ホーム › System.SystemServices › IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER
IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| EpilogueCount | DWORD | 4 | +0 | +0 | エピローグの数。 |
| EpilogueByteCount | BYTE | 1 | +4 | +4 | 各エピローグのバイト数。 |
| BranchDescriptorElementSize | BYTE | 1 | +5 | +5 | 分岐記述子1要素のサイズをバイト単位で示す。 |
| BranchDescriptorCount | WORD | 2 | +6 | +6 | 分岐記述子の数。 |
各言語での定義
#include <windows.h>
// IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER (x64 8 / x86 8 バイト)
#pragma pack(push, 1)
typedef struct IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER {
DWORD EpilogueCount;
BYTE EpilogueByteCount;
BYTE BranchDescriptorElementSize;
WORD BranchDescriptorCount;
} IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER;
#pragma pack(pop)using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER
{
public uint EpilogueCount;
public byte EpilogueByteCount;
public byte BranchDescriptorElementSize;
public ushort BranchDescriptorCount;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER
Public EpilogueCount As UInteger
Public EpilogueByteCount As Byte
Public BranchDescriptorElementSize As Byte
Public BranchDescriptorCount As UShort
End Structureimport ctypes
from ctypes import wintypes
class IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER(ctypes.Structure):
_pack_ = 1
_fields_ = [
("EpilogueCount", wintypes.DWORD),
("EpilogueByteCount", ctypes.c_ubyte),
("BranchDescriptorElementSize", ctypes.c_ubyte),
("BranchDescriptorCount", ctypes.c_ushort),
]#[repr(C, packed(1))]
pub struct IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER {
pub EpilogueCount: u32,
pub EpilogueByteCount: u8,
pub BranchDescriptorElementSize: u8,
pub BranchDescriptorCount: u16,
}import "golang.org/x/sys/windows"
type IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER struct {
EpilogueCount uint32
EpilogueByteCount byte
BranchDescriptorElementSize byte
BranchDescriptorCount uint16
}type
IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER = packed record
EpilogueCount: DWORD;
EpilogueByteCount: Byte;
BranchDescriptorElementSize: Byte;
BranchDescriptorCount: Word;
end;const IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER = extern struct {
EpilogueCount: u32,
EpilogueByteCount: u8,
BranchDescriptorElementSize: u8,
BranchDescriptorCount: u16,
};type
IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER {.packed.} = object
EpilogueCount: uint32
EpilogueByteCount: uint8
BranchDescriptorElementSize: uint8
BranchDescriptorCount: uint16align(1)
struct IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER
{
uint EpilogueCount;
ubyte EpilogueByteCount;
ubyte BranchDescriptorElementSize;
ushort BranchDescriptorCount;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER サイズ: 8 バイト(x64)
dim st, 2 ; 4byte整数×2(構造体サイズ 8 / 4 切り上げ)
; EpilogueCount : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; EpilogueByteCount : BYTE (+4, 1byte) poke st,4,値 / 値 = peek(st,4)
; BranchDescriptorElementSize : BYTE (+5, 1byte) poke st,5,値 / 値 = peek(st,5)
; BranchDescriptorCount : WORD (+6, 2byte) wpoke st,6,値 / 値 = wpeek(st,6)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER, pack=1
#field int EpilogueCount
#field byte EpilogueByteCount
#field byte BranchDescriptorElementSize
#field short BranchDescriptorCount
#endstruct
stdim st, IMAGE_EPILOGUE_DYNAMIC_RELOCATION_HEADER ; NSTRUCT 変数を確保
st->EpilogueCount = 100
mes "EpilogueCount=" + st->EpilogueCount