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PPM_IDLE_ACCOUNTING

構造体
サイズx64: 72 バイト / x86: 72 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
StateCountDWORD4+0+0Stateフィールドに含まれるアイドル状態の数。
TotalTransitionsDWORD4+4+4すべてのアイドル遷移の総回数。
ResetCountDWORD4+8+8統計がリセットされた回数。
StartTimeULONGLONG8+16+16統計収集を開始した時刻のタイムスタンプ。
StatePPM_IDLE_STATE_ACCOUNTING48+24+24各アイドル状態ごとの集計情報を格納する可変長配列。

各言語での定義

#include <windows.h>

// PPM_IDLE_STATE_ACCOUNTING  (x64 48 / x86 48 バイト)
typedef struct PPM_IDLE_STATE_ACCOUNTING {
    DWORD IdleTransitions;
    DWORD FailedTransitions;
    DWORD InvalidBucketIndex;
    ULONGLONG TotalTime;
    DWORD IdleTimeBuckets[6];
} PPM_IDLE_STATE_ACCOUNTING;

// PPM_IDLE_ACCOUNTING  (x64 72 / x86 72 バイト)
typedef struct PPM_IDLE_ACCOUNTING {
    DWORD StateCount;
    DWORD TotalTransitions;
    DWORD ResetCount;
    ULONGLONG StartTime;
    PPM_IDLE_STATE_ACCOUNTING State[1];
} PPM_IDLE_ACCOUNTING;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PPM_IDLE_STATE_ACCOUNTING
{
    public uint IdleTransitions;
    public uint FailedTransitions;
    public uint InvalidBucketIndex;
    public ulong TotalTime;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)] public uint[] IdleTimeBuckets;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PPM_IDLE_ACCOUNTING
{
    public uint StateCount;
    public uint TotalTransitions;
    public uint ResetCount;
    public ulong StartTime;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public PPM_IDLE_STATE_ACCOUNTING[] State;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PPM_IDLE_STATE_ACCOUNTING
    Public IdleTransitions As UInteger
    Public FailedTransitions As UInteger
    Public InvalidBucketIndex As UInteger
    Public TotalTime As ULong
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=6)> Public IdleTimeBuckets() As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PPM_IDLE_ACCOUNTING
    Public StateCount As UInteger
    Public TotalTransitions As UInteger
    Public ResetCount As UInteger
    Public StartTime As ULong
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public State() As PPM_IDLE_STATE_ACCOUNTING
End Structure
import ctypes
from ctypes import wintypes

class PPM_IDLE_STATE_ACCOUNTING(ctypes.Structure):
    _fields_ = [
        ("IdleTransitions", wintypes.DWORD),
        ("FailedTransitions", wintypes.DWORD),
        ("InvalidBucketIndex", wintypes.DWORD),
        ("TotalTime", ctypes.c_ulonglong),
        ("IdleTimeBuckets", wintypes.DWORD * 6),
    ]

class PPM_IDLE_ACCOUNTING(ctypes.Structure):
    _fields_ = [
        ("StateCount", wintypes.DWORD),
        ("TotalTransitions", wintypes.DWORD),
        ("ResetCount", wintypes.DWORD),
        ("StartTime", ctypes.c_ulonglong),
        ("State", PPM_IDLE_STATE_ACCOUNTING * 1),
    ]
#[repr(C)]
pub struct PPM_IDLE_STATE_ACCOUNTING {
    pub IdleTransitions: u32,
    pub FailedTransitions: u32,
    pub InvalidBucketIndex: u32,
    pub TotalTime: u64,
    pub IdleTimeBuckets: [u32; 6],
}

#[repr(C)]
pub struct PPM_IDLE_ACCOUNTING {
    pub StateCount: u32,
    pub TotalTransitions: u32,
    pub ResetCount: u32,
    pub StartTime: u64,
    pub State: [PPM_IDLE_STATE_ACCOUNTING; 1],
}
import "golang.org/x/sys/windows"

type PPM_IDLE_STATE_ACCOUNTING struct {
	IdleTransitions uint32
	FailedTransitions uint32
	InvalidBucketIndex uint32
	TotalTime uint64
	IdleTimeBuckets [6]uint32
}

type PPM_IDLE_ACCOUNTING struct {
	StateCount uint32
	TotalTransitions uint32
	ResetCount uint32
	StartTime uint64
	State [1]PPM_IDLE_STATE_ACCOUNTING
}
type
  PPM_IDLE_STATE_ACCOUNTING = record
    IdleTransitions: DWORD;
    FailedTransitions: DWORD;
    InvalidBucketIndex: DWORD;
    TotalTime: UInt64;
    IdleTimeBuckets: array[0..5] of DWORD;
  end;

  PPM_IDLE_ACCOUNTING = record
    StateCount: DWORD;
    TotalTransitions: DWORD;
    ResetCount: DWORD;
    StartTime: UInt64;
    State: array[0..0] of PPM_IDLE_STATE_ACCOUNTING;
  end;
const PPM_IDLE_STATE_ACCOUNTING = extern struct {
    IdleTransitions: u32,
    FailedTransitions: u32,
    InvalidBucketIndex: u32,
    TotalTime: u64,
    IdleTimeBuckets: [6]u32,
};

const PPM_IDLE_ACCOUNTING = extern struct {
    StateCount: u32,
    TotalTransitions: u32,
    ResetCount: u32,
    StartTime: u64,
    State: [1]PPM_IDLE_STATE_ACCOUNTING,
};
type
  PPM_IDLE_STATE_ACCOUNTING {.bycopy.} = object
    IdleTransitions: uint32
    FailedTransitions: uint32
    InvalidBucketIndex: uint32
    TotalTime: uint64
    IdleTimeBuckets: array[6, uint32]

  PPM_IDLE_ACCOUNTING {.bycopy.} = object
    StateCount: uint32
    TotalTransitions: uint32
    ResetCount: uint32
    StartTime: uint64
    State: array[1, PPM_IDLE_STATE_ACCOUNTING]
struct PPM_IDLE_STATE_ACCOUNTING
{
    uint IdleTransitions;
    uint FailedTransitions;
    uint InvalidBucketIndex;
    ulong TotalTime;
    uint[6] IdleTimeBuckets;
}

struct PPM_IDLE_ACCOUNTING
{
    uint StateCount;
    uint TotalTransitions;
    uint ResetCount;
    ulong StartTime;
    PPM_IDLE_STATE_ACCOUNTING[1] State;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PPM_IDLE_ACCOUNTING サイズ: 72 バイト(x64)
dim st, 18    ; 4byte整数×18(構造体サイズ 72 / 4 切り上げ)
; StateCount : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; TotalTransitions : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; ResetCount : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; StartTime : ULONGLONG (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; State : PPM_IDLE_STATE_ACCOUNTING (+24, 48byte)  varptr(st)+24 を基点に操作(48byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PPM_IDLE_STATE_ACCOUNTING
    #field int IdleTransitions
    #field int FailedTransitions
    #field int InvalidBucketIndex
    #field int64 TotalTime
    #field int IdleTimeBuckets 6
#endstruct

#defstruct global PPM_IDLE_ACCOUNTING
    #field int StateCount
    #field int TotalTransitions
    #field int ResetCount
    #field int64 StartTime
    #field PPM_IDLE_STATE_ACCOUNTING State 1
#endstruct

stdim st, PPM_IDLE_ACCOUNTING        ; NSTRUCT 変数を確保
st->StateCount = 100
mes "StateCount=" + st->StateCount