ホーム › System.Power › PPM_IDLE_ACCOUNTING
PPM_IDLE_ACCOUNTING
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| StateCount | DWORD | 4 | +0 | +0 | Stateフィールドに含まれるアイドル状態の数。 |
| TotalTransitions | DWORD | 4 | +4 | +4 | すべてのアイドル遷移の総回数。 |
| ResetCount | DWORD | 4 | +8 | +8 | 統計がリセットされた回数。 |
| StartTime | ULONGLONG | 8 | +16 | +16 | 統計収集を開始した時刻のタイムスタンプ。 |
| State | PPM_IDLE_STATE_ACCOUNTING | 48 | +24 | +24 | 各アイドル状態ごとの集計情報を格納する可変長配列。 |
各言語での定義
#include <windows.h>
// PPM_IDLE_STATE_ACCOUNTING (x64 48 / x86 48 バイト)
typedef struct PPM_IDLE_STATE_ACCOUNTING {
DWORD IdleTransitions;
DWORD FailedTransitions;
DWORD InvalidBucketIndex;
ULONGLONG TotalTime;
DWORD IdleTimeBuckets[6];
} PPM_IDLE_STATE_ACCOUNTING;
// PPM_IDLE_ACCOUNTING (x64 72 / x86 72 バイト)
typedef struct PPM_IDLE_ACCOUNTING {
DWORD StateCount;
DWORD TotalTransitions;
DWORD ResetCount;
ULONGLONG StartTime;
PPM_IDLE_STATE_ACCOUNTING State[1];
} PPM_IDLE_ACCOUNTING;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PPM_IDLE_STATE_ACCOUNTING
{
public uint IdleTransitions;
public uint FailedTransitions;
public uint InvalidBucketIndex;
public ulong TotalTime;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)] public uint[] IdleTimeBuckets;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PPM_IDLE_ACCOUNTING
{
public uint StateCount;
public uint TotalTransitions;
public uint ResetCount;
public ulong StartTime;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public PPM_IDLE_STATE_ACCOUNTING[] State;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PPM_IDLE_STATE_ACCOUNTING
Public IdleTransitions As UInteger
Public FailedTransitions As UInteger
Public InvalidBucketIndex As UInteger
Public TotalTime As ULong
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=6)> Public IdleTimeBuckets() As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PPM_IDLE_ACCOUNTING
Public StateCount As UInteger
Public TotalTransitions As UInteger
Public ResetCount As UInteger
Public StartTime As ULong
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public State() As PPM_IDLE_STATE_ACCOUNTING
End Structureimport ctypes
from ctypes import wintypes
class PPM_IDLE_STATE_ACCOUNTING(ctypes.Structure):
_fields_ = [
("IdleTransitions", wintypes.DWORD),
("FailedTransitions", wintypes.DWORD),
("InvalidBucketIndex", wintypes.DWORD),
("TotalTime", ctypes.c_ulonglong),
("IdleTimeBuckets", wintypes.DWORD * 6),
]
class PPM_IDLE_ACCOUNTING(ctypes.Structure):
_fields_ = [
("StateCount", wintypes.DWORD),
("TotalTransitions", wintypes.DWORD),
("ResetCount", wintypes.DWORD),
("StartTime", ctypes.c_ulonglong),
("State", PPM_IDLE_STATE_ACCOUNTING * 1),
]#[repr(C)]
pub struct PPM_IDLE_STATE_ACCOUNTING {
pub IdleTransitions: u32,
pub FailedTransitions: u32,
pub InvalidBucketIndex: u32,
pub TotalTime: u64,
pub IdleTimeBuckets: [u32; 6],
}
#[repr(C)]
pub struct PPM_IDLE_ACCOUNTING {
pub StateCount: u32,
pub TotalTransitions: u32,
pub ResetCount: u32,
pub StartTime: u64,
pub State: [PPM_IDLE_STATE_ACCOUNTING; 1],
}import "golang.org/x/sys/windows"
type PPM_IDLE_STATE_ACCOUNTING struct {
IdleTransitions uint32
FailedTransitions uint32
InvalidBucketIndex uint32
TotalTime uint64
IdleTimeBuckets [6]uint32
}
type PPM_IDLE_ACCOUNTING struct {
StateCount uint32
TotalTransitions uint32
ResetCount uint32
StartTime uint64
State [1]PPM_IDLE_STATE_ACCOUNTING
}type
PPM_IDLE_STATE_ACCOUNTING = record
IdleTransitions: DWORD;
FailedTransitions: DWORD;
InvalidBucketIndex: DWORD;
TotalTime: UInt64;
IdleTimeBuckets: array[0..5] of DWORD;
end;
PPM_IDLE_ACCOUNTING = record
StateCount: DWORD;
TotalTransitions: DWORD;
ResetCount: DWORD;
StartTime: UInt64;
State: array[0..0] of PPM_IDLE_STATE_ACCOUNTING;
end;const PPM_IDLE_STATE_ACCOUNTING = extern struct {
IdleTransitions: u32,
FailedTransitions: u32,
InvalidBucketIndex: u32,
TotalTime: u64,
IdleTimeBuckets: [6]u32,
};
const PPM_IDLE_ACCOUNTING = extern struct {
StateCount: u32,
TotalTransitions: u32,
ResetCount: u32,
StartTime: u64,
State: [1]PPM_IDLE_STATE_ACCOUNTING,
};type
PPM_IDLE_STATE_ACCOUNTING {.bycopy.} = object
IdleTransitions: uint32
FailedTransitions: uint32
InvalidBucketIndex: uint32
TotalTime: uint64
IdleTimeBuckets: array[6, uint32]
PPM_IDLE_ACCOUNTING {.bycopy.} = object
StateCount: uint32
TotalTransitions: uint32
ResetCount: uint32
StartTime: uint64
State: array[1, PPM_IDLE_STATE_ACCOUNTING]struct PPM_IDLE_STATE_ACCOUNTING
{
uint IdleTransitions;
uint FailedTransitions;
uint InvalidBucketIndex;
ulong TotalTime;
uint[6] IdleTimeBuckets;
}
struct PPM_IDLE_ACCOUNTING
{
uint StateCount;
uint TotalTransitions;
uint ResetCount;
ulong StartTime;
PPM_IDLE_STATE_ACCOUNTING[1] State;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PPM_IDLE_ACCOUNTING サイズ: 72 バイト(x64)
dim st, 18 ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; StateCount : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; TotalTransitions : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; ResetCount : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; StartTime : ULONGLONG (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; State : PPM_IDLE_STATE_ACCOUNTING (+24, 48byte) varptr(st)+24 を基点に操作(48byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PPM_IDLE_STATE_ACCOUNTING
#field int IdleTransitions
#field int FailedTransitions
#field int InvalidBucketIndex
#field int64 TotalTime
#field int IdleTimeBuckets 6
#endstruct
#defstruct global PPM_IDLE_ACCOUNTING
#field int StateCount
#field int TotalTransitions
#field int ResetCount
#field int64 StartTime
#field PPM_IDLE_STATE_ACCOUNTING State 1
#endstruct
stdim st, PPM_IDLE_ACCOUNTING ; NSTRUCT 変数を確保
st->StateCount = 100
mes "StateCount=" + st->StateCount