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PHYSICAL_ELEMENT_STATUS_DESCRIPTOR

構造体
サイズx64: 40 バイト / x86: 40 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
VersionDWORD4+0+0構造体のバージョン番号。
SizeDWORD4+4+4この構造体のサイズをバイト単位で示す。
ElementIdentifierDWORD4+8+8物理要素を識別する番号。
PhysicalElementTypeBYTE1+12+12物理要素の種類を示す値。記憶要素等。
PhysicalElementHealthBYTE1+13+13物理要素の健全性を示す値。
Reserved1BYTE2+14+14将来の拡張のために予約されたバイト配列。
AssociatedCapacityULONGLONG8+16+16この物理要素に関連付けられた容量をバイト単位で示す。
Reserved2DWORD16+24+24将来の拡張のために予約された32ビット領域の配列。

各言語での定義

#include <windows.h>

// PHYSICAL_ELEMENT_STATUS_DESCRIPTOR  (x64 40 / x86 40 バイト)
typedef struct PHYSICAL_ELEMENT_STATUS_DESCRIPTOR {
    DWORD Version;
    DWORD Size;
    DWORD ElementIdentifier;
    BYTE PhysicalElementType;
    BYTE PhysicalElementHealth;
    BYTE Reserved1[2];
    ULONGLONG AssociatedCapacity;
    DWORD Reserved2[4];
} PHYSICAL_ELEMENT_STATUS_DESCRIPTOR;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PHYSICAL_ELEMENT_STATUS_DESCRIPTOR
{
    public uint Version;
    public uint Size;
    public uint ElementIdentifier;
    public byte PhysicalElementType;
    public byte PhysicalElementHealth;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] Reserved1;
    public ulong AssociatedCapacity;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] public uint[] Reserved2;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PHYSICAL_ELEMENT_STATUS_DESCRIPTOR
    Public Version As UInteger
    Public Size As UInteger
    Public ElementIdentifier As UInteger
    Public PhysicalElementType As Byte
    Public PhysicalElementHealth As Byte
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public Reserved1() As Byte
    Public AssociatedCapacity As ULong
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=4)> Public Reserved2() As UInteger
End Structure
import ctypes
from ctypes import wintypes

class PHYSICAL_ELEMENT_STATUS_DESCRIPTOR(ctypes.Structure):
    _fields_ = [
        ("Version", wintypes.DWORD),
        ("Size", wintypes.DWORD),
        ("ElementIdentifier", wintypes.DWORD),
        ("PhysicalElementType", ctypes.c_ubyte),
        ("PhysicalElementHealth", ctypes.c_ubyte),
        ("Reserved1", ctypes.c_ubyte * 2),
        ("AssociatedCapacity", ctypes.c_ulonglong),
        ("Reserved2", wintypes.DWORD * 4),
    ]
#[repr(C)]
pub struct PHYSICAL_ELEMENT_STATUS_DESCRIPTOR {
    pub Version: u32,
    pub Size: u32,
    pub ElementIdentifier: u32,
    pub PhysicalElementType: u8,
    pub PhysicalElementHealth: u8,
    pub Reserved1: [u8; 2],
    pub AssociatedCapacity: u64,
    pub Reserved2: [u32; 4],
}
import "golang.org/x/sys/windows"

type PHYSICAL_ELEMENT_STATUS_DESCRIPTOR struct {
	Version uint32
	Size uint32
	ElementIdentifier uint32
	PhysicalElementType byte
	PhysicalElementHealth byte
	Reserved1 [2]byte
	AssociatedCapacity uint64
	Reserved2 [4]uint32
}
type
  PHYSICAL_ELEMENT_STATUS_DESCRIPTOR = record
    Version: DWORD;
    Size: DWORD;
    ElementIdentifier: DWORD;
    PhysicalElementType: Byte;
    PhysicalElementHealth: Byte;
    Reserved1: array[0..1] of Byte;
    AssociatedCapacity: UInt64;
    Reserved2: array[0..3] of DWORD;
  end;
const PHYSICAL_ELEMENT_STATUS_DESCRIPTOR = extern struct {
    Version: u32,
    Size: u32,
    ElementIdentifier: u32,
    PhysicalElementType: u8,
    PhysicalElementHealth: u8,
    Reserved1: [2]u8,
    AssociatedCapacity: u64,
    Reserved2: [4]u32,
};
type
  PHYSICAL_ELEMENT_STATUS_DESCRIPTOR {.bycopy.} = object
    Version: uint32
    Size: uint32
    ElementIdentifier: uint32
    PhysicalElementType: uint8
    PhysicalElementHealth: uint8
    Reserved1: array[2, uint8]
    AssociatedCapacity: uint64
    Reserved2: array[4, uint32]
struct PHYSICAL_ELEMENT_STATUS_DESCRIPTOR
{
    uint Version;
    uint Size;
    uint ElementIdentifier;
    ubyte PhysicalElementType;
    ubyte PhysicalElementHealth;
    ubyte[2] Reserved1;
    ulong AssociatedCapacity;
    uint[4] Reserved2;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PHYSICAL_ELEMENT_STATUS_DESCRIPTOR サイズ: 40 バイト(x64)
dim st, 10    ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; Version : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Size : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; ElementIdentifier : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; PhysicalElementType : BYTE (+12, 1byte)  poke st,12,値  /  値 = peek(st,12)
; PhysicalElementHealth : BYTE (+13, 1byte)  poke st,13,値  /  値 = peek(st,13)
; Reserved1 : BYTE (+14, 2byte)  varptr(st)+14 を基点に操作(2byte:入れ子/配列)
; AssociatedCapacity : ULONGLONG (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; Reserved2 : DWORD (+24, 16byte)  varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global PHYSICAL_ELEMENT_STATUS_DESCRIPTOR
    #field int Version
    #field int Size
    #field int ElementIdentifier
    #field byte PhysicalElementType
    #field byte PhysicalElementHealth
    #field byte Reserved1 2
    #field int64 AssociatedCapacity
    #field int Reserved2 4
#endstruct

stdim st, PHYSICAL_ELEMENT_STATUS_DESCRIPTOR        ; NSTRUCT 変数を確保
st->Version = 100
mes "Version=" + st->Version