VOLUME_PLEX_TYPE4+16+16プレックスの種別を示すVDS_VOLUME_PLEX_TYPE列挙値。
statusVDS_VOLUME_PLEX_STATUS4+20+20プレックスの状態を示すVDS_VOLUME_PLEX_STATUS列挙値。
healthVDS_HEALTH4+24+24プレックスの正常性を示すVDS_HEALTH列挙値。
TransitionStateVDS_TRANSITION_STATE4+28+28プレックスの遷移状態を示すVDS_TRANSITION_STATE列挙値。
ullSizeULONGLONG8+32+32プレックスの容量をバイト単位で示す。
ulStripeSizeDWORD4+40+40ストライプサイズをバイト単位で示す。
ulNumberOfMembersDWORD4+44+44プレックスを構成するメンバー数。

各言語での定義

#include <windows.h>

// VDS_VOLUME_PLEX_PROP  (x64 48 / x86 48 バイト)
typedef struct VDS_VOLUME_PLEX_PROP {
    GUID id;
    VDS_VOLUME_PLEX_TYPE type;
    VDS_VOLUME_PLEX_STATUS status;
    VDS_HEALTH health;
    VDS_TRANSITION_STATE TransitionState;
    ULONGLONG ullSize;
    DWORD ulStripeSize;
    DWORD ulNumberOfMembers;
} VDS_VOLUME_PLEX_PROP;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct VDS_VOLUME_PLEX_PROP
{
    public Guid id;
    public int type;
    public int status;
    public int health;
    public int TransitionState;
    public ulong ullSize;
    public uint ulStripeSize;
    public uint ulNumberOfMembers;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure VDS_VOLUME_PLEX_PROP
    Public id As Guid
    Public type As Integer
    Public status As Integer
    Public health As Integer
    Public TransitionState As Integer
    Public ullSize As ULong
    Public ulStripeSize As UInteger
    Public ulNumberOfMembers As UInteger
End Structure
import ctypes
from ctypes import wintypes

class VDS_VOLUME_PLEX_PROP(ctypes.Structure):
    _fields_ = [
        ("id", GUID),
        ("type", ctypes.c_int),
        ("status", ctypes.c_int),
        ("health", ctypes.c_int),
        ("TransitionState", ctypes.c_int),
        ("ullSize", ctypes.c_ulonglong),
        ("ulStripeSize", wintypes.DWORD),
        ("ulNumberOfMembers", wintypes.DWORD),
    ]
#[repr(C)]
pub struct VDS_VOLUME_PLEX_PROP {
    pub id: GUID,
    pub type: i32,
    pub status: i32,
    pub health: i32,
    pub TransitionState: i32,
    pub ullSize: u64,
    pub ulStripeSize: u32,
    pub ulNumberOfMembers: u32,
}
import "golang.org/x/sys/windows"

type VDS_VOLUME_PLEX_PROP struct {
	id windows.GUID
	type int32
	status int32
	health int32
	TransitionState int32
	ullSize uint64
	ulStripeSize uint32
	ulNumberOfMembers uint32
}
type
  VDS_VOLUME_PLEX_PROP = record
    id: TGUID;
    type: Integer;
    status: Integer;
    health: Integer;
    TransitionState: Integer;
    ullSize: UInt64;
    ulStripeSize: DWORD;
    ulNumberOfMembers: DWORD;
  end;
const VDS_VOLUME_PLEX_PROP = extern struct {
    id: GUID,
    type: i32,
    status: i32,
    health: i32,
    TransitionState: i32,
    ullSize: u64,
    ulStripeSize: u32,
    ulNumberOfMembers: u32,
};
type
  VDS_VOLUME_PLEX_PROP {.bycopy.} = object
    id: GUID
    type: int32
    status: int32
    health: int32
    TransitionState: int32
    ullSize: uint64
    ulStripeSize: uint32
    ulNumberOfMembers: uint32
struct VDS_VOLUME_PLEX_PROP
{
    GUID id;
    int type;
    int status;
    int health;
    int TransitionState;
    ulong ullSize;
    uint ulStripeSize;
    uint ulNumberOfMembers;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; VDS_VOLUME_PLEX_PROP サイズ: 48 バイト(x64)
dim st, 12    ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; id : GUID (+0, 16byte)  varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; type : VDS_VOLUME_PLEX_TYPE (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; status : VDS_VOLUME_PLEX_STATUS (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; health : VDS_HEALTH (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; TransitionState : VDS_TRANSITION_STATE (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; ullSize : ULONGLONG (+32, 8byte)  qpoke st,32,値 / qpeek(st,32)  ※IronHSPのみ。3.7/3.8は lpoke st,32,下位 : lpoke st,36,上位
; ulStripeSize : DWORD (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; ulNumberOfMembers : DWORD (+44, 4byte)  st.11 = 値  /  値 = st.11   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
    #field int Data1
    #field short Data2
    #field short Data3
    #field byte Data4 8
#endstruct

#defstruct global VDS_VOLUME_PLEX_PROP
    #field GUID id
    #field int type
    #field int status
    #field int health
    #field int TransitionState
    #field int64 ullSize
    #field int ulStripeSize
    #field int ulNumberOfMembers
#endstruct

stdim st, VDS_VOLUME_PLEX_PROP        ; NSTRUCT 変数を確保
st->type = 100
mes "type=" + st->type