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IMAGE_HOT_PATCH_BASE

構造体
サイズx64: 32 バイト / x86: 32 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
SequenceNumberDWORD4+0+0ベースイメージのシーケンス番号。
FlagsDWORD4+4+4ホットパッチベースのフラグ。
OriginalTimeDateStampDWORD4+8+8元イメージのタイムスタンプ。
OriginalCheckSumDWORD4+12+12元イメージのチェックサム。
CodeIntegrityInfoDWORD4+16+16コード整合性情報へのオフセット。
CodeIntegritySizeDWORD4+20+20コード整合性情報のサイズ。
PatchTableDWORD4+24+24パッチテーブルへのオフセット。
BufferOffsetDWORD4+28+28可変長バッファへのオフセット。

各言語での定義

#include <windows.h>

// IMAGE_HOT_PATCH_BASE  (x64 32 / x86 32 バイト)
typedef struct IMAGE_HOT_PATCH_BASE {
    DWORD SequenceNumber;
    DWORD Flags;
    DWORD OriginalTimeDateStamp;
    DWORD OriginalCheckSum;
    DWORD CodeIntegrityInfo;
    DWORD CodeIntegritySize;
    DWORD PatchTable;
    DWORD BufferOffset;
} IMAGE_HOT_PATCH_BASE;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct IMAGE_HOT_PATCH_BASE
{
    public uint SequenceNumber;
    public uint Flags;
    public uint OriginalTimeDateStamp;
    public uint OriginalCheckSum;
    public uint CodeIntegrityInfo;
    public uint CodeIntegritySize;
    public uint PatchTable;
    public uint BufferOffset;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure IMAGE_HOT_PATCH_BASE
    Public SequenceNumber As UInteger
    Public Flags As UInteger
    Public OriginalTimeDateStamp As UInteger
    Public OriginalCheckSum As UInteger
    Public CodeIntegrityInfo As UInteger
    Public CodeIntegritySize As UInteger
    Public PatchTable As UInteger
    Public BufferOffset As UInteger
End Structure
import ctypes
from ctypes import wintypes

class IMAGE_HOT_PATCH_BASE(ctypes.Structure):
    _fields_ = [
        ("SequenceNumber", wintypes.DWORD),
        ("Flags", wintypes.DWORD),
        ("OriginalTimeDateStamp", wintypes.DWORD),
        ("OriginalCheckSum", wintypes.DWORD),
        ("CodeIntegrityInfo", wintypes.DWORD),
        ("CodeIntegritySize", wintypes.DWORD),
        ("PatchTable", wintypes.DWORD),
        ("BufferOffset", wintypes.DWORD),
    ]
#[repr(C)]
pub struct IMAGE_HOT_PATCH_BASE {
    pub SequenceNumber: u32,
    pub Flags: u32,
    pub OriginalTimeDateStamp: u32,
    pub OriginalCheckSum: u32,
    pub CodeIntegrityInfo: u32,
    pub CodeIntegritySize: u32,
    pub PatchTable: u32,
    pub BufferOffset: u32,
}
import "golang.org/x/sys/windows"

type IMAGE_HOT_PATCH_BASE struct {
	SequenceNumber uint32
	Flags uint32
	OriginalTimeDateStamp uint32
	OriginalCheckSum uint32
	CodeIntegrityInfo uint32
	CodeIntegritySize uint32
	PatchTable uint32
	BufferOffset uint32
}
type
  IMAGE_HOT_PATCH_BASE = record
    SequenceNumber: DWORD;
    Flags: DWORD;
    OriginalTimeDateStamp: DWORD;
    OriginalCheckSum: DWORD;
    CodeIntegrityInfo: DWORD;
    CodeIntegritySize: DWORD;
    PatchTable: DWORD;
    BufferOffset: DWORD;
  end;
const IMAGE_HOT_PATCH_BASE = extern struct {
    SequenceNumber: u32,
    Flags: u32,
    OriginalTimeDateStamp: u32,
    OriginalCheckSum: u32,
    CodeIntegrityInfo: u32,
    CodeIntegritySize: u32,
    PatchTable: u32,
    BufferOffset: u32,
};
type
  IMAGE_HOT_PATCH_BASE {.bycopy.} = object
    SequenceNumber: uint32
    Flags: uint32
    OriginalTimeDateStamp: uint32
    OriginalCheckSum: uint32
    CodeIntegrityInfo: uint32
    CodeIntegritySize: uint32
    PatchTable: uint32
    BufferOffset: uint32
struct IMAGE_HOT_PATCH_BASE
{
    uint SequenceNumber;
    uint Flags;
    uint OriginalTimeDateStamp;
    uint OriginalCheckSum;
    uint CodeIntegrityInfo;
    uint CodeIntegritySize;
    uint PatchTable;
    uint BufferOffset;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; IMAGE_HOT_PATCH_BASE サイズ: 32 バイト(x64)
dim st, 8    ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; SequenceNumber : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; Flags : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; OriginalTimeDateStamp : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; OriginalCheckSum : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; CodeIntegrityInfo : DWORD (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; CodeIntegritySize : DWORD (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; PatchTable : DWORD (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; BufferOffset : DWORD (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global IMAGE_HOT_PATCH_BASE
    #field int SequenceNumber
    #field int Flags
    #field int OriginalTimeDateStamp
    #field int OriginalCheckSum
    #field int CodeIntegrityInfo
    #field int CodeIntegritySize
    #field int PatchTable
    #field int BufferOffset
#endstruct

stdim st, IMAGE_HOT_PATCH_BASE        ; NSTRUCT 変数を確保
st->SequenceNumber = 100
mes "SequenceNumber=" + st->SequenceNumber