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RFX_GFX_MSG_DISCONNECT_NOTIFY
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| channelHdr | RFX_GFX_MSG_HEADER | 4 | +0 | +0 | メッセージ共通のチャネルヘッダ。 |
| DisconnectReason | DWORD | 4 | +4 | +4 | 切断の理由を示すコード。 |
各言語での定義
#include <windows.h>
// RFX_GFX_MSG_HEADER (x64 4 / x86 4 バイト)
#pragma pack(push, 1)
typedef struct RFX_GFX_MSG_HEADER {
WORD uMSGType;
WORD cbSize;
} RFX_GFX_MSG_HEADER;
#pragma pack(pop)
// RFX_GFX_MSG_DISCONNECT_NOTIFY (x64 8 / x86 8 バイト)
#pragma pack(push, 1)
typedef struct RFX_GFX_MSG_DISCONNECT_NOTIFY {
RFX_GFX_MSG_HEADER channelHdr;
DWORD DisconnectReason;
} RFX_GFX_MSG_DISCONNECT_NOTIFY;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct RFX_GFX_MSG_HEADER
{
public ushort uMSGType;
public ushort cbSize;
}
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct RFX_GFX_MSG_DISCONNECT_NOTIFY
{
public RFX_GFX_MSG_HEADER channelHdr;
public uint DisconnectReason;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure RFX_GFX_MSG_HEADER
Public uMSGType As UShort
Public cbSize As UShort
End Structure
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure RFX_GFX_MSG_DISCONNECT_NOTIFY
Public channelHdr As RFX_GFX_MSG_HEADER
Public DisconnectReason As UInteger
End Structureimport ctypes
from ctypes import wintypes
class RFX_GFX_MSG_HEADER(ctypes.Structure):
_pack_ = 1
_fields_ = [
("uMSGType", ctypes.c_ushort),
("cbSize", ctypes.c_ushort),
]
class RFX_GFX_MSG_DISCONNECT_NOTIFY(ctypes.Structure):
_pack_ = 1
_fields_ = [
("channelHdr", RFX_GFX_MSG_HEADER),
("DisconnectReason", wintypes.DWORD),
]#[repr(C, packed(1))]
pub struct RFX_GFX_MSG_HEADER {
pub uMSGType: u16,
pub cbSize: u16,
}
#[repr(C, packed(1))]
pub struct RFX_GFX_MSG_DISCONNECT_NOTIFY {
pub channelHdr: RFX_GFX_MSG_HEADER,
pub DisconnectReason: u32,
}import "golang.org/x/sys/windows"
type RFX_GFX_MSG_HEADER struct {
uMSGType uint16
cbSize uint16
}
type RFX_GFX_MSG_DISCONNECT_NOTIFY struct {
channelHdr RFX_GFX_MSG_HEADER
DisconnectReason uint32
}type
RFX_GFX_MSG_HEADER = packed record
uMSGType: Word;
cbSize: Word;
end;
RFX_GFX_MSG_DISCONNECT_NOTIFY = packed record
channelHdr: RFX_GFX_MSG_HEADER;
DisconnectReason: DWORD;
end;const RFX_GFX_MSG_HEADER = extern struct {
uMSGType: u16,
cbSize: u16,
};
const RFX_GFX_MSG_DISCONNECT_NOTIFY = extern struct {
channelHdr: RFX_GFX_MSG_HEADER,
DisconnectReason: u32,
};type
RFX_GFX_MSG_HEADER {.packed.} = object
uMSGType: uint16
cbSize: uint16
RFX_GFX_MSG_DISCONNECT_NOTIFY {.packed.} = object
channelHdr: RFX_GFX_MSG_HEADER
DisconnectReason: uint32align(1)
struct RFX_GFX_MSG_HEADER
{
ushort uMSGType;
ushort cbSize;
}
align(1)
struct RFX_GFX_MSG_DISCONNECT_NOTIFY
{
RFX_GFX_MSG_HEADER channelHdr;
uint DisconnectReason;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; RFX_GFX_MSG_DISCONNECT_NOTIFY サイズ: 8 バイト(x64)
dim st, 2 ; 4byte整数×2(構造体サイズ 8 / 4 切り上げ)
; channelHdr : RFX_GFX_MSG_HEADER (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; DisconnectReason : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global RFX_GFX_MSG_HEADER, pack=1
#field short uMSGType
#field short cbSize
#endstruct
#defstruct global RFX_GFX_MSG_DISCONNECT_NOTIFY, pack=1
#field RFX_GFX_MSG_HEADER channelHdr
#field int DisconnectReason
#endstruct
stdim st, RFX_GFX_MSG_DISCONNECT_NOTIFY ; NSTRUCT 変数を確保
st->DisconnectReason = 100
mes "DisconnectReason=" + st->DisconnectReason