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ホームSystem.RemoteDesktop › RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST

RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST

構造体
サイズx64: 4 バイト / x86: 4 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
channelHdrRFX_GFX_MSG_HEADER4+0+0メッセージ共通のチャネルヘッダ。

各言語での定義

#include <windows.h>

// RFX_GFX_MSG_HEADER  (x64 4 / x86 4 バイト)
#pragma pack(push, 1)
typedef struct RFX_GFX_MSG_HEADER {
    WORD uMSGType;
    WORD cbSize;
} RFX_GFX_MSG_HEADER;
#pragma pack(pop)

// RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST  (x64 4 / x86 4 バイト)
typedef struct RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST {
    RFX_GFX_MSG_HEADER channelHdr;
} RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct RFX_GFX_MSG_HEADER
{
    public ushort uMSGType;
    public ushort cbSize;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST
{
    public RFX_GFX_MSG_HEADER channelHdr;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure RFX_GFX_MSG_HEADER
    Public uMSGType As UShort
    Public cbSize As UShort
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST
    Public channelHdr As RFX_GFX_MSG_HEADER
End Structure
import ctypes
from ctypes import wintypes

class RFX_GFX_MSG_HEADER(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("uMSGType", ctypes.c_ushort),
        ("cbSize", ctypes.c_ushort),
    ]

class RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST(ctypes.Structure):
    _fields_ = [
        ("channelHdr", RFX_GFX_MSG_HEADER),
    ]
#[repr(C, packed(1))]
pub struct RFX_GFX_MSG_HEADER {
    pub uMSGType: u16,
    pub cbSize: u16,
}

#[repr(C)]
pub struct RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST {
    pub channelHdr: RFX_GFX_MSG_HEADER,
}
import "golang.org/x/sys/windows"

type RFX_GFX_MSG_HEADER struct {
	uMSGType uint16
	cbSize uint16
}

type RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST struct {
	channelHdr RFX_GFX_MSG_HEADER
}
type
  RFX_GFX_MSG_HEADER = packed record
    uMSGType: Word;
    cbSize: Word;
  end;

  RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST = record
    channelHdr: RFX_GFX_MSG_HEADER;
  end;
const RFX_GFX_MSG_HEADER = extern struct {
    uMSGType: u16,
    cbSize: u16,
};

const RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST = extern struct {
    channelHdr: RFX_GFX_MSG_HEADER,
};
type
  RFX_GFX_MSG_HEADER {.packed.} = object
    uMSGType: uint16
    cbSize: uint16

  RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST {.bycopy.} = object
    channelHdr: RFX_GFX_MSG_HEADER
align(1)
struct RFX_GFX_MSG_HEADER
{
    ushort uMSGType;
    ushort cbSize;
}

struct RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST
{
    RFX_GFX_MSG_HEADER channelHdr;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST サイズ: 4 バイト(x64)
dim st, 1    ; 4byte整数×1(構造体サイズ 4 / 4 切り上げ)
; channelHdr : RFX_GFX_MSG_HEADER (+0, 4byte)  varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global RFX_GFX_MSG_HEADER, pack=1
    #field short uMSGType
    #field short cbSize
#endstruct

#defstruct global RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST
    #field RFX_GFX_MSG_HEADER channelHdr
#endstruct

stdim st, RFX_GFX_MSG_CLIENT_DESKTOP_INFO_REQUEST        ; NSTRUCT 変数を確保