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MINIDUMP_MISC_INFO_2
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| SizeOfInfo | DWORD | 4 | +0 | +0 | この情報構造のバイトサイズ。バージョン判別に使う。 |
| Flags1 | DWORD | 4 | +4 | +4 | 有効なフィールドを示すMINIDUMP_MISC_INFO_FLAGSビットマスク。 |
| ProcessId | DWORD | 4 | +8 | +8 | プロセスの識別子(PID)。 |
| ProcessCreateTime | DWORD | 4 | +12 | +12 | プロセス作成時刻(UNIXエポック秒)。 |
| ProcessUserTime | DWORD | 4 | +16 | +16 | プロセスのユーザモードCPU時間(秒)。 |
| ProcessKernelTime | DWORD | 4 | +20 | +20 | プロセスのカーネルモードCPU時間(秒)。 |
| ProcessorMaxMhz | DWORD | 4 | +24 | +24 | プロセッサの最大クロック(MHz)。 |
| ProcessorCurrentMhz | DWORD | 4 | +28 | +28 | プロセッサの現在クロック(MHz)。 |
| ProcessorMhzLimit | DWORD | 4 | +32 | +32 | プロセッサのクロック上限(MHz)。 |
| ProcessorMaxIdleState | DWORD | 4 | +36 | +36 | プロセッサの最大アイドル状態。 |
| ProcessorCurrentIdleState | DWORD | 4 | +40 | +40 | プロセッサの現在アイドル状態。 |
各言語での定義
#include <windows.h>
// MINIDUMP_MISC_INFO_2 (x64 44 / x86 44 バイト)
#pragma pack(push, 4)
typedef struct MINIDUMP_MISC_INFO_2 {
DWORD SizeOfInfo;
DWORD Flags1;
DWORD ProcessId;
DWORD ProcessCreateTime;
DWORD ProcessUserTime;
DWORD ProcessKernelTime;
DWORD ProcessorMaxMhz;
DWORD ProcessorCurrentMhz;
DWORD ProcessorMhzLimit;
DWORD ProcessorMaxIdleState;
DWORD ProcessorCurrentIdleState;
} MINIDUMP_MISC_INFO_2;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct MINIDUMP_MISC_INFO_2
{
public uint SizeOfInfo;
public uint Flags1;
public uint ProcessId;
public uint ProcessCreateTime;
public uint ProcessUserTime;
public uint ProcessKernelTime;
public uint ProcessorMaxMhz;
public uint ProcessorCurrentMhz;
public uint ProcessorMhzLimit;
public uint ProcessorMaxIdleState;
public uint ProcessorCurrentIdleState;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure MINIDUMP_MISC_INFO_2
Public SizeOfInfo As UInteger
Public Flags1 As UInteger
Public ProcessId As UInteger
Public ProcessCreateTime As UInteger
Public ProcessUserTime As UInteger
Public ProcessKernelTime As UInteger
Public ProcessorMaxMhz As UInteger
Public ProcessorCurrentMhz As UInteger
Public ProcessorMhzLimit As UInteger
Public ProcessorMaxIdleState As UInteger
Public ProcessorCurrentIdleState As UInteger
End Structureimport ctypes
from ctypes import wintypes
class MINIDUMP_MISC_INFO_2(ctypes.Structure):
_pack_ = 4
_fields_ = [
("SizeOfInfo", wintypes.DWORD),
("Flags1", wintypes.DWORD),
("ProcessId", wintypes.DWORD),
("ProcessCreateTime", wintypes.DWORD),
("ProcessUserTime", wintypes.DWORD),
("ProcessKernelTime", wintypes.DWORD),
("ProcessorMaxMhz", wintypes.DWORD),
("ProcessorCurrentMhz", wintypes.DWORD),
("ProcessorMhzLimit", wintypes.DWORD),
("ProcessorMaxIdleState", wintypes.DWORD),
("ProcessorCurrentIdleState", wintypes.DWORD),
]#[repr(C, packed(4))]
pub struct MINIDUMP_MISC_INFO_2 {
pub SizeOfInfo: u32,
pub Flags1: u32,
pub ProcessId: u32,
pub ProcessCreateTime: u32,
pub ProcessUserTime: u32,
pub ProcessKernelTime: u32,
pub ProcessorMaxMhz: u32,
pub ProcessorCurrentMhz: u32,
pub ProcessorMhzLimit: u32,
pub ProcessorMaxIdleState: u32,
pub ProcessorCurrentIdleState: u32,
}import "golang.org/x/sys/windows"
type MINIDUMP_MISC_INFO_2 struct {
SizeOfInfo uint32
Flags1 uint32
ProcessId uint32
ProcessCreateTime uint32
ProcessUserTime uint32
ProcessKernelTime uint32
ProcessorMaxMhz uint32
ProcessorCurrentMhz uint32
ProcessorMhzLimit uint32
ProcessorMaxIdleState uint32
ProcessorCurrentIdleState uint32
}type
MINIDUMP_MISC_INFO_2 = packed record
SizeOfInfo: DWORD;
Flags1: DWORD;
ProcessId: DWORD;
ProcessCreateTime: DWORD;
ProcessUserTime: DWORD;
ProcessKernelTime: DWORD;
ProcessorMaxMhz: DWORD;
ProcessorCurrentMhz: DWORD;
ProcessorMhzLimit: DWORD;
ProcessorMaxIdleState: DWORD;
ProcessorCurrentIdleState: DWORD;
end;const MINIDUMP_MISC_INFO_2 = extern struct {
SizeOfInfo: u32,
Flags1: u32,
ProcessId: u32,
ProcessCreateTime: u32,
ProcessUserTime: u32,
ProcessKernelTime: u32,
ProcessorMaxMhz: u32,
ProcessorCurrentMhz: u32,
ProcessorMhzLimit: u32,
ProcessorMaxIdleState: u32,
ProcessorCurrentIdleState: u32,
};type
MINIDUMP_MISC_INFO_2 {.packed.} = object
SizeOfInfo: uint32
Flags1: uint32
ProcessId: uint32
ProcessCreateTime: uint32
ProcessUserTime: uint32
ProcessKernelTime: uint32
ProcessorMaxMhz: uint32
ProcessorCurrentMhz: uint32
ProcessorMhzLimit: uint32
ProcessorMaxIdleState: uint32
ProcessorCurrentIdleState: uint32align(4)
struct MINIDUMP_MISC_INFO_2
{
uint SizeOfInfo;
uint Flags1;
uint ProcessId;
uint ProcessCreateTime;
uint ProcessUserTime;
uint ProcessKernelTime;
uint ProcessorMaxMhz;
uint ProcessorCurrentMhz;
uint ProcessorMhzLimit;
uint ProcessorMaxIdleState;
uint ProcessorCurrentIdleState;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MINIDUMP_MISC_INFO_2 サイズ: 44 バイト(x64)
dim st, 11 ; 4byte整数×11(構造体サイズ 44 / 4 切り上げ)
; SizeOfInfo : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Flags1 : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; ProcessId : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; ProcessCreateTime : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; ProcessUserTime : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; ProcessKernelTime : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; ProcessorMaxMhz : DWORD (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; ProcessorCurrentMhz : DWORD (+28, 4byte) st.7 = 値 / 値 = st.7 (lpoke/lpeek も可)
; ProcessorMhzLimit : DWORD (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; ProcessorMaxIdleState : DWORD (+36, 4byte) st.9 = 値 / 値 = st.9 (lpoke/lpeek も可)
; ProcessorCurrentIdleState : DWORD (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global MINIDUMP_MISC_INFO_2, pack=4
#field int SizeOfInfo
#field int Flags1
#field int ProcessId
#field int ProcessCreateTime
#field int ProcessUserTime
#field int ProcessKernelTime
#field int ProcessorMaxMhz
#field int ProcessorCurrentMhz
#field int ProcessorMhzLimit
#field int ProcessorMaxIdleState
#field int ProcessorCurrentIdleState
#endstruct
stdim st, MINIDUMP_MISC_INFO_2 ; NSTRUCT 変数を確保
st->SizeOfInfo = 100
mes "SizeOfInfo=" + st->SizeOfInfo