Win32 API 日本語リファレンス
ホームSystem.ComponentServices › APPSTATISTICS

APPSTATISTICS

構造体
サイズx64: 16 バイト / x86: 16 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
m_cTotalCallsDWORD4+0+0アプリケーションへの累計呼び出し回数。
m_cTotalInstancesDWORD4+4+4アクティブなオブジェクトインスタンスの総数。
m_cTotalClassesDWORD4+8+8ロードされているクラスの総数。
m_cCallsPerSecondDWORD4+12+121秒あたりの呼び出し回数。

各言語での定義

#include <windows.h>

// APPSTATISTICS  (x64 16 / x86 16 バイト)
typedef struct APPSTATISTICS {
    DWORD m_cTotalCalls;
    DWORD m_cTotalInstances;
    DWORD m_cTotalClasses;
    DWORD m_cCallsPerSecond;
} APPSTATISTICS;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct APPSTATISTICS
{
    public uint m_cTotalCalls;
    public uint m_cTotalInstances;
    public uint m_cTotalClasses;
    public uint m_cCallsPerSecond;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure APPSTATISTICS
    Public m_cTotalCalls As UInteger
    Public m_cTotalInstances As UInteger
    Public m_cTotalClasses As UInteger
    Public m_cCallsPerSecond As UInteger
End Structure
import ctypes
from ctypes import wintypes

class APPSTATISTICS(ctypes.Structure):
    _fields_ = [
        ("m_cTotalCalls", wintypes.DWORD),
        ("m_cTotalInstances", wintypes.DWORD),
        ("m_cTotalClasses", wintypes.DWORD),
        ("m_cCallsPerSecond", wintypes.DWORD),
    ]
#[repr(C)]
pub struct APPSTATISTICS {
    pub m_cTotalCalls: u32,
    pub m_cTotalInstances: u32,
    pub m_cTotalClasses: u32,
    pub m_cCallsPerSecond: u32,
}
import "golang.org/x/sys/windows"

type APPSTATISTICS struct {
	m_cTotalCalls uint32
	m_cTotalInstances uint32
	m_cTotalClasses uint32
	m_cCallsPerSecond uint32
}
type
  APPSTATISTICS = record
    m_cTotalCalls: DWORD;
    m_cTotalInstances: DWORD;
    m_cTotalClasses: DWORD;
    m_cCallsPerSecond: DWORD;
  end;
const APPSTATISTICS = extern struct {
    m_cTotalCalls: u32,
    m_cTotalInstances: u32,
    m_cTotalClasses: u32,
    m_cCallsPerSecond: u32,
};
type
  APPSTATISTICS {.bycopy.} = object
    m_cTotalCalls: uint32
    m_cTotalInstances: uint32
    m_cTotalClasses: uint32
    m_cCallsPerSecond: uint32
struct APPSTATISTICS
{
    uint m_cTotalCalls;
    uint m_cTotalInstances;
    uint m_cTotalClasses;
    uint m_cCallsPerSecond;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; APPSTATISTICS サイズ: 16 バイト(x64)
dim st, 4    ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; m_cTotalCalls : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; m_cTotalInstances : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; m_cTotalClasses : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; m_cCallsPerSecond : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global APPSTATISTICS
    #field int m_cTotalCalls
    #field int m_cTotalInstances
    #field int m_cTotalClasses
    #field int m_cCallsPerSecond
#endstruct

stdim st, APPSTATISTICS        ; NSTRUCT 変数を確保
st->m_cTotalCalls = 100
mes "m_cTotalCalls=" + st->m_cTotalCalls