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RESOURCEMANAGER_BASIC_INFORMATION
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| ResourceManagerId | GUID | 16 | +0 | +0 | リソースマネージャーを一意に識別するGUID。 |
| DescriptionLength | DWORD | 4 | +16 | +16 | Descriptionに格納される説明文字列のバイト長。 |
| Description | WCHAR | 2 | +20 | +20 | リソースマネージャーの説明文字列を表す可変長WCHAR配列の先頭。 |
各言語での定義
#include <windows.h>
// RESOURCEMANAGER_BASIC_INFORMATION (x64 24 / x86 24 バイト)
typedef struct RESOURCEMANAGER_BASIC_INFORMATION {
GUID ResourceManagerId;
DWORD DescriptionLength;
WCHAR Description[1];
} RESOURCEMANAGER_BASIC_INFORMATION;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RESOURCEMANAGER_BASIC_INFORMATION
{
public Guid ResourceManagerId;
public uint DescriptionLength;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 1)] public string Description;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RESOURCEMANAGER_BASIC_INFORMATION
Public ResourceManagerId As Guid
Public DescriptionLength As UInteger
<MarshalAs(UnmanagedType.ByValTStr, SizeConst:=1)> Public Description As String
End Structureimport ctypes
from ctypes import wintypes
class RESOURCEMANAGER_BASIC_INFORMATION(ctypes.Structure):
_fields_ = [
("ResourceManagerId", GUID),
("DescriptionLength", wintypes.DWORD),
("Description", ctypes.c_wchar * 1),
]#[repr(C)]
pub struct RESOURCEMANAGER_BASIC_INFORMATION {
pub ResourceManagerId: GUID,
pub DescriptionLength: u32,
pub Description: [u16; 1],
}import "golang.org/x/sys/windows"
type RESOURCEMANAGER_BASIC_INFORMATION struct {
ResourceManagerId windows.GUID
DescriptionLength uint32
Description [1]uint16
}type
RESOURCEMANAGER_BASIC_INFORMATION = record
ResourceManagerId: TGUID;
DescriptionLength: DWORD;
Description: array[0..0] of WideChar;
end;const RESOURCEMANAGER_BASIC_INFORMATION = extern struct {
ResourceManagerId: GUID,
DescriptionLength: u32,
Description: [1]u16,
};type
RESOURCEMANAGER_BASIC_INFORMATION {.bycopy.} = object
ResourceManagerId: GUID
DescriptionLength: uint32
Description: array[1, uint16]struct RESOURCEMANAGER_BASIC_INFORMATION
{
GUID ResourceManagerId;
uint DescriptionLength;
wchar[1] Description;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; RESOURCEMANAGER_BASIC_INFORMATION サイズ: 24 バイト(x64)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; ResourceManagerId : GUID (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; DescriptionLength : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; Description : WCHAR (+20, 2byte) varptr(st)+20 を基点に操作(2byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
#field int Data1
#field short Data2
#field short Data3
#field byte Data4 8
#endstruct
#defstruct global RESOURCEMANAGER_BASIC_INFORMATION
#field GUID ResourceManagerId
#field int DescriptionLength
#field wchar Description 1
#endstruct
stdim st, RESOURCEMANAGER_BASIC_INFORMATION ; NSTRUCT 変数を確保
st->DescriptionLength = 100
mes "DescriptionLength=" + st->DescriptionLength