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MACHINE_PROCESSOR_POWER_POLICY
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Revision | DWORD | 4 | +0 | +0 | ポリシー構造体のリビジョン番号である。 |
| ProcessorPolicyAc | PROCESSOR_POWER_POLICY | 76 | +4 | +4 | AC電源時のプロセッサ電源ポリシー(PROCESSOR_POWER_POLICY)である。 |
| ProcessorPolicyDc | PROCESSOR_POWER_POLICY | 76 | +80 | +80 | バッテリ時のプロセッサ電源ポリシーである。 |
各言語での定義
#include <windows.h>
// PROCESSOR_POWER_POLICY_INFO (x64 20 / x86 20 バイト)
typedef struct PROCESSOR_POWER_POLICY_INFO {
DWORD TimeCheck;
DWORD DemoteLimit;
DWORD PromoteLimit;
BYTE DemotePercent;
BYTE PromotePercent;
BYTE Spare[2];
DWORD _bitfield;
} PROCESSOR_POWER_POLICY_INFO;
// PROCESSOR_POWER_POLICY (x64 76 / x86 76 バイト)
typedef struct PROCESSOR_POWER_POLICY {
DWORD Revision;
BYTE DynamicThrottle;
BYTE Spare[3];
DWORD _bitfield;
DWORD PolicyCount;
PROCESSOR_POWER_POLICY_INFO Policy[3];
} PROCESSOR_POWER_POLICY;
// MACHINE_PROCESSOR_POWER_POLICY (x64 156 / x86 156 バイト)
typedef struct MACHINE_PROCESSOR_POWER_POLICY {
DWORD Revision;
PROCESSOR_POWER_POLICY ProcessorPolicyAc;
PROCESSOR_POWER_POLICY ProcessorPolicyDc;
} MACHINE_PROCESSOR_POWER_POLICY;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PROCESSOR_POWER_POLICY_INFO
{
public uint TimeCheck;
public uint DemoteLimit;
public uint PromoteLimit;
public byte DemotePercent;
public byte PromotePercent;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] Spare;
public uint _bitfield;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PROCESSOR_POWER_POLICY
{
public uint Revision;
public byte DynamicThrottle;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] public byte[] Spare;
public uint _bitfield;
public uint PolicyCount;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] public PROCESSOR_POWER_POLICY_INFO[] Policy;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct MACHINE_PROCESSOR_POWER_POLICY
{
public uint Revision;
public PROCESSOR_POWER_POLICY ProcessorPolicyAc;
public PROCESSOR_POWER_POLICY ProcessorPolicyDc;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PROCESSOR_POWER_POLICY_INFO
Public TimeCheck As UInteger
Public DemoteLimit As UInteger
Public PromoteLimit As UInteger
Public DemotePercent As Byte
Public PromotePercent As Byte
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=2)> Public Spare() As Byte
Public _bitfield As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PROCESSOR_POWER_POLICY
Public Revision As UInteger
Public DynamicThrottle As Byte
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=3)> Public Spare() As Byte
Public _bitfield As UInteger
Public PolicyCount As UInteger
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=3)> Public Policy() As PROCESSOR_POWER_POLICY_INFO
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure MACHINE_PROCESSOR_POWER_POLICY
Public Revision As UInteger
Public ProcessorPolicyAc As PROCESSOR_POWER_POLICY
Public ProcessorPolicyDc As PROCESSOR_POWER_POLICY
End Structureimport ctypes
from ctypes import wintypes
class PROCESSOR_POWER_POLICY_INFO(ctypes.Structure):
_fields_ = [
("TimeCheck", wintypes.DWORD),
("DemoteLimit", wintypes.DWORD),
("PromoteLimit", wintypes.DWORD),
("DemotePercent", ctypes.c_ubyte),
("PromotePercent", ctypes.c_ubyte),
("Spare", ctypes.c_ubyte * 2),
("_bitfield", wintypes.DWORD),
]
class PROCESSOR_POWER_POLICY(ctypes.Structure):
_fields_ = [
("Revision", wintypes.DWORD),
("DynamicThrottle", ctypes.c_ubyte),
("Spare", ctypes.c_ubyte * 3),
("_bitfield", wintypes.DWORD),
("PolicyCount", wintypes.DWORD),
("Policy", PROCESSOR_POWER_POLICY_INFO * 3),
]
class MACHINE_PROCESSOR_POWER_POLICY(ctypes.Structure):
_fields_ = [
("Revision", wintypes.DWORD),
("ProcessorPolicyAc", PROCESSOR_POWER_POLICY),
("ProcessorPolicyDc", PROCESSOR_POWER_POLICY),
]#[repr(C)]
pub struct PROCESSOR_POWER_POLICY_INFO {
pub TimeCheck: u32,
pub DemoteLimit: u32,
pub PromoteLimit: u32,
pub DemotePercent: u8,
pub PromotePercent: u8,
pub Spare: [u8; 2],
pub _bitfield: u32,
}
#[repr(C)]
pub struct PROCESSOR_POWER_POLICY {
pub Revision: u32,
pub DynamicThrottle: u8,
pub Spare: [u8; 3],
pub _bitfield: u32,
pub PolicyCount: u32,
pub Policy: [PROCESSOR_POWER_POLICY_INFO; 3],
}
#[repr(C)]
pub struct MACHINE_PROCESSOR_POWER_POLICY {
pub Revision: u32,
pub ProcessorPolicyAc: PROCESSOR_POWER_POLICY,
pub ProcessorPolicyDc: PROCESSOR_POWER_POLICY,
}import "golang.org/x/sys/windows"
type PROCESSOR_POWER_POLICY_INFO struct {
TimeCheck uint32
DemoteLimit uint32
PromoteLimit uint32
DemotePercent byte
PromotePercent byte
Spare [2]byte
_bitfield uint32
}
type PROCESSOR_POWER_POLICY struct {
Revision uint32
DynamicThrottle byte
Spare [3]byte
_bitfield uint32
PolicyCount uint32
Policy [3]PROCESSOR_POWER_POLICY_INFO
}
type MACHINE_PROCESSOR_POWER_POLICY struct {
Revision uint32
ProcessorPolicyAc PROCESSOR_POWER_POLICY
ProcessorPolicyDc PROCESSOR_POWER_POLICY
}type
PROCESSOR_POWER_POLICY_INFO = record
TimeCheck: DWORD;
DemoteLimit: DWORD;
PromoteLimit: DWORD;
DemotePercent: Byte;
PromotePercent: Byte;
Spare: array[0..1] of Byte;
_bitfield: DWORD;
end;
PROCESSOR_POWER_POLICY = record
Revision: DWORD;
DynamicThrottle: Byte;
Spare: array[0..2] of Byte;
_bitfield: DWORD;
PolicyCount: DWORD;
Policy: array[0..2] of PROCESSOR_POWER_POLICY_INFO;
end;
MACHINE_PROCESSOR_POWER_POLICY = record
Revision: DWORD;
ProcessorPolicyAc: PROCESSOR_POWER_POLICY;
ProcessorPolicyDc: PROCESSOR_POWER_POLICY;
end;const PROCESSOR_POWER_POLICY_INFO = extern struct {
TimeCheck: u32,
DemoteLimit: u32,
PromoteLimit: u32,
DemotePercent: u8,
PromotePercent: u8,
Spare: [2]u8,
_bitfield: u32,
};
const PROCESSOR_POWER_POLICY = extern struct {
Revision: u32,
DynamicThrottle: u8,
Spare: [3]u8,
_bitfield: u32,
PolicyCount: u32,
Policy: [3]PROCESSOR_POWER_POLICY_INFO,
};
const MACHINE_PROCESSOR_POWER_POLICY = extern struct {
Revision: u32,
ProcessorPolicyAc: PROCESSOR_POWER_POLICY,
ProcessorPolicyDc: PROCESSOR_POWER_POLICY,
};type
PROCESSOR_POWER_POLICY_INFO {.bycopy.} = object
TimeCheck: uint32
DemoteLimit: uint32
PromoteLimit: uint32
DemotePercent: uint8
PromotePercent: uint8
Spare: array[2, uint8]
_bitfield: uint32
PROCESSOR_POWER_POLICY {.bycopy.} = object
Revision: uint32
DynamicThrottle: uint8
Spare: array[3, uint8]
_bitfield: uint32
PolicyCount: uint32
Policy: array[3, PROCESSOR_POWER_POLICY_INFO]
MACHINE_PROCESSOR_POWER_POLICY {.bycopy.} = object
Revision: uint32
ProcessorPolicyAc: PROCESSOR_POWER_POLICY
ProcessorPolicyDc: PROCESSOR_POWER_POLICYstruct PROCESSOR_POWER_POLICY_INFO
{
uint TimeCheck;
uint DemoteLimit;
uint PromoteLimit;
ubyte DemotePercent;
ubyte PromotePercent;
ubyte[2] Spare;
uint _bitfield;
}
struct PROCESSOR_POWER_POLICY
{
uint Revision;
ubyte DynamicThrottle;
ubyte[3] Spare;
uint _bitfield;
uint PolicyCount;
PROCESSOR_POWER_POLICY_INFO[3] Policy;
}
struct MACHINE_PROCESSOR_POWER_POLICY
{
uint Revision;
PROCESSOR_POWER_POLICY ProcessorPolicyAc;
PROCESSOR_POWER_POLICY ProcessorPolicyDc;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; MACHINE_PROCESSOR_POWER_POLICY サイズ: 156 バイト(x64)
dim st, 39 ; 4byte整数×39(構造体サイズ 156 / 4 切り上げ)
; Revision : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; ProcessorPolicyAc : PROCESSOR_POWER_POLICY (+4, 76byte) varptr(st)+4 を基点に操作(76byte:入れ子/配列)
; ProcessorPolicyDc : PROCESSOR_POWER_POLICY (+80, 76byte) varptr(st)+80 を基点に操作(76byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PROCESSOR_POWER_POLICY_INFO
#field int TimeCheck
#field int DemoteLimit
#field int PromoteLimit
#field byte DemotePercent
#field byte PromotePercent
#field byte Spare 2
#field int _bitfield
#endstruct
#defstruct global PROCESSOR_POWER_POLICY
#field int Revision
#field byte DynamicThrottle
#field byte Spare 3
#field int _bitfield
#field int PolicyCount
#field PROCESSOR_POWER_POLICY_INFO Policy 3
#endstruct
#defstruct global MACHINE_PROCESSOR_POWER_POLICY
#field int Revision
#field PROCESSOR_POWER_POLICY ProcessorPolicyAc
#field PROCESSOR_POWER_POLICY ProcessorPolicyDc
#endstruct
stdim st, MACHINE_PROCESSOR_POWER_POLICY ; NSTRUCT 変数を確保
st->Revision = 100
mes "Revision=" + st->Revision