ホーム › System.Diagnostics.Debug.Extensions › DEBUG_TRIAGE_FOLLOWUP_INFO
DEBUG_TRIAGE_FOLLOWUP_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| SizeOfStruct | DWORD | 4 | +0 | +0 | この構造体のバイトサイズ。 |
| OwnerNameSize | DWORD | 4 | +4 | +4 | OwnerNameバッファのサイズ(バイト数)。 |
| OwnerName | LPSTR | 8/4 | +8 | +8 | 障害の担当者(所有者)名を指すNULL終端文字列ポインタ。 |
各言語での定義
#include <windows.h>
// DEBUG_TRIAGE_FOLLOWUP_INFO (x64 16 / x86 12 バイト)
typedef struct DEBUG_TRIAGE_FOLLOWUP_INFO {
DWORD SizeOfStruct;
DWORD OwnerNameSize;
LPSTR OwnerName;
} DEBUG_TRIAGE_FOLLOWUP_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DEBUG_TRIAGE_FOLLOWUP_INFO
{
public uint SizeOfStruct;
public uint OwnerNameSize;
public IntPtr OwnerName;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DEBUG_TRIAGE_FOLLOWUP_INFO
Public SizeOfStruct As UInteger
Public OwnerNameSize As UInteger
Public OwnerName As IntPtr
End Structureimport ctypes
from ctypes import wintypes
class DEBUG_TRIAGE_FOLLOWUP_INFO(ctypes.Structure):
_fields_ = [
("SizeOfStruct", wintypes.DWORD),
("OwnerNameSize", wintypes.DWORD),
("OwnerName", ctypes.c_void_p),
]#[repr(C)]
pub struct DEBUG_TRIAGE_FOLLOWUP_INFO {
pub SizeOfStruct: u32,
pub OwnerNameSize: u32,
pub OwnerName: *mut core::ffi::c_void,
}import "golang.org/x/sys/windows"
type DEBUG_TRIAGE_FOLLOWUP_INFO struct {
SizeOfStruct uint32
OwnerNameSize uint32
OwnerName uintptr
}type
DEBUG_TRIAGE_FOLLOWUP_INFO = record
SizeOfStruct: DWORD;
OwnerNameSize: DWORD;
OwnerName: Pointer;
end;const DEBUG_TRIAGE_FOLLOWUP_INFO = extern struct {
SizeOfStruct: u32,
OwnerNameSize: u32,
OwnerName: ?*anyopaque,
};type
DEBUG_TRIAGE_FOLLOWUP_INFO {.bycopy.} = object
SizeOfStruct: uint32
OwnerNameSize: uint32
OwnerName: pointerstruct DEBUG_TRIAGE_FOLLOWUP_INFO
{
uint SizeOfStruct;
uint OwnerNameSize;
void* OwnerName;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DEBUG_TRIAGE_FOLLOWUP_INFO サイズ: 12 バイト(x86)
dim st, 3 ; 4byte整数×3(構造体サイズ 12 / 4 切り上げ)
; SizeOfStruct : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; OwnerNameSize : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; OwnerName : LPSTR (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DEBUG_TRIAGE_FOLLOWUP_INFO サイズ: 16 バイト(x64)
dim st, 4 ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; SizeOfStruct : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; OwnerNameSize : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; OwnerName : LPSTR (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global DEBUG_TRIAGE_FOLLOWUP_INFO
#field int SizeOfStruct
#field int OwnerNameSize
#field intptr OwnerName
#endstruct
stdim st, DEBUG_TRIAGE_FOLLOWUP_INFO ; NSTRUCT 変数を確保
st->SizeOfStruct = 100
mes "SizeOfStruct=" + st->SizeOfStruct