ホーム › System.ComponentServices › ApplicationSummary
ApplicationSummary
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| ApplicationInstanceId | GUID | 16 | +0 | +0 | アプリケーションインスタンスのID(GUID)。 |
| PartitionId | GUID | 16 | +16 | +16 | アプリケーションが属するパーティションのID(GUID)。 |
| ApplicationId | GUID | 16 | +32 | +32 | アプリケーションのID(GUID)。 |
| Type | COMPLUS_APPTYPE | 4 | +48 | +48 | アプリケーションの種類を示すCOMPLUS_APPTYPE。 |
| ApplicationName | LPWSTR | 8/4 | +56 | +52 | アプリケーション名(ワイド文字列)。 |
| NumTrackedComponents | DWORD | 4 | +64 | +56 | 追跡中のコンポーネント数。 |
| NumComponentInstances | DWORD | 4 | +68 | +60 | コンポーネントインスタンスの総数。 |
各言語での定義
#include <windows.h>
// ApplicationSummary (x64 72 / x86 64 バイト)
typedef struct ApplicationSummary {
GUID ApplicationInstanceId;
GUID PartitionId;
GUID ApplicationId;
COMPLUS_APPTYPE Type;
LPWSTR ApplicationName;
DWORD NumTrackedComponents;
DWORD NumComponentInstances;
} ApplicationSummary;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct ApplicationSummary
{
public Guid ApplicationInstanceId;
public Guid PartitionId;
public Guid ApplicationId;
public int Type;
public IntPtr ApplicationName;
public uint NumTrackedComponents;
public uint NumComponentInstances;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure ApplicationSummary
Public ApplicationInstanceId As Guid
Public PartitionId As Guid
Public ApplicationId As Guid
Public Type As Integer
Public ApplicationName As IntPtr
Public NumTrackedComponents As UInteger
Public NumComponentInstances As UInteger
End Structureimport ctypes
from ctypes import wintypes
class ApplicationSummary(ctypes.Structure):
_fields_ = [
("ApplicationInstanceId", GUID),
("PartitionId", GUID),
("ApplicationId", GUID),
("Type", ctypes.c_int),
("ApplicationName", ctypes.c_void_p),
("NumTrackedComponents", wintypes.DWORD),
("NumComponentInstances", wintypes.DWORD),
]#[repr(C)]
pub struct ApplicationSummary {
pub ApplicationInstanceId: GUID,
pub PartitionId: GUID,
pub ApplicationId: GUID,
pub Type: i32,
pub ApplicationName: *mut core::ffi::c_void,
pub NumTrackedComponents: u32,
pub NumComponentInstances: u32,
}import "golang.org/x/sys/windows"
type ApplicationSummary struct {
ApplicationInstanceId windows.GUID
PartitionId windows.GUID
ApplicationId windows.GUID
Type int32
ApplicationName uintptr
NumTrackedComponents uint32
NumComponentInstances uint32
}type
ApplicationSummary = record
ApplicationInstanceId: TGUID;
PartitionId: TGUID;
ApplicationId: TGUID;
Type: Integer;
ApplicationName: Pointer;
NumTrackedComponents: DWORD;
NumComponentInstances: DWORD;
end;const ApplicationSummary = extern struct {
ApplicationInstanceId: GUID,
PartitionId: GUID,
ApplicationId: GUID,
Type: i32,
ApplicationName: ?*anyopaque,
NumTrackedComponents: u32,
NumComponentInstances: u32,
};type
ApplicationSummary {.bycopy.} = object
ApplicationInstanceId: GUID
PartitionId: GUID
ApplicationId: GUID
Type: int32
ApplicationName: pointer
NumTrackedComponents: uint32
NumComponentInstances: uint32struct ApplicationSummary
{
GUID ApplicationInstanceId;
GUID PartitionId;
GUID ApplicationId;
int Type;
void* ApplicationName;
uint NumTrackedComponents;
uint NumComponentInstances;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; ApplicationSummary サイズ: 64 バイト(x86)
dim st, 16 ; 4byte整数×16(構造体サイズ 64 / 4 切り上げ)
; ApplicationInstanceId : GUID (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; PartitionId : GUID (+16, 16byte) varptr(st)+16 を基点に操作(16byte:入れ子/配列)
; ApplicationId : GUID (+32, 16byte) varptr(st)+32 を基点に操作(16byte:入れ子/配列)
; Type : COMPLUS_APPTYPE (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; ApplicationName : LPWSTR (+52, 4byte) st.13 = 値 / 値 = st.13 (lpoke/lpeek も可)
; NumTrackedComponents : DWORD (+56, 4byte) st.14 = 値 / 値 = st.14 (lpoke/lpeek も可)
; NumComponentInstances : DWORD (+60, 4byte) st.15 = 値 / 値 = st.15 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; ApplicationSummary サイズ: 72 バイト(x64)
dim st, 18 ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; ApplicationInstanceId : GUID (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; PartitionId : GUID (+16, 16byte) varptr(st)+16 を基点に操作(16byte:入れ子/配列)
; ApplicationId : GUID (+32, 16byte) varptr(st)+32 を基点に操作(16byte:入れ子/配列)
; Type : COMPLUS_APPTYPE (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; ApplicationName : LPWSTR (+56, 8byte) qpoke st,56,値 / qpeek(st,56) ※IronHSPのみ。3.7/3.8は lpoke st,56,下位 : lpoke st,60,上位
; NumTrackedComponents : DWORD (+64, 4byte) st.16 = 値 / 値 = st.16 (lpoke/lpeek も可)
; NumComponentInstances : DWORD (+68, 4byte) st.17 = 値 / 値 = st.17 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
#field int Data1
#field short Data2
#field short Data3
#field byte Data4 8
#endstruct
#defstruct global ApplicationSummary
#field GUID ApplicationInstanceId
#field GUID PartitionId
#field GUID ApplicationId
#field int Type
#field intptr ApplicationName
#field int NumTrackedComponents
#field int NumComponentInstances
#endstruct
stdim st, ApplicationSummary ; NSTRUCT 変数を確保
st->Type = 100
mes "Type=" + st->Type