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WNODE_TOO_SMALL
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| WnodeHeader | WNODE_HEADER | 48 | +0 | +0 | WNODE 共通ヘッダー(WNODE_HEADER)を保持する。 |
| SizeNeeded | DWORD | 4 | +48 | +48 | 処理に必要なバッファのバイトサイズを示す。 |
各言語での定義
#include <windows.h>
// WNODE_HEADER (x64 48 / x86 48 バイト)
typedef struct WNODE_HEADER {
DWORD BufferSize;
DWORD ProviderId;
_Anonymous1_e__Union Anonymous1;
_Anonymous2_e__Union Anonymous2;
GUID Guid;
DWORD ClientContext;
DWORD Flags;
} WNODE_HEADER;
// WNODE_TOO_SMALL (x64 56 / x86 56 バイト)
typedef struct WNODE_TOO_SMALL {
WNODE_HEADER WnodeHeader;
DWORD SizeNeeded;
} WNODE_TOO_SMALL;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WNODE_HEADER
{
public uint BufferSize;
public uint ProviderId;
public _Anonymous1_e__Union Anonymous1;
public _Anonymous2_e__Union Anonymous2;
public Guid Guid;
public uint ClientContext;
public uint Flags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WNODE_TOO_SMALL
{
public WNODE_HEADER WnodeHeader;
public uint SizeNeeded;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WNODE_HEADER
Public BufferSize As UInteger
Public ProviderId As UInteger
Public Anonymous1 As _Anonymous1_e__Union
Public Anonymous2 As _Anonymous2_e__Union
Public Guid As Guid
Public ClientContext As UInteger
Public Flags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WNODE_TOO_SMALL
Public WnodeHeader As WNODE_HEADER
Public SizeNeeded As UInteger
End Structureimport ctypes
from ctypes import wintypes
class WNODE_HEADER(ctypes.Structure):
_fields_ = [
("BufferSize", wintypes.DWORD),
("ProviderId", wintypes.DWORD),
("Anonymous1", _Anonymous1_e__Union),
("Anonymous2", _Anonymous2_e__Union),
("Guid", GUID),
("ClientContext", wintypes.DWORD),
("Flags", wintypes.DWORD),
]
class WNODE_TOO_SMALL(ctypes.Structure):
_fields_ = [
("WnodeHeader", WNODE_HEADER),
("SizeNeeded", wintypes.DWORD),
]#[repr(C)]
pub struct WNODE_HEADER {
pub BufferSize: u32,
pub ProviderId: u32,
pub Anonymous1: _Anonymous1_e__Union,
pub Anonymous2: _Anonymous2_e__Union,
pub Guid: GUID,
pub ClientContext: u32,
pub Flags: u32,
}
#[repr(C)]
pub struct WNODE_TOO_SMALL {
pub WnodeHeader: WNODE_HEADER,
pub SizeNeeded: u32,
}import "golang.org/x/sys/windows"
type WNODE_HEADER struct {
BufferSize uint32
ProviderId uint32
Anonymous1 _Anonymous1_e__Union
Anonymous2 _Anonymous2_e__Union
Guid windows.GUID
ClientContext uint32
Flags uint32
}
type WNODE_TOO_SMALL struct {
WnodeHeader WNODE_HEADER
SizeNeeded uint32
}type
WNODE_HEADER = record
BufferSize: DWORD;
ProviderId: DWORD;
Anonymous1: _Anonymous1_e__Union;
Anonymous2: _Anonymous2_e__Union;
Guid: TGUID;
ClientContext: DWORD;
Flags: DWORD;
end;
WNODE_TOO_SMALL = record
WnodeHeader: WNODE_HEADER;
SizeNeeded: DWORD;
end;const WNODE_HEADER = extern struct {
BufferSize: u32,
ProviderId: u32,
Anonymous1: _Anonymous1_e__Union,
Anonymous2: _Anonymous2_e__Union,
Guid: GUID,
ClientContext: u32,
Flags: u32,
};
const WNODE_TOO_SMALL = extern struct {
WnodeHeader: WNODE_HEADER,
SizeNeeded: u32,
};type
WNODE_HEADER {.bycopy.} = object
BufferSize: uint32
ProviderId: uint32
Anonymous1: _Anonymous1_e__Union
Anonymous2: _Anonymous2_e__Union
Guid: GUID
ClientContext: uint32
Flags: uint32
WNODE_TOO_SMALL {.bycopy.} = object
WnodeHeader: WNODE_HEADER
SizeNeeded: uint32struct WNODE_HEADER
{
uint BufferSize;
uint ProviderId;
_Anonymous1_e__Union Anonymous1;
_Anonymous2_e__Union Anonymous2;
GUID Guid;
uint ClientContext;
uint Flags;
}
struct WNODE_TOO_SMALL
{
WNODE_HEADER WnodeHeader;
uint SizeNeeded;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; WNODE_TOO_SMALL サイズ: 56 バイト(x64)
dim st, 14 ; 4byte整数×14(構造体サイズ 56 / 4 切り上げ)
; WnodeHeader : WNODE_HEADER (+0, 48byte) varptr(st)+0 を基点に操作(48byte:入れ子/配列)
; SizeNeeded : DWORD (+48, 4byte) st.12 = 値 / 値 = st.12 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
#field int Data1
#field short Data2
#field short Data3
#field byte Data4 8
#endstruct
#defstruct global WNODE_HEADER
#field int BufferSize
#field int ProviderId
#field byte Anonymous1 8
#field byte Anonymous2 8
#field GUID Guid
#field int ClientContext
#field int Flags
#endstruct
#defstruct global WNODE_TOO_SMALL
#field WNODE_HEADER WnodeHeader
#field int SizeNeeded
#endstruct
stdim st, WNODE_TOO_SMALL ; NSTRUCT 変数を確保
st->SizeNeeded = 100
mes "SizeNeeded=" + st->SizeNeeded