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WNODE_TOO_SMALL

構造体
サイズx64: 56 バイト / x86: 56 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
WnodeHeaderWNODE_HEADER48+0+0WNODE 共通ヘッダー(WNODE_HEADER)を保持する。
SizeNeededDWORD4+48+48処理に必要なバッファのバイトサイズを示す。

各言語での定義

#include <windows.h>

// WNODE_HEADER  (x64 48 / x86 48 バイト)
typedef struct WNODE_HEADER {
    DWORD BufferSize;
    DWORD ProviderId;
    _Anonymous1_e__Union Anonymous1;
    _Anonymous2_e__Union Anonymous2;
    GUID Guid;
    DWORD ClientContext;
    DWORD Flags;
} WNODE_HEADER;

// WNODE_TOO_SMALL  (x64 56 / x86 56 バイト)
typedef struct WNODE_TOO_SMALL {
    WNODE_HEADER WnodeHeader;
    DWORD SizeNeeded;
} WNODE_TOO_SMALL;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WNODE_HEADER
{
    public uint BufferSize;
    public uint ProviderId;
    public _Anonymous1_e__Union Anonymous1;
    public _Anonymous2_e__Union Anonymous2;
    public Guid Guid;
    public uint ClientContext;
    public uint Flags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WNODE_TOO_SMALL
{
    public WNODE_HEADER WnodeHeader;
    public uint SizeNeeded;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WNODE_HEADER
    Public BufferSize As UInteger
    Public ProviderId As UInteger
    Public Anonymous1 As _Anonymous1_e__Union
    Public Anonymous2 As _Anonymous2_e__Union
    Public Guid As Guid
    Public ClientContext As UInteger
    Public Flags As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure WNODE_TOO_SMALL
    Public WnodeHeader As WNODE_HEADER
    Public SizeNeeded As UInteger
End Structure
import ctypes
from ctypes import wintypes

class WNODE_HEADER(ctypes.Structure):
    _fields_ = [
        ("BufferSize", wintypes.DWORD),
        ("ProviderId", wintypes.DWORD),
        ("Anonymous1", _Anonymous1_e__Union),
        ("Anonymous2", _Anonymous2_e__Union),
        ("Guid", GUID),
        ("ClientContext", wintypes.DWORD),
        ("Flags", wintypes.DWORD),
    ]

class WNODE_TOO_SMALL(ctypes.Structure):
    _fields_ = [
        ("WnodeHeader", WNODE_HEADER),
        ("SizeNeeded", wintypes.DWORD),
    ]
#[repr(C)]
pub struct WNODE_HEADER {
    pub BufferSize: u32,
    pub ProviderId: u32,
    pub Anonymous1: _Anonymous1_e__Union,
    pub Anonymous2: _Anonymous2_e__Union,
    pub Guid: GUID,
    pub ClientContext: u32,
    pub Flags: u32,
}

#[repr(C)]
pub struct WNODE_TOO_SMALL {
    pub WnodeHeader: WNODE_HEADER,
    pub SizeNeeded: u32,
}
import "golang.org/x/sys/windows"

type WNODE_HEADER struct {
	BufferSize uint32
	ProviderId uint32
	Anonymous1 _Anonymous1_e__Union
	Anonymous2 _Anonymous2_e__Union
	Guid windows.GUID
	ClientContext uint32
	Flags uint32
}

type WNODE_TOO_SMALL struct {
	WnodeHeader WNODE_HEADER
	SizeNeeded uint32
}
type
  WNODE_HEADER = record
    BufferSize: DWORD;
    ProviderId: DWORD;
    Anonymous1: _Anonymous1_e__Union;
    Anonymous2: _Anonymous2_e__Union;
    Guid: TGUID;
    ClientContext: DWORD;
    Flags: DWORD;
  end;

  WNODE_TOO_SMALL = record
    WnodeHeader: WNODE_HEADER;
    SizeNeeded: DWORD;
  end;
const WNODE_HEADER = extern struct {
    BufferSize: u32,
    ProviderId: u32,
    Anonymous1: _Anonymous1_e__Union,
    Anonymous2: _Anonymous2_e__Union,
    Guid: GUID,
    ClientContext: u32,
    Flags: u32,
};

const WNODE_TOO_SMALL = extern struct {
    WnodeHeader: WNODE_HEADER,
    SizeNeeded: u32,
};
type
  WNODE_HEADER {.bycopy.} = object
    BufferSize: uint32
    ProviderId: uint32
    Anonymous1: _Anonymous1_e__Union
    Anonymous2: _Anonymous2_e__Union
    Guid: GUID
    ClientContext: uint32
    Flags: uint32

  WNODE_TOO_SMALL {.bycopy.} = object
    WnodeHeader: WNODE_HEADER
    SizeNeeded: uint32
struct WNODE_HEADER
{
    uint BufferSize;
    uint ProviderId;
    _Anonymous1_e__Union Anonymous1;
    _Anonymous2_e__Union Anonymous2;
    GUID Guid;
    uint ClientContext;
    uint Flags;
}

struct WNODE_TOO_SMALL
{
    WNODE_HEADER WnodeHeader;
    uint SizeNeeded;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; WNODE_TOO_SMALL サイズ: 56 バイト(x64)
dim st, 14    ; 4byte整数×14(構造体サイズ 56 / 4 切り上げ)
; WnodeHeader : WNODE_HEADER (+0, 48byte)  varptr(st)+0 を基点に操作(48byte:入れ子/配列)
; SizeNeeded : DWORD (+48, 4byte)  st.12 = 値  /  値 = st.12   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
    #field int Data1
    #field short Data2
    #field short Data3
    #field byte Data4 8
#endstruct

#defstruct global WNODE_HEADER
    #field int BufferSize
    #field int ProviderId
    #field byte Anonymous1 8
    #field byte Anonymous2 8
    #field GUID Guid
    #field int ClientContext
    #field int Flags
#endstruct

#defstruct global WNODE_TOO_SMALL
    #field WNODE_HEADER WnodeHeader
    #field int SizeNeeded
#endstruct

stdim st, WNODE_TOO_SMALL        ; NSTRUCT 変数を確保
st->SizeNeeded = 100
mes "SizeNeeded=" + st->SizeNeeded