ホーム › System.Diagnostics.Debug.Extensions › DEBUG_PROCESSOR_IDENTIFICATION_AMD64
DEBUG_PROCESSOR_IDENTIFICATION_AMD64
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Family | DWORD | 4 | +0 | +0 | AMD64プロセッサのファミリ値。 |
| Model | DWORD | 4 | +4 | +4 | AMD64プロセッサのモデル値。 |
| Stepping | DWORD | 4 | +8 | +8 | AMD64プロセッサのステッピング値。 |
| VendorString | CHAR | 16 | +12 | +12 | プロセッサのベンダー文字列(ASCII)。 |
各言語での定義
#include <windows.h>
// DEBUG_PROCESSOR_IDENTIFICATION_AMD64 (x64 28 / x86 28 バイト)
typedef struct DEBUG_PROCESSOR_IDENTIFICATION_AMD64 {
DWORD Family;
DWORD Model;
DWORD Stepping;
CHAR VendorString[16];
} DEBUG_PROCESSOR_IDENTIFICATION_AMD64;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DEBUG_PROCESSOR_IDENTIFICATION_AMD64
{
public uint Family;
public uint Model;
public uint Stepping;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public sbyte[] VendorString;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DEBUG_PROCESSOR_IDENTIFICATION_AMD64
Public Family As UInteger
Public Model As UInteger
Public Stepping As UInteger
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=16)> Public VendorString() As SByte
End Structureimport ctypes
from ctypes import wintypes
class DEBUG_PROCESSOR_IDENTIFICATION_AMD64(ctypes.Structure):
_fields_ = [
("Family", wintypes.DWORD),
("Model", wintypes.DWORD),
("Stepping", wintypes.DWORD),
("VendorString", ctypes.c_byte * 16),
]#[repr(C)]
pub struct DEBUG_PROCESSOR_IDENTIFICATION_AMD64 {
pub Family: u32,
pub Model: u32,
pub Stepping: u32,
pub VendorString: [i8; 16],
}import "golang.org/x/sys/windows"
type DEBUG_PROCESSOR_IDENTIFICATION_AMD64 struct {
Family uint32
Model uint32
Stepping uint32
VendorString [16]int8
}type
DEBUG_PROCESSOR_IDENTIFICATION_AMD64 = record
Family: DWORD;
Model: DWORD;
Stepping: DWORD;
VendorString: array[0..15] of Shortint;
end;const DEBUG_PROCESSOR_IDENTIFICATION_AMD64 = extern struct {
Family: u32,
Model: u32,
Stepping: u32,
VendorString: [16]i8,
};type
DEBUG_PROCESSOR_IDENTIFICATION_AMD64 {.bycopy.} = object
Family: uint32
Model: uint32
Stepping: uint32
VendorString: array[16, int8]struct DEBUG_PROCESSOR_IDENTIFICATION_AMD64
{
uint Family;
uint Model;
uint Stepping;
byte[16] VendorString;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DEBUG_PROCESSOR_IDENTIFICATION_AMD64 サイズ: 28 バイト(x64)
dim st, 7 ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; Family : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Model : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; Stepping : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; VendorString : CHAR (+12, 16byte) varptr(st)+12 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global DEBUG_PROCESSOR_IDENTIFICATION_AMD64
#field int Family
#field int Model
#field int Stepping
#field byte VendorString 16
#endstruct
stdim st, DEBUG_PROCESSOR_IDENTIFICATION_AMD64 ; NSTRUCT 変数を確保
st->Family = 100
mes "Family=" + st->Family