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MINIDUMP_SYSTEM_BASIC_INFORMATION
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| TimerResolution | DWORD | 4 | +0 | +0 | システムタイマの分解能(100ナノ秒単位)。 |
| PageSize | DWORD | 4 | +4 | +4 | メモリページのサイズ(バイト)。 |
| NumberOfPhysicalPages | DWORD | 4 | +8 | +8 | 物理ページの総数。 |
| LowestPhysicalPageNumber | DWORD | 4 | +12 | +12 | 最小の物理ページ番号。 |
| HighestPhysicalPageNumber | DWORD | 4 | +16 | +16 | 最大の物理ページ番号。 |
| AllocationGranularity | DWORD | 4 | +20 | +20 | 仮想メモリ割り当ての粒度(バイト)。 |
| MinimumUserModeAddress | ULONGLONG | 8 | +24 | +24 | ユーザモード仮想アドレスの最小値。 |
| MaximumUserModeAddress | ULONGLONG | 8 | +32 | +32 | ユーザモード仮想アドレスの最大値。 |
| ActiveProcessorsAffinityMask | ULONGLONG | 8 | +40 | +40 | アクティブプロセッサのアフィニティマスク。 |
| NumberOfProcessors | DWORD | 4 | +48 | +48 | 論理プロセッサ数。 |
各言語での定義
#include <windows.h>
// MINIDUMP_SYSTEM_BASIC_INFORMATION (x64 52 / x86 52 バイト)
#pragma pack(push, 4)
typedef struct MINIDUMP_SYSTEM_BASIC_INFORMATION {
DWORD TimerResolution;
DWORD PageSize;
DWORD NumberOfPhysicalPages;
DWORD LowestPhysicalPageNumber;
DWORD HighestPhysicalPageNumber;
DWORD AllocationGranularity;
ULONGLONG MinimumUserModeAddress;
ULONGLONG MaximumUserModeAddress;
ULONGLONG ActiveProcessorsAffinityMask;
DWORD NumberOfProcessors;
} MINIDUMP_SYSTEM_BASIC_INFORMATION;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 4, CharSet = CharSet.Unicode)]
public struct MINIDUMP_SYSTEM_BASIC_INFORMATION
{
public uint TimerResolution;
public uint PageSize;
public uint NumberOfPhysicalPages;
public uint LowestPhysicalPageNumber;
public uint HighestPhysicalPageNumber;
public uint AllocationGranularity;
public ulong MinimumUserModeAddress;
public ulong MaximumUserModeAddress;
public ulong ActiveProcessorsAffinityMask;
public uint NumberOfProcessors;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=4, CharSet:=CharSet.Unicode)>
Public Structure MINIDUMP_SYSTEM_BASIC_INFORMATION
Public TimerResolution As UInteger
Public PageSize As UInteger
Public NumberOfPhysicalPages As UInteger
Public LowestPhysicalPageNumber As UInteger
Public HighestPhysicalPageNumber As UInteger
Public AllocationGranularity As UInteger
Public MinimumUserModeAddress As ULong
Public MaximumUserModeAddress As ULong
Public ActiveProcessorsAffinityMask As ULong
Public NumberOfProcessors As UInteger
End Structureimport ctypes
from ctypes import wintypes
class MINIDUMP_SYSTEM_BASIC_INFORMATION(ctypes.Structure):
_pack_ = 4
_fields_ = [
("TimerResolution", wintypes.DWORD),
("PageSize", wintypes.DWORD),
("NumberOfPhysicalPages", wintypes.DWORD),
("LowestPhysicalPageNumber", wintypes.DWORD),
("HighestPhysicalPageNumber", wintypes.DWORD),
("AllocationGranularity", wintypes.DWORD),
("MinimumUserModeAddress", ctypes.c_ulonglong),
("MaximumUserModeAddress", ctypes.c_ulonglong),
("ActiveProcessorsAffinityMask", ctypes.c_ulonglong),
("NumberOfProcessors", wintypes.DWORD),
]#[repr(C, packed(4))]
pub struct MINIDUMP_SYSTEM_BASIC_INFORMATION {
pub TimerResolution: u32,
pub PageSize: u32,
pub NumberOfPhysicalPages: u32,
pub LowestPhysicalPageNumber: u32,
pub HighestPhysicalPageNumber: u32,
pub AllocationGranularity: u32,
pub MinimumUserModeAddress: u64,
pub MaximumUserModeAddress: u64,
pub ActiveProcessorsAffinityMask: u64,
pub NumberOfProcessors: u32,
}import "golang.org/x/sys/windows"
type MINIDUMP_SYSTEM_BASIC_INFORMATION struct {
TimerResolution uint32
PageSize uint32
NumberOfPhysicalPages uint32
LowestPhysicalPageNumber uint32
HighestPhysicalPageNumber uint32
AllocationGranularity uint32
MinimumUserModeAddress uint64
MaximumUserModeAddress uint64
ActiveProcessorsAffinityMask uint64
NumberOfProcessors uint32
}type
MINIDUMP_SYSTEM_BASIC_INFORMATION = packed record
TimerResolution: DWORD;
PageSize: DWORD;
NumberOfPhysicalPages: DWORD;
LowestPhysicalPageNumber: DWORD;
HighestPhysicalPageNumber: DWORD;
AllocationGranularity: DWORD;
MinimumUserModeAddress: UInt64;
MaximumUserModeAddress: UInt64;
ActiveProcessorsAffinityMask: UInt64;
NumberOfProcessors: DWORD;
end;const MINIDUMP_SYSTEM_BASIC_INFORMATION = extern struct {
TimerResolution: u32,
PageSize: u32,
NumberOfPhysicalPages: u32,
LowestPhysicalPageNumber: u32,
HighestPhysicalPageNumber: u32,
AllocationGranularity: u32,
MinimumUserModeAddress: u64,
MaximumUserModeAddress: u64,
ActiveProcessorsAffinityMask: u64,
NumberOfProcessors: u32,
};type
MINIDUMP_SYSTEM_BASIC_INFORMATION {.packed.} = object
TimerResolution: uint32
PageSize: uint32
NumberOfPhysicalPages: uint32
LowestPhysicalPageNumber: uint32
HighestPhysicalPageNumber: uint32
AllocationGranularity: uint32
MinimumUserModeAddress: uint64
MaximumUserModeAddress: uint64
ActiveProcessorsAffinityMask: uint64
NumberOfProcessors: uint32align(4)
struct MINIDUMP_SYSTEM_BASIC_INFORMATION
{
uint TimerResolution;
uint PageSize;
uint NumberOfPhysicalPages;
uint LowestPhysicalPageNumber;
uint HighestPhysicalPageNumber;
uint AllocationGranularity;
ulong MinimumUserModeAddress;
ulong MaximumUserModeAddress;
ulong ActiveProcessorsAffinityMask;
uint NumberOfProcessors;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MINIDUMP_SYSTEM_BASIC_INFORMATION サイズ: 52 バイト(x64)
dim st, 13 ; 4byte整数×13(構造体サイズ 52 / 4 切り上げ)
; TimerResolution : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; PageSize : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; NumberOfPhysicalPages : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; LowestPhysicalPageNumber : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; HighestPhysicalPageNumber : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; AllocationGranularity : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; MinimumUserModeAddress : ULONGLONG (+24, 8byte) qpoke st,24,値 / qpeek(st,24) ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; MaximumUserModeAddress : ULONGLONG (+32, 8byte) qpoke st,32,値 / qpeek(st,32) ※IronHSPのみ。3.7/3.8は lpoke st,32,下位 : lpoke st,36,上位
; ActiveProcessorsAffinityMask : ULONGLONG (+40, 8byte) qpoke st,40,値 / qpeek(st,40) ※IronHSPのみ。3.7/3.8は lpoke st,40,下位 : lpoke st,44,上位
; NumberOfProcessors : DWORD (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global MINIDUMP_SYSTEM_BASIC_INFORMATION, pack=4
#field int TimerResolution
#field int PageSize
#field int NumberOfPhysicalPages
#field int LowestPhysicalPageNumber
#field int HighestPhysicalPageNumber
#field int AllocationGranularity
#field int64 MinimumUserModeAddress
#field int64 MaximumUserModeAddress
#field int64 ActiveProcessorsAffinityMask
#field int NumberOfProcessors
#endstruct
stdim st, MINIDUMP_SYSTEM_BASIC_INFORMATION ; NSTRUCT 変数を確保
st->TimerResolution = 100
mes "TimerResolution=" + st->TimerResolution