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MINIDUMP_MISC_INFO_2

構造体
サイズx64: 44 バイト / x86: 44 バイトパッキング4

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
SizeOfInfoDWORD4+0+0この情報構造のバイトサイズ。バージョン判別に使う。
Flags1DWORD4+4+4有効なフィールドを示すMINIDUMP_MISC_INFO_FLAGSビットマスク。
ProcessIdDWORD4+8+8プロセスの識別子(PID)。
ProcessCreateTimeDWORD4+12+12プロセス作成時刻(UNIXエポック秒)。
ProcessUserTimeDWORD4+16+16プロセスのユーザモードCPU時間(秒)。
ProcessKernelTimeDWORD4+20+20プロセスのカーネルモードCPU時間(秒)。
ProcessorMaxMhzDWORD4+24+24プロセッサの最大クロック(MHz)。
ProcessorCurrentMhzDWORD4+28+28プロセッサの現在クロック(MHz)。
ProcessorMhzLimitDWORD4+32+32プロセッサのクロック上限(MHz)。
ProcessorMaxIdleStateDWORD4+36+36プロセッサの最大アイドル状態。
ProcessorCurrentIdleStateDWORD4+40+40プロセッサの現在アイドル状態。

各言語での定義

#include <windows.h>

// MINIDUMP_MISC_INFO_2  (x64 44 / x86 44 バイト)
#pragma pack(push, 4)
typedef struct MINIDUMP_MISC_INFO_2 {
    DWORD SizeOfInfo;
    DWORD Flags1;
    DWORD ProcessId;
    DWORD ProcessCreateTime;
    DWORD ProcessUserTime;
    DWORD ProcessKernelTime;
    DWORD ProcessorMaxMhz;
    DWORD ProcessorCurrentMhz;
    DWORD ProcessorMhzLimit;
    DWORD ProcessorMaxIdleState;
    DWORD ProcessorCurrentIdleState;
} MINIDUMP_MISC_INFO_2;
#pragma pack(pop)
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct MINIDUMP_MISC_INFO_2
{
    public uint SizeOfInfo;
    public uint Flags1;
    public uint ProcessId;
    public uint ProcessCreateTime;
    public uint ProcessUserTime;
    public uint ProcessKernelTime;
    public uint ProcessorMaxMhz;
    public uint ProcessorCurrentMhz;
    public uint ProcessorMhzLimit;
    public uint ProcessorMaxIdleState;
    public uint ProcessorCurrentIdleState;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure MINIDUMP_MISC_INFO_2
    Public SizeOfInfo As UInteger
    Public Flags1 As UInteger
    Public ProcessId As UInteger
    Public ProcessCreateTime As UInteger
    Public ProcessUserTime As UInteger
    Public ProcessKernelTime As UInteger
    Public ProcessorMaxMhz As UInteger
    Public ProcessorCurrentMhz As UInteger
    Public ProcessorMhzLimit As UInteger
    Public ProcessorMaxIdleState As UInteger
    Public ProcessorCurrentIdleState As UInteger
End Structure
import ctypes
from ctypes import wintypes

class MINIDUMP_MISC_INFO_2(ctypes.Structure):
    _pack_ = 4
    _fields_ = [
        ("SizeOfInfo", wintypes.DWORD),
        ("Flags1", wintypes.DWORD),
        ("ProcessId", wintypes.DWORD),
        ("ProcessCreateTime", wintypes.DWORD),
        ("ProcessUserTime", wintypes.DWORD),
        ("ProcessKernelTime", wintypes.DWORD),
        ("ProcessorMaxMhz", wintypes.DWORD),
        ("ProcessorCurrentMhz", wintypes.DWORD),
        ("ProcessorMhzLimit", wintypes.DWORD),
        ("ProcessorMaxIdleState", wintypes.DWORD),
        ("ProcessorCurrentIdleState", wintypes.DWORD),
    ]
#[repr(C, packed(4))]
pub struct MINIDUMP_MISC_INFO_2 {
    pub SizeOfInfo: u32,
    pub Flags1: u32,
    pub ProcessId: u32,
    pub ProcessCreateTime: u32,
    pub ProcessUserTime: u32,
    pub ProcessKernelTime: u32,
    pub ProcessorMaxMhz: u32,
    pub ProcessorCurrentMhz: u32,
    pub ProcessorMhzLimit: u32,
    pub ProcessorMaxIdleState: u32,
    pub ProcessorCurrentIdleState: u32,
}
import "golang.org/x/sys/windows"

type MINIDUMP_MISC_INFO_2 struct {
	SizeOfInfo uint32
	Flags1 uint32
	ProcessId uint32
	ProcessCreateTime uint32
	ProcessUserTime uint32
	ProcessKernelTime uint32
	ProcessorMaxMhz uint32
	ProcessorCurrentMhz uint32
	ProcessorMhzLimit uint32
	ProcessorMaxIdleState uint32
	ProcessorCurrentIdleState uint32
}
type
  MINIDUMP_MISC_INFO_2 = packed record
    SizeOfInfo: DWORD;
    Flags1: DWORD;
    ProcessId: DWORD;
    ProcessCreateTime: DWORD;
    ProcessUserTime: DWORD;
    ProcessKernelTime: DWORD;
    ProcessorMaxMhz: DWORD;
    ProcessorCurrentMhz: DWORD;
    ProcessorMhzLimit: DWORD;
    ProcessorMaxIdleState: DWORD;
    ProcessorCurrentIdleState: DWORD;
  end;
const MINIDUMP_MISC_INFO_2 = extern struct {
    SizeOfInfo: u32,
    Flags1: u32,
    ProcessId: u32,
    ProcessCreateTime: u32,
    ProcessUserTime: u32,
    ProcessKernelTime: u32,
    ProcessorMaxMhz: u32,
    ProcessorCurrentMhz: u32,
    ProcessorMhzLimit: u32,
    ProcessorMaxIdleState: u32,
    ProcessorCurrentIdleState: u32,
};
type
  MINIDUMP_MISC_INFO_2 {.packed.} = object
    SizeOfInfo: uint32
    Flags1: uint32
    ProcessId: uint32
    ProcessCreateTime: uint32
    ProcessUserTime: uint32
    ProcessKernelTime: uint32
    ProcessorMaxMhz: uint32
    ProcessorCurrentMhz: uint32
    ProcessorMhzLimit: uint32
    ProcessorMaxIdleState: uint32
    ProcessorCurrentIdleState: uint32
align(4)
struct MINIDUMP_MISC_INFO_2
{
    uint SizeOfInfo;
    uint Flags1;
    uint ProcessId;
    uint ProcessCreateTime;
    uint ProcessUserTime;
    uint ProcessKernelTime;
    uint ProcessorMaxMhz;
    uint ProcessorCurrentMhz;
    uint ProcessorMhzLimit;
    uint ProcessorMaxIdleState;
    uint ProcessorCurrentIdleState;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MINIDUMP_MISC_INFO_2 サイズ: 44 バイト(x64)
dim st, 11    ; 4byte整数×11(構造体サイズ 44 / 4 切り上げ)
; SizeOfInfo : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Flags1 : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; ProcessId : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; ProcessCreateTime : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; ProcessUserTime : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; ProcessKernelTime : DWORD (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; ProcessorMaxMhz : DWORD (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; ProcessorCurrentMhz : DWORD (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; ProcessorMhzLimit : DWORD (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; ProcessorMaxIdleState : DWORD (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; ProcessorCurrentIdleState : DWORD (+40, 4byte)  st.10 = 値  /  値 = st.10   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global MINIDUMP_MISC_INFO_2, pack=4
    #field int SizeOfInfo
    #field int Flags1
    #field int ProcessId
    #field int ProcessCreateTime
    #field int ProcessUserTime
    #field int ProcessKernelTime
    #field int ProcessorMaxMhz
    #field int ProcessorCurrentMhz
    #field int ProcessorMhzLimit
    #field int ProcessorMaxIdleState
    #field int ProcessorCurrentIdleState
#endstruct

stdim st, MINIDUMP_MISC_INFO_2        ; NSTRUCT 変数を確保
st->SizeOfInfo = 100
mes "SizeOfInfo=" + st->SizeOfInfo