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DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Flags | DWORD | 4 | +0 | +0 | オフロード書き込みの動作を制御するフラグ。 |
| Reserved | DWORD | 4 | +4 | +4 | 将来の拡張のために予約された32ビット領域。 |
| TokenOffset | ULONGLONG | 8 | +8 | +8 | トークン内の読み取り開始オフセットをバイト単位で示す。 |
| Token | STORAGE_OFFLOAD_TOKEN | 512 | +16 | +16 | 書き込み元データを表すコピーオフロードトークンを保持する構造体。 |
各言語での定義
#include <windows.h>
// STORAGE_OFFLOAD_TOKEN (x64 512 / x86 512 バイト)
typedef struct STORAGE_OFFLOAD_TOKEN {
BYTE TokenType[4];
BYTE Reserved[2];
BYTE TokenIdLength[2];
_Anonymous_e__Union Anonymous;
} STORAGE_OFFLOAD_TOKEN;
// DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS (x64 528 / x86 528 バイト)
typedef struct DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS {
DWORD Flags;
DWORD Reserved;
ULONGLONG TokenOffset;
STORAGE_OFFLOAD_TOKEN Token;
} DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STORAGE_OFFLOAD_TOKEN
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] public byte[] TokenType;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] Reserved;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] TokenIdLength;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS
{
public uint Flags;
public uint Reserved;
public ulong TokenOffset;
public STORAGE_OFFLOAD_TOKEN Token;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure STORAGE_OFFLOAD_TOKEN
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=4)> Public TokenType() As Byte
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public Reserved() As Byte
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public TokenIdLength() As Byte
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS
Public Flags As UInteger
Public Reserved As UInteger
Public TokenOffset As ULong
Public Token As STORAGE_OFFLOAD_TOKEN
End Structureimport ctypes
from ctypes import wintypes
class STORAGE_OFFLOAD_TOKEN(ctypes.Structure):
_fields_ = [
("TokenType", ctypes.c_ubyte * 4),
("Reserved", ctypes.c_ubyte * 2),
("TokenIdLength", ctypes.c_ubyte * 2),
("Anonymous", _Anonymous_e__Union),
]
class DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS(ctypes.Structure):
_fields_ = [
("Flags", wintypes.DWORD),
("Reserved", wintypes.DWORD),
("TokenOffset", ctypes.c_ulonglong),
("Token", STORAGE_OFFLOAD_TOKEN),
]#[repr(C)]
pub struct STORAGE_OFFLOAD_TOKEN {
pub TokenType: [u8; 4],
pub Reserved: [u8; 2],
pub TokenIdLength: [u8; 2],
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS {
pub Flags: u32,
pub Reserved: u32,
pub TokenOffset: u64,
pub Token: STORAGE_OFFLOAD_TOKEN,
}import "golang.org/x/sys/windows"
type STORAGE_OFFLOAD_TOKEN struct {
TokenType [4]byte
Reserved [2]byte
TokenIdLength [2]byte
Anonymous _Anonymous_e__Union
}
type DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS struct {
Flags uint32
Reserved uint32
TokenOffset uint64
Token STORAGE_OFFLOAD_TOKEN
}type
STORAGE_OFFLOAD_TOKEN = record
TokenType: array[0..3] of Byte;
Reserved: array[0..1] of Byte;
TokenIdLength: array[0..1] of Byte;
Anonymous: _Anonymous_e__Union;
end;
DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS = record
Flags: DWORD;
Reserved: DWORD;
TokenOffset: UInt64;
Token: STORAGE_OFFLOAD_TOKEN;
end;const STORAGE_OFFLOAD_TOKEN = extern struct {
TokenType: [4]u8,
Reserved: [2]u8,
TokenIdLength: [2]u8,
Anonymous: _Anonymous_e__Union,
};
const DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS = extern struct {
Flags: u32,
Reserved: u32,
TokenOffset: u64,
Token: STORAGE_OFFLOAD_TOKEN,
};type
STORAGE_OFFLOAD_TOKEN {.bycopy.} = object
TokenType: array[4, uint8]
Reserved: array[2, uint8]
TokenIdLength: array[2, uint8]
Anonymous: _Anonymous_e__Union
DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS {.bycopy.} = object
Flags: uint32
Reserved: uint32
TokenOffset: uint64
Token: STORAGE_OFFLOAD_TOKENstruct STORAGE_OFFLOAD_TOKEN
{
ubyte[4] TokenType;
ubyte[2] Reserved;
ubyte[2] TokenIdLength;
_Anonymous_e__Union Anonymous;
}
struct DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS
{
uint Flags;
uint Reserved;
ulong TokenOffset;
STORAGE_OFFLOAD_TOKEN Token;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS サイズ: 528 バイト(x64)
dim st, 132 ; 4byte整数×132(構造体サイズ 528 / 4 切り上げ)
; Flags : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Reserved : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; TokenOffset : ULONGLONG (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; Token : STORAGE_OFFLOAD_TOKEN (+16, 512byte) varptr(st)+16 を基点に操作(512byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global STORAGE_OFFLOAD_TOKEN
#field byte TokenType 4
#field byte Reserved 2
#field byte TokenIdLength 2
#field byte Anonymous 504
#endstruct
#defstruct global DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS
#field int Flags
#field int Reserved
#field int64 TokenOffset
#field STORAGE_OFFLOAD_TOKEN Token
#endstruct
stdim st, DEVICE_DSM_OFFLOAD_WRITE_PARAMETERS ; NSTRUCT 変数を確保
st->Flags = 100
mes "Flags=" + st->Flags