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NDR64_RANGED_STRING_FORMAT
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Header | NDR64_STRING_HEADER_FORMAT | 4 | +0 | +0 | 文字列共通ヘッダ情報(NDR64_STRING_HEADER_FORMAT)。 |
| Reserved | DWORD | 4 | +4 | +4 | 予約フィールド(DWORD)。将来の拡張用。 |
| Min | ULONGLONG | 8 | +8 | +8 | 文字列長の最小値(ULONGLONG)。範囲下限を表す。 |
| Max | ULONGLONG | 8 | +16 | +16 | 文字列長の最大値(ULONGLONG)。範囲上限を表す。 |
各言語での定義
#include <windows.h>
// NDR64_STRING_FLAGS (x64 1 / x86 1 バイト)
typedef struct NDR64_STRING_FLAGS {
BYTE _bitfield;
} NDR64_STRING_FLAGS;
// NDR64_STRING_HEADER_FORMAT (x64 4 / x86 4 バイト)
typedef struct NDR64_STRING_HEADER_FORMAT {
BYTE FormatCode;
NDR64_STRING_FLAGS Flags;
WORD ElementSize;
} NDR64_STRING_HEADER_FORMAT;
// NDR64_RANGED_STRING_FORMAT (x64 24 / x86 24 バイト)
typedef struct NDR64_RANGED_STRING_FORMAT {
NDR64_STRING_HEADER_FORMAT Header;
DWORD Reserved;
ULONGLONG Min;
ULONGLONG Max;
} NDR64_RANGED_STRING_FORMAT;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NDR64_STRING_FLAGS
{
public byte _bitfield;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NDR64_STRING_HEADER_FORMAT
{
public byte FormatCode;
public NDR64_STRING_FLAGS Flags;
public ushort ElementSize;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct NDR64_RANGED_STRING_FORMAT
{
public NDR64_STRING_HEADER_FORMAT Header;
public uint Reserved;
public ulong Min;
public ulong Max;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NDR64_STRING_FLAGS
Public _bitfield As Byte
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NDR64_STRING_HEADER_FORMAT
Public FormatCode As Byte
Public Flags As NDR64_STRING_FLAGS
Public ElementSize As UShort
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure NDR64_RANGED_STRING_FORMAT
Public Header As NDR64_STRING_HEADER_FORMAT
Public Reserved As UInteger
Public Min As ULong
Public Max As ULong
End Structureimport ctypes
from ctypes import wintypes
class NDR64_STRING_FLAGS(ctypes.Structure):
_fields_ = [
("_bitfield", ctypes.c_ubyte),
]
class NDR64_STRING_HEADER_FORMAT(ctypes.Structure):
_fields_ = [
("FormatCode", ctypes.c_ubyte),
("Flags", NDR64_STRING_FLAGS),
("ElementSize", ctypes.c_ushort),
]
class NDR64_RANGED_STRING_FORMAT(ctypes.Structure):
_fields_ = [
("Header", NDR64_STRING_HEADER_FORMAT),
("Reserved", wintypes.DWORD),
("Min", ctypes.c_ulonglong),
("Max", ctypes.c_ulonglong),
]#[repr(C)]
pub struct NDR64_STRING_FLAGS {
pub _bitfield: u8,
}
#[repr(C)]
pub struct NDR64_STRING_HEADER_FORMAT {
pub FormatCode: u8,
pub Flags: NDR64_STRING_FLAGS,
pub ElementSize: u16,
}
#[repr(C)]
pub struct NDR64_RANGED_STRING_FORMAT {
pub Header: NDR64_STRING_HEADER_FORMAT,
pub Reserved: u32,
pub Min: u64,
pub Max: u64,
}import "golang.org/x/sys/windows"
type NDR64_STRING_FLAGS struct {
_bitfield byte
}
type NDR64_STRING_HEADER_FORMAT struct {
FormatCode byte
Flags NDR64_STRING_FLAGS
ElementSize uint16
}
type NDR64_RANGED_STRING_FORMAT struct {
Header NDR64_STRING_HEADER_FORMAT
Reserved uint32
Min uint64
Max uint64
}type
NDR64_STRING_FLAGS = record
_bitfield: Byte;
end;
NDR64_STRING_HEADER_FORMAT = record
FormatCode: Byte;
Flags: NDR64_STRING_FLAGS;
ElementSize: Word;
end;
NDR64_RANGED_STRING_FORMAT = record
Header: NDR64_STRING_HEADER_FORMAT;
Reserved: DWORD;
Min: UInt64;
Max: UInt64;
end;const NDR64_STRING_FLAGS = extern struct {
_bitfield: u8,
};
const NDR64_STRING_HEADER_FORMAT = extern struct {
FormatCode: u8,
Flags: NDR64_STRING_FLAGS,
ElementSize: u16,
};
const NDR64_RANGED_STRING_FORMAT = extern struct {
Header: NDR64_STRING_HEADER_FORMAT,
Reserved: u32,
Min: u64,
Max: u64,
};type
NDR64_STRING_FLAGS {.bycopy.} = object
_bitfield: uint8
NDR64_STRING_HEADER_FORMAT {.bycopy.} = object
FormatCode: uint8
Flags: NDR64_STRING_FLAGS
ElementSize: uint16
NDR64_RANGED_STRING_FORMAT {.bycopy.} = object
Header: NDR64_STRING_HEADER_FORMAT
Reserved: uint32
Min: uint64
Max: uint64struct NDR64_STRING_FLAGS
{
ubyte _bitfield;
}
struct NDR64_STRING_HEADER_FORMAT
{
ubyte FormatCode;
NDR64_STRING_FLAGS Flags;
ushort ElementSize;
}
struct NDR64_RANGED_STRING_FORMAT
{
NDR64_STRING_HEADER_FORMAT Header;
uint Reserved;
ulong Min;
ulong Max;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; NDR64_RANGED_STRING_FORMAT サイズ: 24 バイト(x64)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; Header : NDR64_STRING_HEADER_FORMAT (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; Reserved : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; Min : ULONGLONG (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; Max : ULONGLONG (+16, 8byte) qpoke st,16,値 / qpeek(st,16) ※IronHSPのみ。3.7/3.8は lpoke st,16,下位 : lpoke st,20,上位
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global NDR64_STRING_FLAGS
#field byte _bitfield
#endstruct
#defstruct global NDR64_STRING_HEADER_FORMAT
#field byte FormatCode
#field NDR64_STRING_FLAGS Flags
#field short ElementSize
#endstruct
#defstruct global NDR64_RANGED_STRING_FORMAT
#field NDR64_STRING_HEADER_FORMAT Header
#field int Reserved
#field int64 Min
#field int64 Max
#endstruct
stdim st, NDR64_RANGED_STRING_FORMAT ; NSTRUCT 変数を確保
st->Reserved = 100
mes "Reserved=" + st->Reserved