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MINIDUMP_DIRECTORY
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| StreamType | DWORD | 4 | +0 | +0 | ストリームの種別(MINIDUMP_STREAM_TYPE)。 |
| Location | MINIDUMP_LOCATION_DESCRIPTOR | 8 | +4 | +4 | ストリームデータのダンプ内位置(MINIDUMP_LOCATION_DESCRIPTOR)。 |
各言語での定義
#include <windows.h>
// MINIDUMP_LOCATION_DESCRIPTOR (x64 8 / x86 8 バイト)
#pragma pack(push, 4)
typedef struct MINIDUMP_LOCATION_DESCRIPTOR {
DWORD DataSize;
DWORD Rva;
} MINIDUMP_LOCATION_DESCRIPTOR;
#pragma pack(pop)
// MINIDUMP_DIRECTORY (x64 12 / x86 12 バイト)
#pragma pack(push, 4)
typedef struct MINIDUMP_DIRECTORY {
DWORD StreamType;
MINIDUMP_LOCATION_DESCRIPTOR Location;
} MINIDUMP_DIRECTORY;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct MINIDUMP_LOCATION_DESCRIPTOR
{
public uint DataSize;
public uint Rva;
}
[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct MINIDUMP_DIRECTORY
{
public uint StreamType;
public MINIDUMP_LOCATION_DESCRIPTOR Location;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure MINIDUMP_LOCATION_DESCRIPTOR
Public DataSize As UInteger
Public Rva As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure MINIDUMP_DIRECTORY
Public StreamType As UInteger
Public Location As MINIDUMP_LOCATION_DESCRIPTOR
End Structureimport ctypes
from ctypes import wintypes
class MINIDUMP_LOCATION_DESCRIPTOR(ctypes.Structure):
_pack_ = 4
_fields_ = [
("DataSize", wintypes.DWORD),
("Rva", wintypes.DWORD),
]
class MINIDUMP_DIRECTORY(ctypes.Structure):
_pack_ = 4
_fields_ = [
("StreamType", wintypes.DWORD),
("Location", MINIDUMP_LOCATION_DESCRIPTOR),
]#[repr(C, packed(4))]
pub struct MINIDUMP_LOCATION_DESCRIPTOR {
pub DataSize: u32,
pub Rva: u32,
}
#[repr(C, packed(4))]
pub struct MINIDUMP_DIRECTORY {
pub StreamType: u32,
pub Location: MINIDUMP_LOCATION_DESCRIPTOR,
}import "golang.org/x/sys/windows"
type MINIDUMP_LOCATION_DESCRIPTOR struct {
DataSize uint32
Rva uint32
}
type MINIDUMP_DIRECTORY struct {
StreamType uint32
Location MINIDUMP_LOCATION_DESCRIPTOR
}type
MINIDUMP_LOCATION_DESCRIPTOR = packed record
DataSize: DWORD;
Rva: DWORD;
end;
MINIDUMP_DIRECTORY = packed record
StreamType: DWORD;
Location: MINIDUMP_LOCATION_DESCRIPTOR;
end;const MINIDUMP_LOCATION_DESCRIPTOR = extern struct {
DataSize: u32,
Rva: u32,
};
const MINIDUMP_DIRECTORY = extern struct {
StreamType: u32,
Location: MINIDUMP_LOCATION_DESCRIPTOR,
};type
MINIDUMP_LOCATION_DESCRIPTOR {.packed.} = object
DataSize: uint32
Rva: uint32
MINIDUMP_DIRECTORY {.packed.} = object
StreamType: uint32
Location: MINIDUMP_LOCATION_DESCRIPTORalign(4)
struct MINIDUMP_LOCATION_DESCRIPTOR
{
uint DataSize;
uint Rva;
}
align(4)
struct MINIDUMP_DIRECTORY
{
uint StreamType;
MINIDUMP_LOCATION_DESCRIPTOR Location;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MINIDUMP_DIRECTORY サイズ: 12 バイト(x64)
dim st, 3 ; 4byte整数×3(構造体サイズ 12 / 4 切り上げ)
; StreamType : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Location : MINIDUMP_LOCATION_DESCRIPTOR (+4, 8byte) varptr(st)+4 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global MINIDUMP_LOCATION_DESCRIPTOR, pack=4
#field int DataSize
#field int Rva
#endstruct
#defstruct global MINIDUMP_DIRECTORY, pack=4
#field int StreamType
#field MINIDUMP_LOCATION_DESCRIPTOR Location
#endstruct
stdim st, MINIDUMP_DIRECTORY ; NSTRUCT 変数を確保
st->StreamType = 100
mes "StreamType=" + st->StreamType