ホーム › System.Diagnostics.Debug.Extensions › DEBUG_CPU_MICROCODE_VERSION
DEBUG_CPU_MICROCODE_VERSION
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| SizeOfStruct | DWORD | 4 | +0 | +0 | この構造体のバイトサイズ。呼び出し前に設定する。 |
| CachedSignature | LONGLONG | 8 | +8 | +8 | キャッシュされたマイクロコードシグネチャ。 |
| InitialSignature | LONGLONG | 8 | +16 | +16 | 初期マイクロコードシグネチャ。 |
| ProcessorModel | DWORD | 4 | +24 | +24 | プロセッサのモデル値。 |
| ProcessorFamily | DWORD | 4 | +28 | +28 | プロセッサのファミリ値。 |
| ProcessorStepping | DWORD | 4 | +32 | +32 | プロセッサのステッピング値。 |
| ProcessorArchRev | DWORD | 4 | +36 | +36 | プロセッサのアーキテクチャリビジョン値。 |
各言語での定義
#include <windows.h>
// DEBUG_CPU_MICROCODE_VERSION (x64 40 / x86 40 バイト)
typedef struct DEBUG_CPU_MICROCODE_VERSION {
DWORD SizeOfStruct;
LONGLONG CachedSignature;
LONGLONG InitialSignature;
DWORD ProcessorModel;
DWORD ProcessorFamily;
DWORD ProcessorStepping;
DWORD ProcessorArchRev;
} DEBUG_CPU_MICROCODE_VERSION;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DEBUG_CPU_MICROCODE_VERSION
{
public uint SizeOfStruct;
public long CachedSignature;
public long InitialSignature;
public uint ProcessorModel;
public uint ProcessorFamily;
public uint ProcessorStepping;
public uint ProcessorArchRev;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DEBUG_CPU_MICROCODE_VERSION
Public SizeOfStruct As UInteger
Public CachedSignature As Long
Public InitialSignature As Long
Public ProcessorModel As UInteger
Public ProcessorFamily As UInteger
Public ProcessorStepping As UInteger
Public ProcessorArchRev As UInteger
End Structureimport ctypes
from ctypes import wintypes
class DEBUG_CPU_MICROCODE_VERSION(ctypes.Structure):
_fields_ = [
("SizeOfStruct", wintypes.DWORD),
("CachedSignature", ctypes.c_longlong),
("InitialSignature", ctypes.c_longlong),
("ProcessorModel", wintypes.DWORD),
("ProcessorFamily", wintypes.DWORD),
("ProcessorStepping", wintypes.DWORD),
("ProcessorArchRev", wintypes.DWORD),
]#[repr(C)]
pub struct DEBUG_CPU_MICROCODE_VERSION {
pub SizeOfStruct: u32,
pub CachedSignature: i64,
pub InitialSignature: i64,
pub ProcessorModel: u32,
pub ProcessorFamily: u32,
pub ProcessorStepping: u32,
pub ProcessorArchRev: u32,
}import "golang.org/x/sys/windows"
type DEBUG_CPU_MICROCODE_VERSION struct {
SizeOfStruct uint32
CachedSignature int64
InitialSignature int64
ProcessorModel uint32
ProcessorFamily uint32
ProcessorStepping uint32
ProcessorArchRev uint32
}type
DEBUG_CPU_MICROCODE_VERSION = record
SizeOfStruct: DWORD;
CachedSignature: Int64;
InitialSignature: Int64;
ProcessorModel: DWORD;
ProcessorFamily: DWORD;
ProcessorStepping: DWORD;
ProcessorArchRev: DWORD;
end;const DEBUG_CPU_MICROCODE_VERSION = extern struct {
SizeOfStruct: u32,
CachedSignature: i64,
InitialSignature: i64,
ProcessorModel: u32,
ProcessorFamily: u32,
ProcessorStepping: u32,
ProcessorArchRev: u32,
};type
DEBUG_CPU_MICROCODE_VERSION {.bycopy.} = object
SizeOfStruct: uint32
CachedSignature: int64
InitialSignature: int64
ProcessorModel: uint32
ProcessorFamily: uint32
ProcessorStepping: uint32
ProcessorArchRev: uint32struct DEBUG_CPU_MICROCODE_VERSION
{
uint SizeOfStruct;
long CachedSignature;
long InitialSignature;
uint ProcessorModel;
uint ProcessorFamily;
uint ProcessorStepping;
uint ProcessorArchRev;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DEBUG_CPU_MICROCODE_VERSION サイズ: 40 バイト(x64)
dim st, 10 ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; SizeOfStruct : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; CachedSignature : LONGLONG (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; InitialSignature : LONGLONG (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; ProcessorModel : DWORD (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; ProcessorFamily : DWORD (+28, 4byte) st.7 = 値 / 値 = st.7 (lpoke/lpeek も可)
; ProcessorStepping : DWORD (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; ProcessorArchRev : DWORD (+36, 4byte) st.9 = 値 / 値 = st.9 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global DEBUG_CPU_MICROCODE_VERSION
#field int SizeOfStruct
#field int64 CachedSignature
#field int64 InitialSignature
#field int ProcessorModel
#field int ProcessorFamily
#field int ProcessorStepping
#field int ProcessorArchRev
#endstruct
stdim st, DEBUG_CPU_MICROCODE_VERSION ; NSTRUCT 変数を確保
st->SizeOfStruct = 100
mes "SizeOfStruct=" + st->SizeOfStruct