ホーム › System.Power › ADMINISTRATOR_POWER_POLICY
ADMINISTRATOR_POWER_POLICY
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| MinSleep | SYSTEM_POWER_STATE | 4 | +0 | +0 | 管理者が許可する最小スリープ状態。 |
| MaxSleep | SYSTEM_POWER_STATE | 4 | +4 | +4 | 管理者が許可する最大スリープ状態。 |
| MinVideoTimeout | DWORD | 4 | +8 | +8 | ディスプレイオフタイムアウトの最小許容値。秒単位。 |
| MaxVideoTimeout | DWORD | 4 | +12 | +12 | ディスプレイオフタイムアウトの最大許容値。秒単位。 |
| MinSpindownTimeout | DWORD | 4 | +16 | +16 | ディスク停止タイムアウトの最小許容値。秒単位。 |
| MaxSpindownTimeout | DWORD | 4 | +20 | +20 | ディスク停止タイムアウトの最大許容値。秒単位。 |
各言語での定義
#include <windows.h>
// ADMINISTRATOR_POWER_POLICY (x64 24 / x86 24 バイト)
typedef struct ADMINISTRATOR_POWER_POLICY {
SYSTEM_POWER_STATE MinSleep;
SYSTEM_POWER_STATE MaxSleep;
DWORD MinVideoTimeout;
DWORD MaxVideoTimeout;
DWORD MinSpindownTimeout;
DWORD MaxSpindownTimeout;
} ADMINISTRATOR_POWER_POLICY;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct ADMINISTRATOR_POWER_POLICY
{
public int MinSleep;
public int MaxSleep;
public uint MinVideoTimeout;
public uint MaxVideoTimeout;
public uint MinSpindownTimeout;
public uint MaxSpindownTimeout;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure ADMINISTRATOR_POWER_POLICY
Public MinSleep As Integer
Public MaxSleep As Integer
Public MinVideoTimeout As UInteger
Public MaxVideoTimeout As UInteger
Public MinSpindownTimeout As UInteger
Public MaxSpindownTimeout As UInteger
End Structureimport ctypes
from ctypes import wintypes
class ADMINISTRATOR_POWER_POLICY(ctypes.Structure):
_fields_ = [
("MinSleep", ctypes.c_int),
("MaxSleep", ctypes.c_int),
("MinVideoTimeout", wintypes.DWORD),
("MaxVideoTimeout", wintypes.DWORD),
("MinSpindownTimeout", wintypes.DWORD),
("MaxSpindownTimeout", wintypes.DWORD),
]#[repr(C)]
pub struct ADMINISTRATOR_POWER_POLICY {
pub MinSleep: i32,
pub MaxSleep: i32,
pub MinVideoTimeout: u32,
pub MaxVideoTimeout: u32,
pub MinSpindownTimeout: u32,
pub MaxSpindownTimeout: u32,
}import "golang.org/x/sys/windows"
type ADMINISTRATOR_POWER_POLICY struct {
MinSleep int32
MaxSleep int32
MinVideoTimeout uint32
MaxVideoTimeout uint32
MinSpindownTimeout uint32
MaxSpindownTimeout uint32
}type
ADMINISTRATOR_POWER_POLICY = record
MinSleep: Integer;
MaxSleep: Integer;
MinVideoTimeout: DWORD;
MaxVideoTimeout: DWORD;
MinSpindownTimeout: DWORD;
MaxSpindownTimeout: DWORD;
end;const ADMINISTRATOR_POWER_POLICY = extern struct {
MinSleep: i32,
MaxSleep: i32,
MinVideoTimeout: u32,
MaxVideoTimeout: u32,
MinSpindownTimeout: u32,
MaxSpindownTimeout: u32,
};type
ADMINISTRATOR_POWER_POLICY {.bycopy.} = object
MinSleep: int32
MaxSleep: int32
MinVideoTimeout: uint32
MaxVideoTimeout: uint32
MinSpindownTimeout: uint32
MaxSpindownTimeout: uint32struct ADMINISTRATOR_POWER_POLICY
{
int MinSleep;
int MaxSleep;
uint MinVideoTimeout;
uint MaxVideoTimeout;
uint MinSpindownTimeout;
uint MaxSpindownTimeout;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; ADMINISTRATOR_POWER_POLICY サイズ: 24 バイト(x64)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; MinSleep : SYSTEM_POWER_STATE (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; MaxSleep : SYSTEM_POWER_STATE (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; MinVideoTimeout : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; MaxVideoTimeout : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; MinSpindownTimeout : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; MaxSpindownTimeout : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global ADMINISTRATOR_POWER_POLICY
#field int MinSleep
#field int MaxSleep
#field int MinVideoTimeout
#field int MaxVideoTimeout
#field int MinSpindownTimeout
#field int MaxSpindownTimeout
#endstruct
stdim st, ADMINISTRATOR_POWER_POLICY ; NSTRUCT 変数を確保
st->MinSleep = 100
mes "MinSleep=" + st->MinSleep