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STORAGE_WRITE_CACHE_PROPERTY
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Version | DWORD | 4 | +0 | +0 | 構造体のバージョン番号。 |
| Size | DWORD | 4 | +4 | +4 | この構造体のサイズをバイト単位で示す。 |
| WriteCacheType | WRITE_CACHE_TYPE | 4 | +8 | +8 | ライトキャッシュの種類を示すWRITE_CACHE_TYPE列挙値。 |
| WriteCacheEnabled | WRITE_CACHE_ENABLE | 4 | +12 | +12 | ライトキャッシュが有効かを示すWRITE_CACHE_ENABLE列挙値。 |
| WriteCacheChangeable | WRITE_CACHE_CHANGE | 4 | +16 | +16 | ライトキャッシュ設定を変更可能かを示すWRITE_CACHE_CHANGE列挙値。 |
| WriteThroughSupported | WRITE_THROUGH | 4 | +20 | +20 | ライトスルーをサポートするかを示すWRITE_THROUGH列挙値。 |
| FlushCacheSupported | BOOLEAN | 1 | +24 | +24 | キャッシュフラッシュをサポートするかを示す真偽値。 |
| UserDefinedPowerProtection | BOOLEAN | 1 | +25 | +25 | ユーザー定義の電源保護があるかを示す真偽値。 |
| NVCacheEnabled | BOOLEAN | 1 | +26 | +26 | 不揮発性キャッシュが有効かを示す真偽値。 |
各言語での定義
#include <windows.h>
// STORAGE_WRITE_CACHE_PROPERTY (x64 28 / x86 28 バイト)
typedef struct STORAGE_WRITE_CACHE_PROPERTY {
DWORD Version;
DWORD Size;
WRITE_CACHE_TYPE WriteCacheType;
WRITE_CACHE_ENABLE WriteCacheEnabled;
WRITE_CACHE_CHANGE WriteCacheChangeable;
WRITE_THROUGH WriteThroughSupported;
BOOLEAN FlushCacheSupported;
BOOLEAN UserDefinedPowerProtection;
BOOLEAN NVCacheEnabled;
} STORAGE_WRITE_CACHE_PROPERTY;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct STORAGE_WRITE_CACHE_PROPERTY
{
public uint Version;
public uint Size;
public int WriteCacheType;
public int WriteCacheEnabled;
public int WriteCacheChangeable;
public int WriteThroughSupported;
[MarshalAs(UnmanagedType.U1)] public bool FlushCacheSupported;
[MarshalAs(UnmanagedType.U1)] public bool UserDefinedPowerProtection;
[MarshalAs(UnmanagedType.U1)] public bool NVCacheEnabled;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure STORAGE_WRITE_CACHE_PROPERTY
Public Version As UInteger
Public Size As UInteger
Public WriteCacheType As Integer
Public WriteCacheEnabled As Integer
Public WriteCacheChangeable As Integer
Public WriteThroughSupported As Integer
<MarshalAs(UnmanagedType.U1)> Public FlushCacheSupported As Boolean
<MarshalAs(UnmanagedType.U1)> Public UserDefinedPowerProtection As Boolean
<MarshalAs(UnmanagedType.U1)> Public NVCacheEnabled As Boolean
End Structureimport ctypes
from ctypes import wintypes
class STORAGE_WRITE_CACHE_PROPERTY(ctypes.Structure):
_fields_ = [
("Version", wintypes.DWORD),
("Size", wintypes.DWORD),
("WriteCacheType", ctypes.c_int),
("WriteCacheEnabled", ctypes.c_int),
("WriteCacheChangeable", ctypes.c_int),
("WriteThroughSupported", ctypes.c_int),
("FlushCacheSupported", ctypes.c_byte),
("UserDefinedPowerProtection", ctypes.c_byte),
("NVCacheEnabled", ctypes.c_byte),
]#[repr(C)]
pub struct STORAGE_WRITE_CACHE_PROPERTY {
pub Version: u32,
pub Size: u32,
pub WriteCacheType: i32,
pub WriteCacheEnabled: i32,
pub WriteCacheChangeable: i32,
pub WriteThroughSupported: i32,
pub FlushCacheSupported: u8,
pub UserDefinedPowerProtection: u8,
pub NVCacheEnabled: u8,
}import "golang.org/x/sys/windows"
type STORAGE_WRITE_CACHE_PROPERTY struct {
Version uint32
Size uint32
WriteCacheType int32
WriteCacheEnabled int32
WriteCacheChangeable int32
WriteThroughSupported int32
FlushCacheSupported byte
UserDefinedPowerProtection byte
NVCacheEnabled byte
}type
STORAGE_WRITE_CACHE_PROPERTY = record
Version: DWORD;
Size: DWORD;
WriteCacheType: Integer;
WriteCacheEnabled: Integer;
WriteCacheChangeable: Integer;
WriteThroughSupported: Integer;
FlushCacheSupported: ByteBool;
UserDefinedPowerProtection: ByteBool;
NVCacheEnabled: ByteBool;
end;const STORAGE_WRITE_CACHE_PROPERTY = extern struct {
Version: u32,
Size: u32,
WriteCacheType: i32,
WriteCacheEnabled: i32,
WriteCacheChangeable: i32,
WriteThroughSupported: i32,
FlushCacheSupported: u8,
UserDefinedPowerProtection: u8,
NVCacheEnabled: u8,
};type
STORAGE_WRITE_CACHE_PROPERTY {.bycopy.} = object
Version: uint32
Size: uint32
WriteCacheType: int32
WriteCacheEnabled: int32
WriteCacheChangeable: int32
WriteThroughSupported: int32
FlushCacheSupported: uint8
UserDefinedPowerProtection: uint8
NVCacheEnabled: uint8struct STORAGE_WRITE_CACHE_PROPERTY
{
uint Version;
uint Size;
int WriteCacheType;
int WriteCacheEnabled;
int WriteCacheChangeable;
int WriteThroughSupported;
ubyte FlushCacheSupported;
ubyte UserDefinedPowerProtection;
ubyte NVCacheEnabled;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; STORAGE_WRITE_CACHE_PROPERTY サイズ: 28 バイト(x64)
dim st, 7 ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; Version : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Size : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; WriteCacheType : WRITE_CACHE_TYPE (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; WriteCacheEnabled : WRITE_CACHE_ENABLE (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; WriteCacheChangeable : WRITE_CACHE_CHANGE (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; WriteThroughSupported : WRITE_THROUGH (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; FlushCacheSupported : BOOLEAN (+24, 1byte) poke st,24,値 / 値 = peek(st,24)
; UserDefinedPowerProtection : BOOLEAN (+25, 1byte) poke st,25,値 / 値 = peek(st,25)
; NVCacheEnabled : BOOLEAN (+26, 1byte) poke st,26,値 / 値 = peek(st,26)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global STORAGE_WRITE_CACHE_PROPERTY
#field int Version
#field int Size
#field int WriteCacheType
#field int WriteCacheEnabled
#field int WriteCacheChangeable
#field int WriteThroughSupported
#field bool1 FlushCacheSupported
#field bool1 UserDefinedPowerProtection
#field bool1 NVCacheEnabled
#endstruct
stdim st, STORAGE_WRITE_CACHE_PROPERTY ; NSTRUCT 変数を確保
st->Version = 100
mes "Version=" + st->Version