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PARTITION_INFORMATION
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| StartingOffset | LONGLONG | 8 | +0 | +0 | パーティションの開始オフセット。バイト単位。 |
| PartitionLength | LONGLONG | 8 | +8 | +8 | パーティションの長さ。バイト単位。 |
| HiddenSectors | DWORD | 4 | +16 | +16 | パーティション前方の隠しセクタ数。 |
| PartitionNumber | DWORD | 4 | +20 | +20 | パーティション番号。1始まり。 |
| PartitionType | BYTE | 1 | +24 | +24 | パーティション種別を示すMBRタイプコード。 |
| BootIndicator | BOOLEAN | 1 | +25 | +25 | ブート可能パーティションかどうかを示す真偽値。 |
| RecognizedPartition | BOOLEAN | 1 | +26 | +26 | OSが認識可能なパーティションかどうかを示す真偽値。 |
| RewritePartition | BOOLEAN | 1 | +27 | +27 | パーティションテーブルを書き換えるかどうかを示す真偽値。 |
各言語での定義
#include <windows.h>
// PARTITION_INFORMATION (x64 32 / x86 32 バイト)
typedef struct PARTITION_INFORMATION {
LONGLONG StartingOffset;
LONGLONG PartitionLength;
DWORD HiddenSectors;
DWORD PartitionNumber;
BYTE PartitionType;
BOOLEAN BootIndicator;
BOOLEAN RecognizedPartition;
BOOLEAN RewritePartition;
} PARTITION_INFORMATION;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PARTITION_INFORMATION
{
public long StartingOffset;
public long PartitionLength;
public uint HiddenSectors;
public uint PartitionNumber;
public byte PartitionType;
[MarshalAs(UnmanagedType.U1)] public bool BootIndicator;
[MarshalAs(UnmanagedType.U1)] public bool RecognizedPartition;
[MarshalAs(UnmanagedType.U1)] public bool RewritePartition;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PARTITION_INFORMATION
Public StartingOffset As Long
Public PartitionLength As Long
Public HiddenSectors As UInteger
Public PartitionNumber As UInteger
Public PartitionType As Byte
<MarshalAs(UnmanagedType.U1)> Public BootIndicator As Boolean
<MarshalAs(UnmanagedType.U1)> Public RecognizedPartition As Boolean
<MarshalAs(UnmanagedType.U1)> Public RewritePartition As Boolean
End Structureimport ctypes
from ctypes import wintypes
class PARTITION_INFORMATION(ctypes.Structure):
_fields_ = [
("StartingOffset", ctypes.c_longlong),
("PartitionLength", ctypes.c_longlong),
("HiddenSectors", wintypes.DWORD),
("PartitionNumber", wintypes.DWORD),
("PartitionType", ctypes.c_ubyte),
("BootIndicator", ctypes.c_byte),
("RecognizedPartition", ctypes.c_byte),
("RewritePartition", ctypes.c_byte),
]#[repr(C)]
pub struct PARTITION_INFORMATION {
pub StartingOffset: i64,
pub PartitionLength: i64,
pub HiddenSectors: u32,
pub PartitionNumber: u32,
pub PartitionType: u8,
pub BootIndicator: u8,
pub RecognizedPartition: u8,
pub RewritePartition: u8,
}import "golang.org/x/sys/windows"
type PARTITION_INFORMATION struct {
StartingOffset int64
PartitionLength int64
HiddenSectors uint32
PartitionNumber uint32
PartitionType byte
BootIndicator byte
RecognizedPartition byte
RewritePartition byte
}type
PARTITION_INFORMATION = record
StartingOffset: Int64;
PartitionLength: Int64;
HiddenSectors: DWORD;
PartitionNumber: DWORD;
PartitionType: Byte;
BootIndicator: ByteBool;
RecognizedPartition: ByteBool;
RewritePartition: ByteBool;
end;const PARTITION_INFORMATION = extern struct {
StartingOffset: i64,
PartitionLength: i64,
HiddenSectors: u32,
PartitionNumber: u32,
PartitionType: u8,
BootIndicator: u8,
RecognizedPartition: u8,
RewritePartition: u8,
};type
PARTITION_INFORMATION {.bycopy.} = object
StartingOffset: int64
PartitionLength: int64
HiddenSectors: uint32
PartitionNumber: uint32
PartitionType: uint8
BootIndicator: uint8
RecognizedPartition: uint8
RewritePartition: uint8struct PARTITION_INFORMATION
{
long StartingOffset;
long PartitionLength;
uint HiddenSectors;
uint PartitionNumber;
ubyte PartitionType;
ubyte BootIndicator;
ubyte RecognizedPartition;
ubyte RewritePartition;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PARTITION_INFORMATION サイズ: 32 バイト(x64)
dim st, 8 ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; StartingOffset : LONGLONG (+0, 8byte) qpoke st,0,値 / qpeek(st,0) ※IronHSPのみ。3.7/3.8は lpoke st,0,下位 : lpoke st,4,上位
; PartitionLength : LONGLONG (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; HiddenSectors : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; PartitionNumber : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; PartitionType : BYTE (+24, 1byte) poke st,24,値 / 値 = peek(st,24)
; BootIndicator : BOOLEAN (+25, 1byte) poke st,25,値 / 値 = peek(st,25)
; RecognizedPartition : BOOLEAN (+26, 1byte) poke st,26,値 / 値 = peek(st,26)
; RewritePartition : BOOLEAN (+27, 1byte) poke st,27,値 / 値 = peek(st,27)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global PARTITION_INFORMATION
#field int64 StartingOffset
#field int64 PartitionLength
#field int HiddenSectors
#field int PartitionNumber
#field byte PartitionType
#field bool1 BootIndicator
#field bool1 RecognizedPartition
#field bool1 RewritePartition
#endstruct
stdim st, PARTITION_INFORMATION ; NSTRUCT 変数を確保
st->StartingOffset = 100
mes "StartingOffset=" + st->StartingOffset