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READ_ELEMENT_ADDRESS_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| NumberOfElements | DWORD | 4 | +0 | +0 | ElementStatus配列に含まれる要素の数。 |
| ElementStatus | CHANGER_ELEMENT_STATUS | 100 | +4 | +4 | CHANGER_ELEMENT_STATUSの可変長配列。先頭要素。 |
各言語での定義
#include <windows.h>
// CHANGER_ELEMENT (x64 8 / x86 8 バイト)
typedef struct CHANGER_ELEMENT {
ELEMENT_TYPE ElementType;
DWORD ElementAddress;
} CHANGER_ELEMENT;
// CHANGER_ELEMENT_STATUS (x64 100 / x86 100 バイト)
typedef struct CHANGER_ELEMENT_STATUS {
CHANGER_ELEMENT Element;
CHANGER_ELEMENT SrcElementAddress;
CHANGER_ELEMENT_STATUS_FLAGS Flags;
DWORD ExceptionCode;
BYTE TargetId;
BYTE Lun;
WORD Reserved;
BYTE PrimaryVolumeID[36];
BYTE AlternateVolumeID[36];
} CHANGER_ELEMENT_STATUS;
// READ_ELEMENT_ADDRESS_INFO (x64 104 / x86 104 バイト)
typedef struct READ_ELEMENT_ADDRESS_INFO {
DWORD NumberOfElements;
CHANGER_ELEMENT_STATUS ElementStatus[1];
} READ_ELEMENT_ADDRESS_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct CHANGER_ELEMENT
{
public int ElementType;
public uint ElementAddress;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct CHANGER_ELEMENT_STATUS
{
public CHANGER_ELEMENT Element;
public CHANGER_ELEMENT SrcElementAddress;
public uint Flags;
public uint ExceptionCode;
public byte TargetId;
public byte Lun;
public ushort Reserved;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 36)] public byte[] PrimaryVolumeID;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 36)] public byte[] AlternateVolumeID;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct READ_ELEMENT_ADDRESS_INFO
{
public uint NumberOfElements;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public CHANGER_ELEMENT_STATUS[] ElementStatus;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure CHANGER_ELEMENT
Public ElementType As Integer
Public ElementAddress As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure CHANGER_ELEMENT_STATUS
Public Element As CHANGER_ELEMENT
Public SrcElementAddress As CHANGER_ELEMENT
Public Flags As UInteger
Public ExceptionCode As UInteger
Public TargetId As Byte
Public Lun As Byte
Public Reserved As UShort
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=36)> Public PrimaryVolumeID() As Byte
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=36)> Public AlternateVolumeID() As Byte
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure READ_ELEMENT_ADDRESS_INFO
Public NumberOfElements As UInteger
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public ElementStatus() As CHANGER_ELEMENT_STATUS
End Structureimport ctypes
from ctypes import wintypes
class CHANGER_ELEMENT(ctypes.Structure):
_fields_ = [
("ElementType", ctypes.c_int),
("ElementAddress", wintypes.DWORD),
]
class CHANGER_ELEMENT_STATUS(ctypes.Structure):
_fields_ = [
("Element", CHANGER_ELEMENT),
("SrcElementAddress", CHANGER_ELEMENT),
("Flags", wintypes.DWORD),
("ExceptionCode", wintypes.DWORD),
("TargetId", ctypes.c_ubyte),
("Lun", ctypes.c_ubyte),
("Reserved", ctypes.c_ushort),
("PrimaryVolumeID", ctypes.c_ubyte * 36),
("AlternateVolumeID", ctypes.c_ubyte * 36),
]
class READ_ELEMENT_ADDRESS_INFO(ctypes.Structure):
_fields_ = [
("NumberOfElements", wintypes.DWORD),
("ElementStatus", CHANGER_ELEMENT_STATUS * 1),
]#[repr(C)]
pub struct CHANGER_ELEMENT {
pub ElementType: i32,
pub ElementAddress: u32,
}
#[repr(C)]
pub struct CHANGER_ELEMENT_STATUS {
pub Element: CHANGER_ELEMENT,
pub SrcElementAddress: CHANGER_ELEMENT,
pub Flags: u32,
pub ExceptionCode: u32,
pub TargetId: u8,
pub Lun: u8,
pub Reserved: u16,
pub PrimaryVolumeID: [u8; 36],
pub AlternateVolumeID: [u8; 36],
}
#[repr(C)]
pub struct READ_ELEMENT_ADDRESS_INFO {
pub NumberOfElements: u32,
pub ElementStatus: [CHANGER_ELEMENT_STATUS; 1],
}import "golang.org/x/sys/windows"
type CHANGER_ELEMENT struct {
ElementType int32
ElementAddress uint32
}
type CHANGER_ELEMENT_STATUS struct {
Element CHANGER_ELEMENT
SrcElementAddress CHANGER_ELEMENT
Flags uint32
ExceptionCode uint32
TargetId byte
Lun byte
Reserved uint16
PrimaryVolumeID [36]byte
AlternateVolumeID [36]byte
}
type READ_ELEMENT_ADDRESS_INFO struct {
NumberOfElements uint32
ElementStatus [1]CHANGER_ELEMENT_STATUS
}type
CHANGER_ELEMENT = record
ElementType: Integer;
ElementAddress: DWORD;
end;
CHANGER_ELEMENT_STATUS = record
Element: CHANGER_ELEMENT;
SrcElementAddress: CHANGER_ELEMENT;
Flags: DWORD;
ExceptionCode: DWORD;
TargetId: Byte;
Lun: Byte;
Reserved: Word;
PrimaryVolumeID: array[0..35] of Byte;
AlternateVolumeID: array[0..35] of Byte;
end;
READ_ELEMENT_ADDRESS_INFO = record
NumberOfElements: DWORD;
ElementStatus: array[0..0] of CHANGER_ELEMENT_STATUS;
end;const CHANGER_ELEMENT = extern struct {
ElementType: i32,
ElementAddress: u32,
};
const CHANGER_ELEMENT_STATUS = extern struct {
Element: CHANGER_ELEMENT,
SrcElementAddress: CHANGER_ELEMENT,
Flags: u32,
ExceptionCode: u32,
TargetId: u8,
Lun: u8,
Reserved: u16,
PrimaryVolumeID: [36]u8,
AlternateVolumeID: [36]u8,
};
const READ_ELEMENT_ADDRESS_INFO = extern struct {
NumberOfElements: u32,
ElementStatus: [1]CHANGER_ELEMENT_STATUS,
};type
CHANGER_ELEMENT {.bycopy.} = object
ElementType: int32
ElementAddress: uint32
CHANGER_ELEMENT_STATUS {.bycopy.} = object
Element: CHANGER_ELEMENT
SrcElementAddress: CHANGER_ELEMENT
Flags: uint32
ExceptionCode: uint32
TargetId: uint8
Lun: uint8
Reserved: uint16
PrimaryVolumeID: array[36, uint8]
AlternateVolumeID: array[36, uint8]
READ_ELEMENT_ADDRESS_INFO {.bycopy.} = object
NumberOfElements: uint32
ElementStatus: array[1, CHANGER_ELEMENT_STATUS]struct CHANGER_ELEMENT
{
int ElementType;
uint ElementAddress;
}
struct CHANGER_ELEMENT_STATUS
{
CHANGER_ELEMENT Element;
CHANGER_ELEMENT SrcElementAddress;
uint Flags;
uint ExceptionCode;
ubyte TargetId;
ubyte Lun;
ushort Reserved;
ubyte[36] PrimaryVolumeID;
ubyte[36] AlternateVolumeID;
}
struct READ_ELEMENT_ADDRESS_INFO
{
uint NumberOfElements;
CHANGER_ELEMENT_STATUS[1] ElementStatus;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; READ_ELEMENT_ADDRESS_INFO サイズ: 104 バイト(x64)
dim st, 26 ; 4byte整数×26(構造体サイズ 104 / 4 切り上げ)
; NumberOfElements : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; ElementStatus : CHANGER_ELEMENT_STATUS (+4, 100byte) varptr(st)+4 を基点に操作(100byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global CHANGER_ELEMENT
#field int ElementType
#field int ElementAddress
#endstruct
#defstruct global CHANGER_ELEMENT_STATUS
#field CHANGER_ELEMENT Element
#field CHANGER_ELEMENT SrcElementAddress
#field int Flags
#field int ExceptionCode
#field byte TargetId
#field byte Lun
#field short Reserved
#field byte PrimaryVolumeID 36
#field byte AlternateVolumeID 36
#endstruct
#defstruct global READ_ELEMENT_ADDRESS_INFO
#field int NumberOfElements
#field CHANGER_ELEMENT_STATUS ElementStatus 1
#endstruct
stdim st, READ_ELEMENT_ADDRESS_INFO ; NSTRUCT 変数を確保
st->NumberOfElements = 100
mes "NumberOfElements=" + st->NumberOfElements