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PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST

構造体
サイズx64: 24 バイト / x86: 24 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
countDWORD4+0+0elementsに含まれる関係要素の個数。
elementsPROFILER_HEAP_OBJECT_RELATIONSHIP16+8+8PROFILER_HEAP_OBJECT_RELATIONSHIP要素の可変長配列の先頭。

各言語での定義

#include <windows.h>

// PROFILER_HEAP_OBJECT_RELATIONSHIP  (x64 16 / x86 16 バイト)
typedef struct PROFILER_HEAP_OBJECT_RELATIONSHIP {
    DWORD relationshipId;
    PROFILER_RELATIONSHIP_INFO relationshipInfo;
    _Anonymous_e__Union Anonymous;
} PROFILER_HEAP_OBJECT_RELATIONSHIP;

// PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST  (x64 24 / x86 24 バイト)
typedef struct PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST {
    DWORD count;
    PROFILER_HEAP_OBJECT_RELATIONSHIP elements[1];
} PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PROFILER_HEAP_OBJECT_RELATIONSHIP
{
    public uint relationshipId;
    public int relationshipInfo;
    public _Anonymous_e__Union Anonymous;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST
{
    public uint count;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public PROFILER_HEAP_OBJECT_RELATIONSHIP[] elements;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PROFILER_HEAP_OBJECT_RELATIONSHIP
    Public relationshipId As UInteger
    Public relationshipInfo As Integer
    Public Anonymous As _Anonymous_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST
    Public count As UInteger
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public elements() As PROFILER_HEAP_OBJECT_RELATIONSHIP
End Structure
import ctypes
from ctypes import wintypes

class PROFILER_HEAP_OBJECT_RELATIONSHIP(ctypes.Structure):
    _fields_ = [
        ("relationshipId", wintypes.DWORD),
        ("relationshipInfo", ctypes.c_int),
        ("Anonymous", _Anonymous_e__Union),
    ]

class PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST(ctypes.Structure):
    _fields_ = [
        ("count", wintypes.DWORD),
        ("elements", PROFILER_HEAP_OBJECT_RELATIONSHIP * 1),
    ]
#[repr(C)]
pub struct PROFILER_HEAP_OBJECT_RELATIONSHIP {
    pub relationshipId: u32,
    pub relationshipInfo: i32,
    pub Anonymous: _Anonymous_e__Union,
}

#[repr(C)]
pub struct PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST {
    pub count: u32,
    pub elements: [PROFILER_HEAP_OBJECT_RELATIONSHIP; 1],
}
import "golang.org/x/sys/windows"

type PROFILER_HEAP_OBJECT_RELATIONSHIP struct {
	relationshipId uint32
	relationshipInfo int32
	Anonymous _Anonymous_e__Union
}

type PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST struct {
	count uint32
	elements [1]PROFILER_HEAP_OBJECT_RELATIONSHIP
}
type
  PROFILER_HEAP_OBJECT_RELATIONSHIP = record
    relationshipId: DWORD;
    relationshipInfo: Integer;
    Anonymous: _Anonymous_e__Union;
  end;

  PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST = record
    count: DWORD;
    elements: array[0..0] of PROFILER_HEAP_OBJECT_RELATIONSHIP;
  end;
const PROFILER_HEAP_OBJECT_RELATIONSHIP = extern struct {
    relationshipId: u32,
    relationshipInfo: i32,
    Anonymous: _Anonymous_e__Union,
};

const PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST = extern struct {
    count: u32,
    elements: [1]PROFILER_HEAP_OBJECT_RELATIONSHIP,
};
type
  PROFILER_HEAP_OBJECT_RELATIONSHIP {.bycopy.} = object
    relationshipId: uint32
    relationshipInfo: int32
    Anonymous: _Anonymous_e__Union

  PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST {.bycopy.} = object
    count: uint32
    elements: array[1, PROFILER_HEAP_OBJECT_RELATIONSHIP]
struct PROFILER_HEAP_OBJECT_RELATIONSHIP
{
    uint relationshipId;
    int relationshipInfo;
    _Anonymous_e__Union Anonymous;
}

struct PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST
{
    uint count;
    PROFILER_HEAP_OBJECT_RELATIONSHIP[1] elements;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST サイズ: 24 バイト(x64)
dim st, 6    ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; count : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; elements : PROFILER_HEAP_OBJECT_RELATIONSHIP (+8, 16byte)  varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PROFILER_HEAP_OBJECT_RELATIONSHIP
    #field int relationshipId
    #field int relationshipInfo
    #field byte Anonymous 8
#endstruct

#defstruct global PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST
    #field int count
    #field PROFILER_HEAP_OBJECT_RELATIONSHIP elements 1
#endstruct

stdim st, PROFILER_HEAP_OBJECT_RELATIONSHIP_LIST        ; NSTRUCT 変数を確保
st->count = 100
mes "count=" + st->count