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PSAPI_WS_WATCH_INFORMATION_EX

構造体
サイズx64: 32 バイト / x86: 16 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
BasicInfoPSAPI_WS_WATCH_INFORMATION16/8+0+0フォルトのPCとVAを含む基本ウォッチ情報。
FaultingThreadIdUINT_PTR8/4+16+8ページフォルトを発生させたスレッドの識別子。
FlagsUINT_PTR8/4+24+12フォルトに関する付加情報を示すフラグのビット集合。

各言語での定義

#include <windows.h>

// PSAPI_WS_WATCH_INFORMATION  (x64 16 / x86 8 バイト)
typedef struct PSAPI_WS_WATCH_INFORMATION {
    void* FaultingPc;
    void* FaultingVa;
} PSAPI_WS_WATCH_INFORMATION;

// PSAPI_WS_WATCH_INFORMATION_EX  (x64 32 / x86 16 バイト)
typedef struct PSAPI_WS_WATCH_INFORMATION_EX {
    PSAPI_WS_WATCH_INFORMATION BasicInfo;
    UINT_PTR FaultingThreadId;
    UINT_PTR Flags;
} PSAPI_WS_WATCH_INFORMATION_EX;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PSAPI_WS_WATCH_INFORMATION
{
    public IntPtr FaultingPc;
    public IntPtr FaultingVa;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct PSAPI_WS_WATCH_INFORMATION_EX
{
    public PSAPI_WS_WATCH_INFORMATION BasicInfo;
    public UIntPtr FaultingThreadId;
    public UIntPtr Flags;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PSAPI_WS_WATCH_INFORMATION
    Public FaultingPc As IntPtr
    Public FaultingVa As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure PSAPI_WS_WATCH_INFORMATION_EX
    Public BasicInfo As PSAPI_WS_WATCH_INFORMATION
    Public FaultingThreadId As UIntPtr
    Public Flags As UIntPtr
End Structure
import ctypes
from ctypes import wintypes

class PSAPI_WS_WATCH_INFORMATION(ctypes.Structure):
    _fields_ = [
        ("FaultingPc", ctypes.c_void_p),
        ("FaultingVa", ctypes.c_void_p),
    ]

class PSAPI_WS_WATCH_INFORMATION_EX(ctypes.Structure):
    _fields_ = [
        ("BasicInfo", PSAPI_WS_WATCH_INFORMATION),
        ("FaultingThreadId", ctypes.c_size_t),
        ("Flags", ctypes.c_size_t),
    ]
#[repr(C)]
pub struct PSAPI_WS_WATCH_INFORMATION {
    pub FaultingPc: *mut core::ffi::c_void,
    pub FaultingVa: *mut core::ffi::c_void,
}

#[repr(C)]
pub struct PSAPI_WS_WATCH_INFORMATION_EX {
    pub BasicInfo: PSAPI_WS_WATCH_INFORMATION,
    pub FaultingThreadId: usize,
    pub Flags: usize,
}
import "golang.org/x/sys/windows"

type PSAPI_WS_WATCH_INFORMATION struct {
	FaultingPc uintptr
	FaultingVa uintptr
}

type PSAPI_WS_WATCH_INFORMATION_EX struct {
	BasicInfo PSAPI_WS_WATCH_INFORMATION
	FaultingThreadId uintptr
	Flags uintptr
}
type
  PSAPI_WS_WATCH_INFORMATION = record
    FaultingPc: Pointer;
    FaultingVa: Pointer;
  end;

  PSAPI_WS_WATCH_INFORMATION_EX = record
    BasicInfo: PSAPI_WS_WATCH_INFORMATION;
    FaultingThreadId: NativeUInt;
    Flags: NativeUInt;
  end;
const PSAPI_WS_WATCH_INFORMATION = extern struct {
    FaultingPc: ?*anyopaque,
    FaultingVa: ?*anyopaque,
};

const PSAPI_WS_WATCH_INFORMATION_EX = extern struct {
    BasicInfo: PSAPI_WS_WATCH_INFORMATION,
    FaultingThreadId: usize,
    Flags: usize,
};
type
  PSAPI_WS_WATCH_INFORMATION {.bycopy.} = object
    FaultingPc: pointer
    FaultingVa: pointer

  PSAPI_WS_WATCH_INFORMATION_EX {.bycopy.} = object
    BasicInfo: PSAPI_WS_WATCH_INFORMATION
    FaultingThreadId: uint
    Flags: uint
struct PSAPI_WS_WATCH_INFORMATION
{
    void* FaultingPc;
    void* FaultingVa;
}

struct PSAPI_WS_WATCH_INFORMATION_EX
{
    PSAPI_WS_WATCH_INFORMATION BasicInfo;
    size_t FaultingThreadId;
    size_t Flags;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; PSAPI_WS_WATCH_INFORMATION_EX サイズ: 16 バイト(x86)
dim st, 4    ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; BasicInfo : PSAPI_WS_WATCH_INFORMATION (+0, 8byte)  varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; FaultingThreadId : UINT_PTR (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; Flags : UINT_PTR (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; PSAPI_WS_WATCH_INFORMATION_EX サイズ: 32 バイト(x64)
dim st, 8    ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; BasicInfo : PSAPI_WS_WATCH_INFORMATION (+0, 16byte)  varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; FaultingThreadId : UINT_PTR (+16, 8byte)  qpoke st,16,値 / qpeek(st,16)  ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; Flags : UINT_PTR (+24, 8byte)  qpoke st,24,値 / qpeek(st,24)  ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global PSAPI_WS_WATCH_INFORMATION
    #field intptr FaultingPc
    #field intptr FaultingVa
#endstruct

#defstruct global PSAPI_WS_WATCH_INFORMATION_EX
    #field PSAPI_WS_WATCH_INFORMATION BasicInfo
    #field intptr FaultingThreadId
    #field intptr Flags
#endstruct

stdim st, PSAPI_WS_WATCH_INFORMATION_EX        ; NSTRUCT 変数を確保
st->FaultingThreadId = 100
mes "FaultingThreadId=" + st->FaultingThreadId